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Fallout: New Vegas will release November 16, 2010 and will pick up where Fallout 3 left off. Gameplay will be similar, but is being tweaked by the new developers -- Obsidian -- many of which worked on the original Fallout game.  (Source: IGN Video)

VATS will make a reappearance, but free shooting is reportedly much improved.  (Source: The Escapist)

You even get a solar cannon.  (Source: IGN Video)

A collector's edition package has just been announced.  (Source: Amazon.com)
Get ready to get your post-apocalyptic groove on in the ruins of Las Vegas

Many were skeptical when Bethesda Software, makers of The Elder Scrolls series announced that they had bought rights to the Fallout series of video games, originally developed by Interplay and planned to bring the series into the 3D-era.  That skepticism was quickly erased for most when Bethesda delivered a hard hitting title true to the classic Fallout feel.

In its first week the game, Fallout 3, moved 4.7 million units (for a total of over $300M USD in sales) and went on to receive Game of the Year honors from IGN, Games Radar, GameSpy, UGO, Gamasutra, and the Golden Joystick Awards. 

Now Bethesda is preparing to pass the retro-post-apocalyptia legacy on to Obsidian Entertainment, a company led by Feargus Urquhart and Chris Avellone, two of the makers of Fallout 2 (originally at Black Isle Studios).  The project is headed by J.E. Sawyer, one of the lead designers of Fallout: Van Buren -- what would have been Fallout 3, were it not for a cancellation by Interplay due to financial issues.  Many other former developers from the Fallout Interplay team are also working on the project.

The new title will be called Fallout: New Vegas and will be set in the ruins of Las Vegas, a location alluded to in Fallout 2.  The game is currently among the top pre-orders at Gamestop and other retailers.

The first video of gameplay and extensive interviews on the upcoming title have just aired and it looks to be an awesome experience for fans.  The video, courtesy of IGN shows a game that closely resembles Fallout 3 (Obsidian Entertainment is using Bethesda's art assets, gameplay code, and the Gamebryo engine), but with improved dialogue trees and with new weapons like a grenade machine gun and orbital solar cannon (no joke).

In an interview with The Escapist, Sawyer and others showed off a variety of in game locations including the "towns of Good Springs, Primm, Novak (the home of Dinky the Dinosaur), the super mutant encampment at Black Mountain, the military/scientific installation Helios 1, Camp McCarran, site of the real-world Las Vegas airport and the city itself, New Vegas." 

According to the developers, you will be able to see the city of New Vegas from almost anywhere in the game -- if you have a good enough graphics card to support the incredibly long maximum draw distance, that is.  According to the interview VATS is retained in all its glory, but free aim is being improved to be more responsive.  Familiar friends and foes from past titles, including Caesar's Legion and the New California Republic (NCR), will reappear in the new title.

A Vegas-themed Collector's Edition of the game has been announced.  It will come with Fallout-themed Lucky 7 poker chips, playing cards, a "recreation of the game’s highly coveted Lucky 38 platinum chip", a hardcover graphic novel written by the game’s creative director Chris Avellone and published by Dark Horse Comics telling the events leading up to the game, and a Making of Fallout: New Vegas DVD.

Fallout: New Vegas is available for $49.99 for the PC, and for $59.99 for the Xbox 360 and PS3.  The Collector's Edition retails for $69.99 on the PC and $79.99 for the PS3 and Xbox 360.

And Amazon.com appears to have at last revealed the official launch date -- November 16, 2010.  The game is published by Bethesda.


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RE: Epic
By DopeFishhh on 6/7/2010 4:55:11 AM , Rating: 1
The fallout 3/oblivion/morrowind engine (gamebyro) is rather poor compared to many other engines. The graphics are outdated, runs like a pig and the scripting language is very limited and hence modding opportunities are limited. Bizarrely a relatively huge amount of mod content has been made for it.

After oblivion I adopted a wait and see approach to bethesdas games though, specifically wait until the mod community fixes the game for them then get it.

and where the hell is my oblivion/fallout 3 multiplayer at?


RE: Epic
By Digimonkey on 6/7/2010 8:54:31 AM , Rating: 3
I'll admit that some engines are more versatile for modders than the gamebyro engine, but Bethesda puts out great tools for modding and really supports the modding community, hence why it's so big.

I think they are aware of how much value is added to their games because of the mod community, and I hope they never forget it.


RE: Epic
By Iaiken on 6/7/2010 9:52:41 AM , Rating: 2
quote:
I think they are aware of how much value is added to their PC games because of the mod community, and I hope they never forget it.


Fixed!


RE: Epic
By SPOOFE on 6/7/2010 2:52:14 PM , Rating: 2
quote:
and where the hell is my oblivion/fallout 3 multiplayer at?

Perpetually nonexistent, hopefully. If you can't find a good multiplayer game then you might as well give up gaming right now. I, for one, am thrilled that Bethesda has focused on single-player experiences, and it's one of my favorite aspects of the company and their products.


RE: Epic
By DopeFishhh on 6/8/2010 4:53:53 AM , Rating: 2
multiplayer and singleplayer experiences aren't mutually exclusive. I'm talking about how nwn did multiplayer, ie 2-4 players cruising through a campaign, can have some GREAT experiences with that.


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