Microsoft Sells 8 Million Kinect's in First 60 Days
January 6, 2011 8:13 AM
comment(s) - last by
Kinect for Xbox 360 and Playstation Move
The company's original target was 5 million
In the first 60 days since its launch,
sold over 8 million Xbox Kinect's, which not only surpassed the company's own target, but also trumped the sales of
competing system, Playstation Move, by about 4 million units.
Microsoft's Kinect is a controller-free, webcam-style gaming experience made for Xbox 360, where gamers have the ability to manipulate the actions of on-screen characters through a series of spoken commands and physical gestures. Sony's
is a motion-sensing game controller platform made for Playstation 3.
Sony's Playstation Move launched first on September 17, 2010 in North America, and the company sold 4.1 million units within the first 60 days. On the other hand, the
on November 4, 2010 in North America and
sold over 8 million units
within the first 60 days.
To buy the Playstation Move, the controller is $50 or $400 when purchased as a Playstation 3 bundle. Or, if you're more into the controller-free gaming experience,
is $150 by itself or $300 when bundled with the 4 gigabyte Xbox 360.
While crushing the sales of a competing opponent is a great victory for the company, it isn't the only Microsoft-related news Steve Ballmer, Microsoft's Chief Executive Officer, had to share at the Consumer Electronics Show this week. In addition, Verizon Wireless and Sprint will carry phones based on Microsoft's "fledgling
Windows 7 Phone
operating software from this years first half."
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RE: I'd like to know...
1/7/2011 3:53:34 PM
"So far the only thing lame about it is the game lineup, but now that there are 8 million units out there and climbing, we might see some decent titles actually come out."
so the only thing lame about a video game controller is that there a no good games that take advantage of it.
sounds like it sucks to me (by your own account)
RE: I'd like to know...
1/11/2011 12:04:26 PM
I think he means there are too few titles, not that the existing ones are lame.
"Game reviewers fought each other to write the most glowing coverage possible for the powerhouse Sony, MS systems. Reviewers flipped coins to see who would review the Nintendo Wii. The losers got stuck with the job." -- Andy Marken
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