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The Galaxy S lineup will be upgraded to Android 2.2 with Flash 10.1 support.  (Source: Samsung)
All major U.S. carriers will get Galaxy S variant, Froyo

After bungling the Behold II's Android update with a will-they-won't-they approach, Samsung is attempting to cast aside any doubts that its upcoming line of Galaxy S phones will suffer the same fate.

Samsung announced the welcoming news last night via a Twitter post:

Galaxy S phones will come with Android 2.1 and be upgradeable to Android 2.2 which will support Adobe Flash 10.1

The announcement comes fresh off the heels of another Galaxy S development. Though we've recently covered T-Mobile's Galaxy S variant, the Vibrant, as well as AT&T's Captivate, according to CNET, the super AMOLED smartphone will be available in some form or another on all the major U.S. carriers.

While we've also covered Sprint's Galaxy S Pro, the only full QWERTY device in the initial Galaxy lineup has been dubbed "Epic". In addition to its spec sheet, the device will come with a video store to download movies and TV shows, though it is unclear at this time who will provide the content.

Verizon -- not to be left in the other carriers' warp trail -- will entice consumers with the Fascinate, which sounds to be almost identical to the Vibrant and Captivate. Two things stand out about the Fascinate that have not been revealed on the other variants, though: support for numerous video codecs, including DivX, and DLNA support, which allows wireless sharing between other DLNA-supported devices like HDTVs and gaming consoles.

The fifth-largest mobile provider (and most often-overlooked), U.S. Cellular will be receiving a version of the Galaxy S as well.

Availability and pricing of Verizon, Sprint, and U.S. Cellular's handsets has not been announced.

And while Froyo will be coming to the Galaxy S handsets at one point or another, MyDroidWorldhas leaked an official test build for Motorola DROID users that includes root access and a customized kernel.



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Useful cheat sheet
By Spoelie on 6/30/2010 10:02:45 AM , Rating: 5
http://cache.gawkerassets.com/assets/images/17/201...

Seems it is the android device to get.




RE: Useful cheat sheet
By Mitch101 on 6/30/2010 10:17:53 AM , Rating: 4
Definitely looks like a sweet device but I think droid is creating a problem with such fragmented hardware screen sizes and hardware specs through the droid line. As a developer its a headache taking into consideration how many possible hardware/screen resolutions droid devices have.

But if I had to pick a droid phone device I would go that route being the top end of the spectrum it should run every available app and then some for a while.

The nice part about Microsoft Mobile 7 is they drew a line in the sand and said can only have two screen resolutions and must be multi touch, much have this minimum CPU and this graphics power, must have 7 megapixel camera or better, options like GPS and accelerometer must be in every device. Much easier to develop for the device when every version of the device has a minimum spec. In droid world it might be more flexible but your apps may not work across every device. Google should draw the line in the sand and say version 2.2 must have this hardware spec minimum and nothing less.


RE: Useful cheat sheet
By adiposity on 6/30/2010 12:41:24 PM , Rating: 3
Droid and Droid X (and probably Droid 2) have same screen res (848x480). But I would design for 800x480. Then the droid/droid x/droid2 has a few extra pixels...at worst you can leave 48 pixels empty or put some useless ad there. And Nexus1/Samsung phones/Evo/Incredible will work.

I don't agree with Win7 and the mandated resolution. It has good intentions, but the result is, I can't buy a higher res phone if I want one. Personally I like my extra 48 pixels when reading web pages.

And all the apps I use work fine on my Droid and my buddy's incredible. So I'm not sure the screen res difference is that big of a problem.


RE: Useful cheat sheet
By Mitch101 on 6/30/2010 12:59:09 PM , Rating: 2
Not slamming just pointing out droid screen/resolution go beyond the two devices you mention.

http://developer.android.com/guide/practices/scree...

Although the platform currently supports the nine possible size-density configurations listed in the table, you do not necessarily need to create custom resources for each one of them. The platform provides robust compatibility features, described in the sections below, that can handle most of the work of rendering your application on the current device screen, provided that the UI is properly implemented.

Droid Resolutions
240x320
240x400
240x432
320x480
480x800 (160 and 240 hdpi)
480x854 (160 and 240 hdpi)

As a developer I have to agree with Microsoft's Mobile 7 support of two screen sizes it allows for much easier development of the UI also Microsoft provides templates for easy user interface view. Personal preference maybe but I like developing knowing I can program for one common hardware set.


RE: Useful cheat sheet
By Mark Kurlyandchik on 6/30/2010 10:17:02 AM , Rating: 2
That's an excellent comparison chart. Thanks for posting!


