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Apple's latest "App Store" will launch in early January

While a handful of "app stores" like Valve's Steam have delivered software to PCs in the past, these stores generally lacked diversity, mostly just offering game downloads.  No PC app store really offered customers the opportunity to buy instantly-downloadable apps of all kinds -- everything from games to productivity software.  That's about to change as Apple is set to introduce the world's first full-featured personal computer App Store on January 6.

Steve Jobs, Apple's CEO, fond of bragging about the company he founded, states, "The App Store revolutionized mobile apps.  We hope to do the same for PC apps with the Mac App Store by making finding and buying PC apps easy and fun. We can’t wait to get started on January 6."

The Mac App Store will come to Mac users in the form of a Snow Leopard (OS X 10.6) update.

The initial Mac App Store will launch in 90 countries and include familiar categories like Education, Games, Graphics & Design, Lifestyle, Productivity and Utilities.  As with the iPhone/iPad App Stores, Apple will keep a 30 percent cut, handing developers 70 percent of app sales.

Apple's press release even included this nugget: "Apple...recently introduced its magical iPad which is defining the future of mobile media and computing devices."

Apple often describes its products as "magical", but it's hard not to give Apple its dues when it comes to its success in pioneering the mobile App Store concept and its equally pioneering effort to port that success to the PC.

Apple won't be alone in this market for long though -- Google's incoming Netbook/Notebook Chrome OS will feature a "Web Store" filled with internet apps.  While that app store has technically launched, its app catalog at this point is very sparse.



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RE: Success or flop?
By Tony Swash on 12/16/2010 11:54:27 AM , Rating: 0
quote:
Not to mention that if software vendors are now forced to go through the Mac App Store, they're going to have to raise their prices in order to still meet their own margins, while factoring in an additional 30% cut for Apple now. I can imagine that won't encourage developers to focus on Mac applications. Why pay $149 for an "app" when the PC version of the same exact "program" is $115?


I actually think the reality will be the opposite of what you suggest.

I think the Mac App Store will push down the price of Mac Apps (notice Apple's lowered prices for it's apps in the Store) whilst pushing up revenue for developers. This will be possible because it will significantly reduce piracy and reduce distribution and marketing costs for developers.

I also think that the Mac Store will greatly encourage new developers and support a significant growth in the volume and quality of Mac App development.

Final prediction. Microsoft copies the App Store for Windows in about 18 months time probably when Windows 8 is released (i.e around the time that Microsoft's revenues start to decline).

quote:
However, if Apple gives in to their desire for ever-increasing control over their products and user experiences, then it could be dangerous for the Mac as a platform.


I don't think that Apple's desire to control, and hence improve, the end user experience of their products has gone up. Apple's desire to do that has always been very high.


RE: Success or flop?
By Iaiken on 12/16/2010 12:17:53 PM , Rating: 2
quote:
zFinal prediction. Microsoft copies the App Store for Windows in about 18 months time probably when Windows 8 is released (i.e around the time that Microsoft's revenues start to decline).


MS already tried this for office etc... they got sued and had to drop the idea.


"I modded down, down, down, and the flames went higher." -- Sven Olsen














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