Dual core Snapdragon also coming in 2011
Imagine
a dual-core-powered phone with enough graphics processing might to
power a PlayStation 3 or Xbox 360. That's precisely what some
of the smartphone industry's biggest hardware players are
promising. Next year, NVIDIA will air its Tegra
2 system-on-a-chip which comes complete with a dual-core
ARM9 and super-powered mobile GPU. Not to be outdone, Qualcomm
just announced its own
plans
for mobile hardware domination and they're shaping up to be equally
impressive.
Qualcomm's
Chip Plans for 2011
First
up will be the pair of previously announced dual
CPU core 45 nm system-on-a-chips. These chips will
launch in phones early next year. Dubbed the MSM8260 and 8660,
these system-on-a-chips are powered by the Adreno 205 GPU and
two Scorpion
cores clocked at 1.2 GHz. The key difference between
the two chip models is in mobile broadcast standards support.
The 8260 only supports HSPA+, while the 8660 supports HSPA+, CDMA2000
and 1xEV-DO Rev. B. These chips have already been completed and
sampled to hardware partners, so phones should be soon coming to
market.
This week Qualcomm also disclosed that it would be
moving to the 28 nm process node. The first SoC to be produced at the
new node will be the MSM8960. The new SoC won't just be a die
shrink; it will also feature a new core design. While the
company refuses to hint at clock speeds, it will say the new chip
will be 5 times as powerful as the original (single Scorpion core)
SnapDragon, meaning that each core will be roughly 2.5 times as
powerful as its predecessor.
The company also claims it can
achieve all of that while operating at 75% of the current
generation's power (though it was less specific about what kind of
power measure and which core -- 45 nm or 65 nm -- it was comparing
to). This claim has been met with a bit of confusion and
skepticism, but if it's as good as it sounds, Qualcomm should be good
shape.
In the vague boasting department, Qualcomm also bragged
that the 8960 would 4x as powerful graphically (as some nonspecific
design). The Adreno 205 is roughly twice as powerful as the
original Adreno 200, so 4x the 200 would be twice the current 205's
power.
Graphics
as Powerful as a PS3 -- in the Palm of Your Hand
Some
time in the 2011-2013 window, Qualcomm plans to air the Adreno 3xx
which could be its crowning achievement -- if it pulls it off.
The GPU will be made for use with SoCs on the 28 nm node.
Qualcomm claims it will be graphically as powerful as an Xbox 360 or
PlayStation 3. Of course, those console GPUs are paired with
lots of graphics RAM so it seems unlikely that the true performance
would match these next-gen consoles.
(Side
note: an Adreno GPU will power the upcoming
PlayStation Phone.)
Nonetheless,
if it can even match the processing power of these consoles, that
could make for some impressive smartphone graphics. The new GPU
will support the upcoming OpenGL ES "Haiti", the successor
to OpenGL
ES 2.0. It will also jump on the GPU computing bandwagon,
adding support for OpenCL 1.1. What good GPU computing on a
smartphone would be seems questionable, but then again, several years
back few could predict the growing
uses of GPU computing in the PC/server sector
today.
Qualcomm is also promising that it will outcompete
competitors like NVIDIA in chip cost and size. So far the
company seems to have done quite well in the exploding Android
market, so there's likely some merit to these claims.
The
company is also developing dual-mode chips, which will support both
3G technologies and 4G (LTE).
Conclusions
To
put this week's presentation by Qualcomm in perspective, it appears
that some very powerful hardware is coming down the pipe. One
thing we see as a clear problem is that the amounts of memory found
in current generation smartphones won't be capable of supporting
these kinds of phones.
If hardware partners can
work together, to say, triple the memory of current Android models (1
GB for CPU, 512 MB for GPU), then we could have some mighty
impressive products on our hands. Otherwise Qualcomm, NVIDIA,
and others miss overshooting on the processing power mark.
Equally
important is the inherent limitations of size. What Qualcomm
and NVIDIA are pushing for is essentially a smartphone in the palm of
your hand that's as powerful as a modern PC. While that sounds
great, input and interaction with modern smartphone operating systems
-- Android, iOS, etc. is nowhere near as quick, efficient, and easy
as on a PC.
New technologies and strategies are desperately
needed here. Otherwise, yet again, companies will be producing
smartphones with a many-fold increase in power, but relatively little
boost in actual substance.
"Well, there may be a reason why they call them 'Mac' trucks! Windows machines will not be trucks." -- Microsoft CEO Steve Ballmer
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