Fallout: New Vegas Collectors Edition, Gameplay, and Launch Date Revealed
June 6, 2010 12:30 PM
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Fallout: New Vegas will release November 16, 2010 and will pick up where Fallout 3 left off. Gameplay will be similar, but is being tweaked by the new developers -- Obsidian -- many of which worked on the original Fallout game.
(Source: IGN Video)
VATS will make a reappearance, but free shooting is reportedly much improved.
(Source: The Escapist)
You even get a solar cannon.
(Source: IGN Video)
A collector's edition package has just been announced.
Get ready to get your post-apocalyptic groove on in the ruins of Las Vegas
Many were skeptical when Bethesda Software, makers of
The Elder Scrolls
series announced that they had
bought rights to the
of video games, originally developed by Interplay and planned to bring the series into the 3D-era. That skepticism was quickly erased for most when Bethesda delivered a hard hitting title true to the classic
In its first week the game,
, moved 4.7 million units (for a total of over $300M USD in sales) and went on to receive Game of the Year honors from IGN, Games Radar, GameSpy, UGO, Gamasutra, and the Golden Joystick Awards.
Now Bethesda is preparing to pass the retro-post-apocalyptia legacy on to Obsidian Entertainment, a company led by Feargus Urquhart and Chris Avellone, two of the makers of
(originally at Black Isle Studios). The project is headed by J.E. Sawyer, one of the lead designers of Fallout: Van Buren -- what would have been
, were it not for a cancellation by Interplay due to financial issues. Many other former developers from the
Interplay team are also working on the project.
The new title will be called
Fallout: New Vegas
and will be set in the ruins of Las Vegas, a location alluded to in
. The game is currently among the top pre-orders at Gamestop and other retailers.
of gameplay and extensive interviews on the upcoming title have just aired and it looks to be an awesome experience for fans. The video, courtesy of IGN shows a game that closely resembles
(Obsidian Entertainment is using Bethesda's art assets, gameplay code, and the Gamebryo engine), but with improved dialogue trees and with new weapons like a grenade machine gun and orbital solar cannon (no joke).
, Sawyer and others showed off a variety of in game locations including the "t
owns of Good Springs, Primm, Novak (the home of Dinky the Dinosaur), the super mutant encampment at Black Mountain, the military/scientific installation Helios 1, Camp McCarran, site of the real-world Las Vegas airport and the city itself, New Vegas."
According to the developers, you will be able to see the city of New Vegas from almost anywhere in the game -- if you have a good enough graphics card to support the incredibly long maximum draw distance, that is. According to the interview VATS is retained in all its glory, but free aim is being improved to be more responsive. Familiar friends and foes from past titles, including Caesar's Legion and the New California Republic (NCR), will reappear in the new title.
A Vegas-themed Collector's Edition of the game has been announced. It will come with Fallout-themed Lucky 7 poker chips, playing cards, a "recreation of the game’s highly coveted Lucky 38 platinum chip", a hardcover graphic novel written by the game’s creative director Chris Avellone and published by Dark Horse Comics telling the events leading up to the game, and a Making of Fallout: New Vegas DVD.
Fallout: New Vegas
is available for $49.99 for the PC, and for $59.99 for the Xbox 360 and PS3. The
retails for $69.99 on the PC and $79.99 for the PS3 and Xbox 360.
And Amazon.com appears to have at last revealed the official launch date -- November 16, 2010. The game is published by Bethesda.
This article is over a month old, voting and posting comments is disabled
6/7/2010 2:41:12 AM
Well, in my point of view Fallout 3 wasn't a bad game, but it was way too much biased towards FPS and had way too few dialogs (especially with datadisks included).
If I had to compare with F1/F2 Fallout3 would be a huge disappointment for me. It lost so much compared to those original Black Isle games.
"Game reviewers fought each other to write the most glowing coverage possible for the powerhouse Sony, MS systems. Reviewers flipped coins to see who would review the Nintendo Wii. The losers got stuck with the job." -- Andy Marken
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