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Yes, it finally has Wi-Fi

It's hard to believe that it's been nearly five years since the original Xbox 360 launched. The Xbox 360 hit the market a year ahead of the Nintendo Wii and PlayStation 3 and continues to do quite well in the marketplace. Thanks to a relatively healthy stable library of exclusive games and the second-to-none Xbox Live gaming service, gamers keep coming back for more despite years of RROD issues.

Over the years, the Xbox 360 has gone through a number of hardware changes. Advances in manufacturing technologies for GPU and CPU have resulted in smaller, cooler running chips; and HDMI output has made its way to the console. Storage capacities have been bumped, new colors have been added, and special editions have announced.

However, the basic design of the console has remained the same -- until now. Today at E3, Microsoft unveiled a new look for the Xbox 360.

The new Xbox 360 is smaller, sleeker, quieter and comes with an integrated 250GB hard drive (removable) and five USB ports (two in the front, three in the back). And yes folks, it FINALLY has built-in Wi-Fi (802.11n). It will be priced at $299 and will be in stores later this week.

According to Engadget, the current Xbox 360 Elite will drop down to $249 while the Xbox 360 Arcade will fall to $149.

In other Xbox 360 news, Microsoft today officially announced the Kinect accessory which captures full body motion for immersive gaming.


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By afkrotch on 6/16/2010 9:52:24 PM , Rating: 2
This isn't true at all. The current consoles are outclassed by PC graphics at ever single level, which is causing a disconnect between PC developers and console ports. This leads to uncomfortable design decisions for game engines that lead to lower quality graphics and physics.

Everyone's designing around consoles nowadays and porting to PCs.

Sony didn't learn their machine was "too powerful" they learned that it didn't fit the market's balance with its PC counterpart until recently. Now they are making a profit and also won the format war against HD-DVD.

Whe has consoles ever been balanced with their PC counterparts? They were higher spec'd then PCs when they weren't released, then whey they did release, PCs already eclipsed them.

Microsoft- on the other hand- didn't care about the console as much as they correctly cared about the online platform. Xbox live is console independent, which means there isn't any pain in upgrading consoles to the next Xbox. The Valhalla chipset follows the philosophy by ensuring total backwards compatibility without consideration to the new hardware.

Yes, that's why there was a completely different Xbox Live for the Original Xbox, which has gone offline recently.

Of course Valhalla isn't going to change much. It's just a freaking die shrink and placing the cpu/gpu together. It's not a new upgrade, it's not the next generation Xbox, it's the same exactly crap in different form.

Eventually, the rabbit hole leads to their 2012 next gen console having ATI 6000 series graphics paired with some form of eight core processor, and 802.11n Wi-fi. Most likely with two price tiers, one elite model with kinect and one non-kinect model. Expect USB3 as the standard and a SSD.

MS is going to be the same as Sony. They are going to milk their console as long as they can. I guarantee you, they'll wait until Sony gives a date for release of a PS4, before we see any kind of new Xbox 720 get announced. Then it'll come out a year before the PS4 gets released.

"If you look at the last five years, if you look at what major innovations have occurred in computing technology, every single one of them came from AMD. Not a single innovation came from Intel." -- AMD CEO Hector Ruiz in 2007

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