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U.S. has lowest piracy rate in the world

Software companies continue to cite huge monetary losses that they attribute to piracy. The question for some who doubt the claimed losses resulting from piracy is whether the people pirating software would actually buy the software if they didn’t get it illegally.

A new report has been issued that claims the global loss to software piracy is over $50 billion.

The report claims that in 2009, 43% of the software on computers around the world was pirated, up from 41% the previous year. Of the $50.4 billion in losses attributed to piracy globally, $16.5 million of that number is said to be in the Asia-Pacific region alone. The most prolific pirating nations are Brazil, India, and China. The average piracy rate in the Asia-Pacific area is 59%. Yahoo News reports that the 59% number means that 900 million computers in the area run pirated software.

The Business Software Alliance's Jeffrey Hardee said, "This study makes clear that while efforts to bring down piracy levels in the Asia-Pacific are enjoying some success, dollar losses at over 16.5 billion (dollars) remain the highest in the world. This is unacceptable and there is still much to be done to engage governments, businesses and consumers on the risks and impact of software piracy."

The world's top pirate country is Georgia in the former Soviet Union where 95% of all software is claimed to be illegal. Behind Georgia are Zimbabwe, Bangladesh, Moldova, Armenia, and Yemen. The country with the lowest piracy rate is the U.S. at 20% followed by Luxembourg, New Zealand, and Australia.

Asia continues to be the largest source of software piracy according to the report despite increasing crackdowns by governments in the area. In January 2009, China sentenced 11 in a case that involved millions of copies of pirated software.

 



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By derricker on 5/12/2010 10:44:58 PM , Rating: 2
Not only how much are their imaginary loses?

How much money are they putting in their pockets??? another 50bn?? 100bn???

How much are their running costs???

They are so quick to play the victim card over and over and over, well, if the CEOs paycheck didn't equal to all the employee's paycheck in the whole company, maybe they wouldn't have to be worrying about how much their are losing anyway.

Give me moderately priced, drm free, quality insured software (and music and movies and books etc...) and you will earn a customer, but how the heck do they expect me to spent whatever amount in a game coming from a company with a track record of shutting down their online servers in as little as a year? (sometimes less)




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