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Google Nexus One
Android smartphones continue their meteoric rise

It seems as though the Android smartphone operating system is starting to really come alive these days. Sales of the devices have really been shooting through the roof if these latest numbers from Google CEO Eric Schmidt are any indication.

According to Schmidt, Google partners are shipping Android smartphones at a rate of 65,000+ per day. "It looks like Android is going to be either the number one or number two player," added Schmidt to the AFP.

65,000 units shipped per day would put Google at about 5.85 million Android smartphones shipped (and steadily rising) per quarter. That compares to the 8.75 million iPhones that Apple sold last quarter.

According to NPD, the Android operating system is already the number two smartphone operating system in the United States putting it ahead of Apple's iPhone OS, but behind RIM's Blackberry OS. At the rate Android OS is expanding, it shouldn't be too long before it starts its worldwide domination.

"Our strategy is very different from everybody else's," Schmidt continued. "We license our code for free, so that's really pretty revolutionary. We're trying to build an entire ecosystem of openness, the inverse of the other guys."

The next few weeks should be quite amazing for Google. Sprint's flagship Android 2.1-based HTC EVO 4G smartphone will be shipping early next month and Android 2.2, also known as Froyo, is expected to debut this month.



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RE: Open Ecossystems are flourishing.
By johnnycanadian on 5/14/2010 12:47:33 PM , Rating: 5
"Apple needs to make it harder for developers to get an app approved, not easier. Nobody needs 25,000 puzzle games."

Really? Why not let the consumer decide what they want. Apple's responsibility in this matter is to (1) ensure that there's no malicious code on the App Store and (2) make it easier to find what you're looking for.

I'm not a Flash developer, but I'm disgusted that Apple's dictating the development tools one must use in order to obtain App Store approval (in an attempt to retain application exclusivity on the platform). If I want to use Flash, Unity, Appcelerator or just plain XCode Objective-C, let me decide: if the code is poor, customers won't buy it. Simple as that.


RE: Open Ecossystems are flourishing.
By icanhascpu on 5/14/2010 7:03:51 PM , Rating: 2
I dont know, it looks like a minor issue that is just annoying to devs. By keeping their sandbox neat and clean they can lesson the percentage of really bad apps, because even doing that now, I would say 90% of them are bad. If everyone that could make a crap game that had heard of flash before made an app it would be a even bigger mess.

Then again they really need to work on their app search and organization. For a company that made a fantastic search tool like Spotlight years ago, I doubt its beyond their ability. Who knows what they have planned. (besides gizmodo).

All I know is that google selling tons of great smartphones and apple obviously not sitting on their ass about it is good for ALL OF US!


By johnnycanadian on 5/14/2010 11:08:50 PM , Rating: 3
It's difficult to demonstrate that the development tool is directly related to the quality of the app, though. For example, Zombieville USA was made with Unity -- it's superb and has been in top sales lists since release. Stunt Squirrels was made with GameSalad and is beautifully implemented. Talented developers will release great apps no matter what development platform is being used, and conversely you're always going to see crap from not-so-talented folks, again no matter the platform.

Note that I'm not involved with either of the above mentioned projects in any way.


"A lot of people pay zero for the cellphone ... That's what it's worth." -- Apple Chief Operating Officer Timothy Cook














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