RE: Useful cheat sheet
By quiksilvr on 6/30/2010 10:32:17 AM , Rating: 2
It is pretty cool, but there are a couple of errors that need to be addressed:

1) Apple is running on an 800 MHz processor, not 1 GHz:
http://www.anandtech.com/show/3794/the-iphone-4-re...

2) Sprint's plan also should specify that it gets unlimited calls to any mobile phone.

3) Why is the iPad on this chart? Also it should state the memory is internal.

Other than that, it's a nice chart.


RE: Useful cheat sheet
By Aloonatic on 6/30/2010 11:05:11 AM , Rating: 2
I was just wondering how accurate that is too.

Something that leaped out to me was the 720p @ 30fps front facing camera on the Evo 4G, with 720p @ 25fpd on the main 8MP camera, is that true?

Also, how accurate is the wireless b/g/n row?

I assume that the Desire is essentially the same as the Nexus 1?

It's amazing how quickly the Android world is changing though. It only seems like yesterday when the Nexus 1 was leading the way.


RE: Useful cheat sheet
By theapparition on 6/30/2010 12:07:56 PM , Rating: 2
Yeah there's a lot of errors and factually correct but misleading information.

The Droid X will use the OMAP 3640 (not 3630). Also, the PowerVR SGX530 is listed at 14mil triangles/s, while the Adreno in Snapdragon is at 22mil triangles/s. I have no idea if that's true or not on paper, but in real world tests the PowerVR absolutley crushes the Adreno. No contest on the GPU performance.

Also in Quadrant benchmarks, the Droid X running Android 2.1 has been shown to be overall quite faster than the Galaxy S (also running 2.1).


RE: Useful cheat sheet
By omnicronx on 7/27/2010 11:34:58 AM , Rating: 2
Well if you want to be technical, the iPhone 4 surely is rated at 1GHZ (all indications seem to show its exactly the same 1ghz A4 chip being used in the iPad), what speed Apple has it running at is anyones guess.(every iPhone model so far has been underclocked)

That being said, Anands article is anything but fact, hes making assumptions based on iPad benchmark comparisons. That being said, there are various reasons that a mobile variant could receive worse marks in tests like these.

For all we know Apple could be pulling a page out of Palm's playbook and perhaps clocks back to 1ghz during CPU intensive situations such as games. The tests Anand was doing would not be able to show this.


RE: Useful cheat sheet
By aegisofrime on 6/30/2010 10:46:29 AM , Rating: 3
Samsung phones usually have exemplary hardware, but it's their software that really lets them down. I should know, having used an Omnia II and getting rid of that after a month. That very phone drove me to get an iPhone 3GS. Before you guys rate me down, that was when the best Android phone was the HTC Hero. I tried the Hero in the shop and wasn't too impressed with it.

Additionally, Samsung's long term support is supposed to be horrid. Users of the Omnia HD will tell you about how huge bugs in the software remain unfixed to this day. In fact for Samsung's WinMO phones it's customary to use cooked ROMs.

Honestly, take a look at the list of phones Samsung produce and it's easy to see why their long term support is atrocious. They have a huge amount of phones, probably too much to support. And with a platform like Android you want a reliable manufacturer that you can trust to provide upgrades to the latest and greatest Android.

In conclusion, the Galaxy S looks to be the best on paper . However the user interface and long term software support should be taken into account, and in this department Samsung is less reliable.


RE: Useful cheat sheet
By theapparition on 6/30/2010 12:15:07 PM , Rating: 3
Second that.

Samsung's track record with hardware and software fixes, as well as OTA updates has been beyond poor. Check out any droid forum and the universal advice is to stay away from Samsung until they get thier quality up and support fixed.


RE: Useful cheat sheet
By carniver on 6/30/2010 12:47:14 PM , Rating: 2
I have no idea why Samsung is getting free coverage on DT. Their phones are nice on paper (as in hardware specs) but crap in reality (bugs on even the most basic features, zero updates). One should look to HTC or even Apple, but NEVER Samsung for a phone. I've given up wanting firmwares from Samsung on my Galaxy vanilla, because they just don't care about supporting customers who already paid for a product. As for those who still insist on getting this Galaxy S, I wish you good luck. You'll get Froyo eventually, since they said it. But it'll come buggy, and they won't fix it before they release their next phone; and once they do that, they say your phone is obsolete and so no more updates!


RE: Useful cheat sheet
By inperfectdarkness on 6/30/2010 12:14:36 PM , Rating: 2
awesome. but why no 720p display?


RE: Useful cheat sheet
By Camikazi on 6/30/2010 2:24:35 PM , Rating: 2
Am I the only one wondering why the iPad is on the list that compares SMARTPHONES? iPad is a tablet it is not a phone and should not be on that comparison.


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