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Blizzard forum goers will soon no longer have to fear the dreaded internet troll.  (Source:
Changes will first go into effect on Starcraft II forums, WoW forums likely next

Internet trolling charitably could be referred to as a pop culture phenomena.  People online seem often to develop proclivities for trying to get under each others' skin and in the most extreme cases a troll is born.

But trolls days of lurking around internet message boards may be limited -- at least if Activision Blizzard can help it.  The company, which makes the best-selling
 World of Warcraft and Starcraft franchise has announced that it will be forcing players to use their real names on online message boards.

Starcraft II: Wings of Liberty
, will be the first game to enact the new rules when it releases on July 27.  Those changes will quickly be rolled out to other games -- likely including World of Warcraft, the world's most popular paid MMORPG, with over 11.5 million subscribers.

The company is offering players the option of putting their in-game handle next to their real world name.  However, it will not currently force players to do this.  It says that players choosing to do so will be helping to create a more positive environment.

It says the changes in generally should cut down on trolling and nasty behavior in the forums.  

Marc Rotenberg, executive director of the Electronic Privacy Information Center, says such erasures of privacy are nothing new.  He points out that the world's largest social networking site, Facebook, recently switched to requiring real names, and that businesses are typically well within their rights to demand such provisions.  

That said, he said such moves are disappointing as part of the magic of the internet is anonymity and alter-egos.  He states, "Part of the fun of the online gaming would was the sense that you could construct a character different form who you were in the real world."

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RE: This is absurd.
By Reclaimer77 on 7/7/2010 7:44:15 PM , Rating: 2
I know what I want in life. If I want to play an RPG, I'll play a single player one that has a rich, developed story and plot along with extremely deep play mechanics--an RPG I pay once for to play.

Throw away games with scripted or only a few possible outcomes for any given juncture. Not very replayable.

I loved Fallout3, but after you beat it a few times, what's left??

Anyway this argument is stupid. You have an opinion, that doesn't make it more valid.

RE: This is absurd.
By Cullinaire on 7/8/2010 4:34:04 AM , Rating: 2
Sadly enough, MMO's are no different. Everything is scripted. The only difference is, you get new scripts if you keep paying.
Outcomes? How is an MMO any different from a SP game? You either beat the boss and get loot (or get outrolled) or you don't. And if you do beat the boss what happens in the world? Maybe there'll be a little announcement across the realm if it was something really special, but usually nothing. The boss respawns. Rinse repeat until you get your item or get sick of it all.
The only real difference between an MMO and SP in terms of evolving content is when they put on those huge one-time events. (I've experienced some of them GOODNESS THE LAG)
Any no, the presence of 10000 other people on the server does not change any of this at all (EXCEPT THE LAG).

RE: This is absurd.
By callmeroy on 7/8/2010 9:16:04 AM , Rating: 1
Well you could say that...or you could also say its the people that make the MMO genre more unique than an SP game (or even an online shooter)....

If you play an MMO as a solo experience you really don't have much room to talk about the "mmo experience" because guess what -- you didn't take advantage of it. That's no one's fault but your own.

I've been a WoW player for 5 years...recently I've grown tired of the content for a mix of reasons -- some being simply its summer and I go out more in the summer rather than sit inside and player computer games each night. Other reasons I have played the current expansion to death over the last year and a half (or however long its been).

But the reason I come back to WoW is because of the community of friends...also MMO's are open-ended.

Of course once you kill the boss the boss is dead...WTF you expect to something we humans do that doesn't have a finality to it? Everything has an "end"...races games ends...

But you are completely full of shit if you are telling me SP games give you more options than an good are lying through your teeth.

There's tons of raids, have the whole AH game to play...some people have fun just learning professions and then acting like a merchant to people with them....there's the exploring / questing bit of course (a personal favorite of least when new xpacs are released) raids....PVP Battelgrounds...Arena...all with large numbers of people....

Tons more things to do than in an SP....

In short if you don't like it...just say you don't like it and move the end I think we could both agree....your opinion isn't going to stop me from playing any more than mine is going make you go "hey let me try WoW out"...

RE: This is absurd.
By Cullinaire on 7/8/2010 9:51:23 AM , Rating: 2
Haha ok...I was basically saying the MMO game mechanics is no different from that of SP games but here you go off on some tangent about this and that.

