Paul Thurrott has posted yet another
look at Windows Vista. Ever since the first alpha and beta releases
of Longhorn/Vista hit the web, Paul has been giving us regular
updates on the progress of the operating system. Paul's articles are
usually for the most part positive with a little hint of negativity
thrown in where appropriate.
article though lays everything out on the line when it comes to
Vista. Now that Vista is supposedly feature complete and many things
will stay as is when the final product ships, promises that Microsoft made in regards to features in the
operating system, usability issues and application blunders are now
fair game. Here, Paul rants about missing features that Microsoft promised:
There are so many more
examples. But these two, WinFS and virtual folders, are the most
dramatic and obvious. Someday, it might be interesting--or depressing,
at least--to create a list of features Microsoft promised for Windows
Vista, but reneged on. Here are a few tantalizing examples: A real
Sidebar that would house system-wide notifications, negating the need
for the horribly-abused tray notification area. 10-foot UIs for
Sidebar, Windows Calendar, Windows Mail, and other components, that
would let users access these features with a remote control like Media
Center. True support for RAW image files include image editing. The
list just goes on and on.
I must say, I've tried and tried to
give Vista more than a second glance. I've tried every beta release
that Microsoft has issued, but every time I find myself being less
productive and utterly frustrated using the operating system compared
to Windows XP. Fortunately, it looks like Microsoft has a few more months to get some of these issues under control.
quote: I read once that they (MS) hired some BSD folks, but I cannot find any prove it as of now. Not talking about Dave Cutler :)
quote: in reality it's more difficult to drive whole project with them to different architectural design
quote: But they don't start _everything_ from the beginning - maybe some stuff has to be removed once in a while, but nothing THAT radical as you claim. The overall kernel design stays untouched.
quote: If for example the second computer being yours sister's she wouldn't be very pelased to see her task crawling becouse you started ripping your porn :)
quote: DirectX API is not meant to perform general computations. It is good for transforming triangles, but reverse discrete fourier transform computations are not made that easily on it, right ?
quote: DOS run doesn't has to run fast, since everything that was written for had been done with slow computers in mind, now we have much faster rigs. Don't know details about MacOS9 emulation so I won't comment on this one.
quote: Maybe because there is no need for it ? What exactly task would you perform on GPU's on network ? Gaming won't do, becouse of latency. Rendering is OK - but it is ALREADY being done by apps, so ... ? And why this god damns DX ?!? If you would like a real "standard" than pick OpenGL - it's platform independent and more suitable for "seriuous" tasks
quote: is a powerful command line tool (POSIX compliant shell ?) , new file system without constant need for defragmentation (ext3 ? - neee - that would be to good to be true), easy support for other files systems (JFS, XFS, ReiserFS), more flexibility during installation (e.g. more MBR options, more other systems awarness), changing registry in sth. of more ellegant design, enforcing and better handling of multiple accounts (now amost everyone on desktop is using root accounts), more modular design (separating text mode from graphical interface?, those modules you've mentioned...)