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The king is back! "Duke Nukem Forever" has been revived, and is nearing release in a shocking turn of events.  (Source: Kotaku)

The demo features a quick taste of the game's combat gameplay, in which the macho-protagonist, Duke Nukem, fights to save his babes from hoards of evil extraterrestrials.  (Source: Kotaku)

The game features plenty of sexual innuendo just like its predecessors -- the demo concludes with Nukem appearing to be receiving oral pleasure from a pair of females.  (Source: Ripten)
"It's time to kick ass and chew bubble gum... and I'm all outta gum."

"Hail to the king baby!", Duke Nukem is back.  Some may take Friday's announcement of Duke Nukem Forever's resurrection as a sign of the end of times, but it's hard not to feel a bit of excitement that maybe, just maybe, this bad joke could transform into a modern first-person shooter gem.

For today's younger generation of gamers, Duke Nukem may not ring many more bells than Q*bert, but there was a time when the brash talking, hyper-masculine, buzz-cut womanizer Duke headlined one of the best selling first person shooters of its decade (Duke Nukem 3D).

By the year 2009, those who still remembered the games used them more frequently in punchlines than in praise.  After all, Duke Nukem 3D's sequel, the ironically named Duke Nukem Forever, had seen an extraordinarily bizarre development lifecycle with developer 3D Realms still without a finished title after 12 years of development, dating back to 1997.  Then in mid-2009 Take-Two Interactive, who had purchased publishing rights, sued cash-strapped 3D Realms, just as the company was reportedly finishing up the long awaited title.

The ensuing legal battle was settled with undisclosed terms in May of this year. 

3D Realms retained the rights to the game.  And in perhaps the wisest decision it had made concerning the seemingly cursed title, it decided to hand over the development reins to Randy Pitchford's studio Gearbox Software.

Mr. Pitchford was no Nukem newbie.  He had been hired in the 1990s to help development Duke Nukem 3D.  And while he left 3D Realms just as Duke Nukem Forever was kicking into full swing, Mr. Pitchford always kept a soft spot for the machismo-machine that made him a software superstar.

On Friday at the Penny Arcade Expo in Seattle, Mr. Pitchford let the cat out of the bag showing off a 15-minute live gameplay demo [video here] filled with sexual innuendo, violence, and suitably attractive graphics.  And according to Mr. Pitchford the game is nearly finished, and will launch complete with multiplayer.  He states in a recent interview, "It's a large, large game."

If you think Mr. Pitchford might be tempted to tone the game down for today's more sensitive audience, think again.  It looks to be headed for a solid "M" -- if it catches the ESRB folks on a generous day. 

Mr. Pitchford describes the protagonist, remarking, "In Duke's world this is all real shit. These fucking aliens are here and they're fucking our planet up and they're taking our chicks. There's a reason for that, and Duke is the only guy who can stop them. In his universe, that all makes perfect sense. As a result, he is the most important person in his universe. And he knows it. He enjoys it. He franchises it! He's got Duke Burgers opened up all over the country. It's a weird universe, but it works for him. He's the king!"

But the "king" has his work cut out for him if he hopes to win back gamers.  After all if there's one thing more deadly than a pack of babe-stealing aliens, it's the risk of remaining a punchline from one more delay. 

Despite the risk, Mr. Pitchford is the picture of confidence and exuberance.  He says he can understand if some are skeptical, but promises not to disappoint.  He states, "I think everybody feels the way I felt when Duke was in trouble in 2009.  Yeah, we've been jerked around. But we kind of want him to be triumphant. In Duke's time of need, we almost want to support him. And I'm feeling that kind of love."

As for Nukem, he appears to be feeling the love, too.

The demo concludes with the camera panning out to show that the whole intro experience was just a console game being played by the real Duke Nukem.  And Duke has company -- a pair of females, who appear to have been giving old Nukem some oral pleasure.  One of them takes a breather and looks up at him to ask, "So how was the game Duke, was it any good?"

