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Sony announces no 1080p resolution for 3D games on PS3; will leave strictly in 720p.

According to Joystiq , PlayStation 3 games in 3D will have their HD resolution capped. While demonstrating the newest version of the system at the Develop Conference,  Sony representative Simon Benson announced that games that run at 1080p resolution will be downscaled in 3D mode -- per eye -- to 720p.  

Speaking to
Joystiq, Benson stated that although the PS3 has the capability of displaying a 1080p image, a  resolution higher than 720p has been restricted because Sony contends that a higher frame rate would impact the quality of viewing.  

Blu-ray movies will retain the 1080p resolution.  Blu-rays run at 24 frames per second, but games run at 60 frames per second -- upping the resolution for games would compromise the smoothness of the frames.  While a "more cinematic game" could be equipped to handle the 1080p resolution at the cost of frames, Sony's current guidelines won't allow users to change settings, Benson said.

A true 1080p image consists of 2M individual pixels, about twice the amount shown in a 720p image. Benson added that even trained computer graphic artist could barely tell the difference between resolutions.

On the Newbies Inc. website, Benson indicated that  that online gamers with a 3D TV may have a competitive advantage over those playing on HD sets.

"It all depends on the gamers to be honest. Initially we were slightly concerned about this because we were thinking, what if it makes it twice as easy or something like that."

He also stated that 3D can have the effect of making games more accessible for inexperienced players.

"I think what’s basically going to happen is that anyone who has stereoscopic 3D televisions and, for example, is playing a driving game, I would imagine you’re likely to find that the accessibility level is higher, that people would generally perform better on their first go. But I think at the high end with the hardcore gamers you’ll still see a [3D] advantage there, potentially, but the margins will be far smaller."

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RE: there is a diff?
By integr8d on 7/20/2010 12:44:31 AM , Rating: 2
He didn't say 'just like'... Obviously, it's not 'just like'. He made a good point about motion resolution (which a lot of people failed to pick up on). He also made a good point color gamut (which I'd assume he meant to say color bit depth). All consumer U.S. video is output at the REC 709 color space.

After sitting in a DI suite with Joe Kane and watching upscaled DVD on a PS3 and having him acknowledge the amount of detail in a properly transferred DVD, I can tell you that DVD isn't bad.

Too often people get too wrapped up in resolution. They either forget or don't know that contrast and detail play an equally, if not more, important role than resolution. Watch Baraka upscaled through a real video processor and then watch '1080p' video off someone's handicam and tell me which looks better.

RE: there is a diff?
By Xaussie on 7/20/2010 2:04:48 PM , Rating: 2
Properly mastered DVD being a key point here. If everything I saw on DirecTV was of the calibre of something like "Horton Hears a Who" on DVD I'd have no interest in HD at all, but sadly most DVDs are not nearly that good (and it would even put some Blu-Rays to shame), and off air DirecTV can be apalling at times.

Also color bit depth has nothing to do with gamut. Perceptually we can only resolve about 6.5 bits in a normally lit environment. Bit depth is simply how many slices you divide the color space into, and too few results in banding. Gamut is how much of the color space you can display and the original LCD displays (regardless of bit depth) could only display about 72% of NTSC. Modern displays like my NEC 3090 pretty much cover all of NTSC and all of Adobe RGB (and do it while being driven by an 8 bit graphics card).

"I want people to see my movies in the best formats possible. For [Paramount] to deny people who have Blu-ray sucks!" -- Movie Director Michael Bay
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