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Think of the children: Marlene Perrotte are taking up the good fight against video games where Jack Thompson left off. She and other parents in Albuquerque are fighting an educational math videogame which they claim is making children victims of "addiction" and exposing them to "violent" content like jetpacks.  (Source: KOAT-TV)
"What they recall is not the prime number ... but rather getting through to the enemy" -- concerned parent

Video games have their perpetual enemies -- poor adaptation, perverts, and slipping release deadlines.  However, perhaps the most insidious foe of video games is the perennial cry to ban games because they are too "violent", too "addictive", or feature too many "adult themes."

Albuquerque, New Mexico fell victim to this familiar foe when it tried to educate children using a mathematics-themed video game.  The local schools received a Department of Defense grant to deploy Tabula Digital's DimensionM to local schools, to help bump up children's math test scores.

Tabula Digital describes the game as having "all the action and adventure of commercial-quality video games while practicing and reinforcing the skills they need to succeed in math."  One middle school teacher called it "a 21st century flash card... They can use jetpacks and at the same time they have to know what the associative property is."

Not all local parents are as impressed, though.  Some are leading a crusade to see the game banned.  KOAT-TV, a local TV station, has been covering the bizarre protests.  One parent, Marlene Perrotte, comments, "We are feeding the addiction of these children to video games.  They were all excited, and they were excited because of the violence -'I'm getting ahead, I'm getting ahead, I'm getting ahead.'"

In a furor that would make even Jack Thompson proud, she raves, "What they recall is not the prime number ... but rather getting through to the enemy!"

Thus far, Albuquerque schools have no plans to drop the educational title amid the apparent outrage of a handful of parents.  DimensionM will continue to keep kids addicted -- to learning mathematics.  And that might just be a pretty great thing, considering math competency worldwide has been slipping.



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Math
By IamJedi on 6/8/2010 7:15:29 PM , Rating: 2
To begin, I am sorry if a similar discussion, relating to my post, has already been posted below; however, there are too many to read.

I think that the core problem here is that kids just aren't interested in learning math like they use to be. Society has changed a lot in the past fifty years, and so to have the ways kids get information, interact with other people, and generally behave. What I am trying to get at here is that kids have no incentive to want to learn today; not while there is an Xbox, computer, and DVD player in their room, no; therefore, I believe that a kid will only want to learn when he/she is surrounded by a familiar, exciting atmosphere, like this game "DimensionM" provided.

People are not losing the ability to learn, but are losing the incentive to want to learn. I am in college right now, and I have a hard time taking some of my classes seriously because the topics are not engaging, the lessons are boring, and the atmosphere is generally also boring, too. I would much rather sit on my ass and play a video game all day then go to school.

Point and being, I think that this DimensionM game is a great way to entice young people into wanting to learn math. When the teacher actually makes learning something fun then the class becomes more engaged in the topics of study. Reading from a textbook is not nearly as fun as playing a game that requires math.




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