He gruffly remarks, "Yeah, but after 12 fucking years . . . it better be."


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RE: Anyone but Gearbox!!!
By Alexstarfire on 9/5/2010 2:10:17 PM , Rating: 4
True, but it's because of their whole "piracy" crusade. Not that consoles don't have their place, but FPS games sure aren't one of them. FPS games have turned to crap because of this console "craze." It's even starting to affect other games, namely RTSs.

PC game shouldn't be treated like console games. It just makes no sense. It's like SquareEnix making the next Final Fantasy game for the PS3, but it'll also run on the original PS.


RE: Anyone but Gearbox!!!
By retrospooty on 9/5/2010 2:13:29 PM , Rating: 2
"True, but it's because of their whole "piracy" crusade. Not that consoles don't have their place, but FPS games sure aren't one of them. FPS games have turned to crap because of this console "craze." It's even starting to affect other games, namely RTSs."

You are absolutely right. It is because of piracy. PC games offer a way better total solution for games, mods, custom maps etc etc... Its sad that most developers have moved to consoles, but it is a fact.


RE: Anyone but Gearbox!!!
By nikon133 on 9/5/2010 6:19:56 PM , Rating: 2
Maybe you didn't follow console trends much lately. Mods, maps, DL content is widely available on consoles nowadays.

What is not available (at least on PS3 that I own) are cheats. And boy, does it make a difference! I have been playing Bad Company 2 on PS3 for the big part of last 5 months, and while I did come across good players, I never came across godly untouchable ones. No hacks, everyone plays on same hardware and controller... takes so much of frustration I had playing on PC.

I'm still keeping my PC in good gaming condition, but I did postpone upgrading my graphics (still 8800GT) as I hardly did any gaming on it this year, short of some local (closed-door) lan parties. I took PS3 because I was not sure if I will get console gaming virus or not (and it can always double as BR player), but my fears were not justified - it turns out I am more than willing to sacrifice some eye-candy for some clean, cheat-proof multiplayer.


RE: Anyone but Gearbox!!!
By Alexstarfire on 9/5/2010 7:45:01 PM , Rating: 3
Yes, you pay for all that premium content as well. There might not have been hacks on the PS3 since it pretty much only recently got hacked. But now that it has I think we'll see more and more hacks.

I'd rather have all that content for free. Simple fact is console games have a shorter lifespan than most good PC games. Shouldn't have to be rich just to play video games.


RE: Anyone but Gearbox!!!
By asdf23fvas324rf on 9/6/2010 3:14:39 AM , Rating: 2
i take it you never played many online games on a console then. resistance 1 and 2, killzone 2, bad company (the first, played the second on pc), socom, halo, gears, mag, etc, all have their share of hackers. whats more is that i see hackers MORE often over psn and xbox live then i do playing css and other games. this is due to the fact that AT LEAST PC GAMES ALLOW YOU TO KICK PEOPLE WHO ARE HACKING!

as for mods, sorry, but the ONLY console game to allow mods is ut3, all others with "custom content" are limited to available in game assets. oh, and i dont count $15 for 3 maps as a plus for the consoles either.

dont get me wrong, i have all three current gen consoles, but your post is so full of half-truths and outright lies its not funny.


RE: Anyone but Gearbox!!!
By rudy on 9/6/2010 2:07:45 PM , Rating: 4
It is not cheating so much as good player cannot get as good on a console. I play both and there is a world of skill difference between myself with a crappy small innacurate joystick and a precise mouse. There is also a big difference in how fast I can move through commands when I have 100 keys on a good keyboard available as opposed to unresponsive low quality controllers with an order of magnitude less keys.

A console just forces everyone to play like crap because they are given crap it is more like just handicapping good players so they cannot play to their full potential. Bad players are bad anyway so they hardly notice the difference other then they do not get fragged as fast.

Then again it is the way people move because it makes more noobs feel like they are better then they actually are.


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