Yes I played WoW and yes I have played it as it "should" be a raid group and whatnot. (Sorry if I wasn't into it as "hardcore" as you...not caring too much about that) And the points I made still stand. A coop RPG with more people involved. And like you I got tired of the treadmill (although a lot sooner - 60 was enough for me) and dropped out.

Of course MMOs give you more options than SP games...that's the point isn't it? But having more of the same is just that. A SP game super sized for a large concurrent audience. Can't expect a dozen NPCs with exclamation points over their heads to service thousands at a time.

If you kill a boss (ok, THE boss), shouldn't it have some far reaching consequence on the game world? The only ones I see are macroeconomical: you get more trinkets/items to disenchant/whatever. At least in SP games you get some sort of an MMO you're just planning another raid so hopefully the right setpiece will drop. Any background story is LONG out of mind now.

Rinse and repeat with expansions: fresh storyline to keep you interested in it at first, then it's grind till you collect all the setpieces. I'm sure many skip the story part altogether. NOTE THAT I NEVER SAID THERE'S ANYTHING WRONG WITH THAT.

I'm not really bashing MMOs. When I first started playing them I really had some lofty expectations. Of course, now I also understand that if those expectations were actually met, the game would be horribly broken and nobody would play it after a month. The stuff I described above is just what MMOs are and I'm just laying it bare. I never called anyone out for enjoying it. Quote me if you think otherwise.

Why should I stop at "I don't like it" and "move on" as you say? Just stating my views as a former player and general gamer.

I'm not trying to convince anyone to do anything. That's your assumption. If someone reads this thread and makes up their own minds about it, great. I don't care.

RE: This is absurd.
By Cullinaire on 7/8/2010 10:05:03 AM , Rating: 1
I've read your other replies on this topic. Most seem to be pretty defensive...didn't know you cared so much about how people view your WoW playing. I sure as hell didn't when I was playing.
Anyway, you mentioned the social aspect of MMOs and I didn't really address that (since I never brought it up in the first place-nor did I have to in the argument I had made to Reclaimer).
I'll agree that MMOs are a great vehicles for combining gaming and socializing. Other games are a bit too frantic all the time to allow much of that. No rides across the continent, no hanging around the AH, etc.
And that's great, I enjoyed that too. However, none of it makes any difference to my original argument (and it was NOT ABOUT WHY PEOPLE SHOULD NOT PLAY MMOS).

RE: This is absurd.
By callmeroy on 7/8/2010 12:14:38 PM , Rating: 2
Yeah yeah..well you call it defensive...I call it honestly replying to other posts that started the topic in the first place. You know good old fashion sticking up for what you think is right/ the truth/ not backing down all that good stuff.

If you want to get technical you can't use the care argument -- anyone that posts on any topic in any forum is showing they "care"....regardless what your point is...even if its to say you "don't care"....well yeah you do, you cared enough to let everyone else know you don't care! :)

To show no care or concern at all on a topic is to never type a single post in the conversation. So you see -- even YOU CARE!

To be honest I just forgot WTF we are supposed to be arguing about...

RE: This is absurd.
By gamerk2 on 7/8/2010 9:54:26 AM , Rating: 1
Raids/Zones = Levels/Stages

Most RPG's these days have some form of Job system, some deeper then others, but thats hardly unique to MMO's

Several RPG's (Fallout, Oblivion) place a high focus on exploration, and for Stategy titles (Civilization, SoaSE) as well.

Areana's are hardly new; NES RPG's thought of the concept long before WoW came along.

Frankly, MMO's are dull and boring for the most part; the only one I found mildly interesting was EVE Online [which would be epic if you could FPS fly...]. PotBS had potental before they steered away from purly ship-to-ship combat (For the love of god, just make Pirates! Online!!!!). WoW, frankly, is the worst of the bunch, mainly due to the dumbing down of almost every major RPG element.

And I'm talking as someone who's played every major RPG ever released [Every Ultima, Wizardry, Final Fantasy, Dragon Quest, Lufia, Megami Tensi, Tales, Oblivion, and Fallout game to 100% completetion at least twice each [usually in Japaneze form, of course], not to mention a few dozen stand alone titles).

RE: This is absurd.
By Regected on 7/8/2010 11:26:07 AM , Rating: 2
If you think that every mmo is scripted, then you have never hear of EveOnline. The players control dang near everything in the game. Maybe you should check it out, unless you lack the intelligence to make it past the tutorial. If so, stick to your lame "BOOM HEADSHOT" FPS which take no brains to play.

"Young lady, in this house we obey the laws of thermodynamics!" -- Homer Simpson

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