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Kinect for Xbox 360 and Playstation Move  (Source: digitaltrends.com)
The company's original target was 5 million

In the first 60 days since its launch, Microsoft sold over 8 million Xbox Kinect's, which not only surpassed the company's own target, but also trumped the sales of Sony's competing system, Playstation Move, by about 4 million units.

Microsoft's Kinect is a controller-free, webcam-style gaming experience made for Xbox 360, where gamers have the ability to manipulate the actions of on-screen characters through a series of spoken commands and physical gestures. Sony's Playstation Move is a motion-sensing game controller platform made for Playstation 3. 

Sony's Playstation Move launched first on September 17, 2010 in North America, and the company sold 4.1 million units within the first 60 days. On the other hand, the Kinect launched on November 4, 2010 in North America and sold over 8 million units within the first 60 days. 

To buy the Playstation Move, the controller is $50 or $400 when purchased as a Playstation 3 bundle. Or, if you're more into the controller-free gaming experience, the Kinect is $150 by itself or $300 when bundled with the 4 gigabyte Xbox 360. 

While crushing the sales of a competing opponent is a great victory for the company, it isn't the only Microsoft-related news Steve Ballmer, Microsoft's Chief Executive Officer, had to share at the Consumer Electronics Show this week. In addition, Verizon Wireless and Sprint will carry phones based on Microsoft's "fledgling Windows 7 Phone operating software from this years first half." 


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RE: I'd like to know...
By Smilin on 1/7/2011 10:41:57 AM , Rating: 2
quote:
Don't forget how many people wrote off the kinect before its launch as a total lame accessory that would bomb.


Not me. Here is the big fat "I told you so" to all those that wrote it off. From the previous DT article on this..

quote:
I've played one for months now (can finally spill the beans without breaking my friends NDA). It absolutely will not flop. They are gonna sell a bajillion of these things and people are going to have a blast.

Hardcore gamer is not the same thing as "fun game hater". Even the hardcore folks (like me... 30hrs/wk of 3dshooters) are gonna have fun.


"I mean, if you wanna break down someone's door, why don't you start with AT&T, for God sakes? They make your amazing phone unusable as a phone!" -- Jon Stewart on Apple and the iPhone














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