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  (Source: softsailor.com)
Could help game industry's current slump.

The latest installment of the Halo video game series hit its stride within the first 24 hours of its release.  Microsoft's Halo: Reach pulled in more than $200 million dollars globally on its launch day, according to Reuters and Venture Beat.

"What
Halo: Reach numbers tell me is gamers are there," said Vice President of Microsoft Game Studios, Phil Spencer. "They are willing to buy the great experiences when they come out. In fact, that we are exceeding Halo 3 numbers out of the gate tells me that the industry is in a healthy state."

The gaming industry has experienced a sales slump in recent months.  The break-out success of
Halo: Reach, along with the anticipated rise of video game sales during the holiday shopping season are expected to help end the downturn.

Spencer called
Halo: Reach, the biggest game Microsoft has ever released.

"Every major installment has grown in scope and popularity, firmly cementing the
Halo franchise as one of the most popular entertainment properties in the world over the past decade."

Reach is a prequel to the main Halo trilogy.  The last installment of the trilogy, Halo 3,  released in 2007 brought in $170 million in its first 24 hours and generated more than $300 million in its first week.

In total, the
Halo franchise has grossed nearly $2 billion in sales and sold more than 34 million copies in its nine-year run.

The $200 million record-breaking figure made
Reach the biggest entertainment launch so far this year in the U.S. alone, but the prequel's debut still falls short of the biggest entertainment launch to date.   

In November 2009, Activision’s
Call Of Duty: Modern Warfare 2 raked in $310 million in first day sales in the U.S. and the U.K. 



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RE: Once again PR wins over common sense
By DEVGRU on 9/16/2010 3:51:24 PM , Rating: -1
quote:
Yeah because it is impossible to believe people actually enjoy playing a console game right?


Actually? Yeah.

It always floors me that mediocraty and popularity go hand-in-hand. Halo sucks balls as FPS's go, its generic, ho-hum, regurgitated bullsh*t. It leads me to believe that if you play a console, you're a retard, or, at least, you're so easily amused you don't care - like a lab rat hitting a feeder bar. But I digress, just look at WoW. The AOL of MMO's, its easily one of the lamest, redundant, cookie-cutter MMO's ever - with graphics only a Commodore PET envies - and its still popular. As a great man once said: You can't cure stupid.


By MGSsancho on 9/16/2010 3:58:54 PM , Rating: 2
Halo maybe be mediocre but the game sells just like the spice girls and Justin Bieber.


RE: Once again PR wins over common sense
By SPOOFE on 9/16/2010 4:17:17 PM , Rating: 4
quote:
with graphics only a Commodore PET envies - and its still popular.

Graphcs are about the least important factor in determining a game's quality. Only a real idiot would blather so much about how a game looks and completely ignore how a game plays.

Rose-colored glasses, my friend: Witness the late '90s, when PC gaming was still dominating, and everyone was lamenting the focus on graphics at the expense of gameplay. PC gaming got less popular because PC gaming started to suck due to the myopic focus on fancier effects. Hell, that's why Duke Nukem Forever got delayed so damn long. THAT'S the world you miss? Dumbass.


RE: Once again PR wins over common sense
By DEVGRU on 9/16/10, Rating: -1
By SPOOFE on 9/16/2010 8:52:22 PM , Rating: 1
My level 60 what?

I don't understand. All I did was state that good games don't need good graphics, and only an idiot would think otherwise. Do you think otherwise? If not, why the butt-hurt?


RE: Once again PR wins over common sense
By smackababy on 9/16/2010 4:32:31 PM , Rating: 3
Clearly because your opinion on a game determines if I enjoy it or not. And as for WoW, the fact that you call it cookie cutter is laughable. Find me an MMO released pre 2004 that WoW was cut from. Sure, all MMOs out now might feel the same, but that IS the WoW effect.

As for Halo being mediocre, your opinion is severely misjudged. Halo:CE introduced the recharging health to the FPS genre. This is used in almost all FPS now. All FPS share identical gameplay for the most part. Shoot, throw grenade, run. I love how the elitist PC gamers are usually the most ignorant.


RE: Once again PR wins over common sense
By DEVGRU on 9/16/10, Rating: -1
By Oobu on 9/16/2010 5:10:33 PM , Rating: 3
DEVGRU, shut up already. You're a trolling faggot. Die in a fire.


By Narbo on 9/17/2010 9:51:29 AM , Rating: 2
To add to this, before Halo, Bungie released the Marathon series for Macintosh. Halo draws HEAVILY from Marathon and is essentially an evolution of that series. The grunts and their hilarious spastic commentary, the faceless Hero in an armored suit, the dual function weapons and the the general play style are all almost directly lifted from Marathon.

The first Marathon game was released shortly after Doom so in short yes, Bungie is without a doubt one of the major innovators of the FPS genre through nearly it's entire history.


By Sazar on 9/16/2010 5:40:01 PM , Rating: 3
Oh puhlease.

I got into Halo when the Xbox first came out and Halo basically redefined FPS's. There was nothing out at the time that came close the experience that Halo provided, with the relatively open worlds and vehicles and the game-play. It was superior to anything on the PC at the time in terms of these aspects and even the graphics were amazing.

Since then, yes, the standard has dropped and the story has gotten all over the place, BUT, the original experience is still very fresh to me and all my other friends who play Halo games. Because we have vested time and money in the franchise, we choose to invest in the newer games.

If YOU don't like it, don't buy it. Others are free to do what they want with their money.


By jonmcc33 on 9/16/2010 6:28:56 PM , Rating: 1
I got a PS3 console because sports and racing games aren't really existent on the PC.


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