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U.S. has lowest piracy rate in the world

Software companies continue to cite huge monetary losses that they attribute to piracy. The question for some who doubt the claimed losses resulting from piracy is whether the people pirating software would actually buy the software if they didn’t get it illegally.

A new report has been issued that claims the global loss to software piracy is over $50 billion.

The report claims that in 2009, 43% of the software on computers around the world was pirated, up from 41% the previous year. Of the $50.4 billion in losses attributed to piracy globally, $16.5 million of that number is said to be in the Asia-Pacific region alone. The most prolific pirating nations are Brazil, India, and China. The average piracy rate in the Asia-Pacific area is 59%. Yahoo News reports that the 59% number means that 900 million computers in the area run pirated software.

The Business Software Alliance's Jeffrey Hardee said, "This study makes clear that while efforts to bring down piracy levels in the Asia-Pacific are enjoying some success, dollar losses at over 16.5 billion (dollars) remain the highest in the world. This is unacceptable and there is still much to be done to engage governments, businesses and consumers on the risks and impact of software piracy."

The world's top pirate country is Georgia in the former Soviet Union where 95% of all software is claimed to be illegal. Behind Georgia are Zimbabwe, Bangladesh, Moldova, Armenia, and Yemen. The country with the lowest piracy rate is the U.S. at 20% followed by Luxembourg, New Zealand, and Australia.

Asia continues to be the largest source of software piracy according to the report despite increasing crackdowns by governments in the area. In January 2009, China sentenced 11 in a case that involved millions of copies of pirated software.

 



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RE: Bullcrap...
By Motoman on 5/11/2010 1:29:32 PM , Rating: 5
I've been saying this for years, and it's always been 100% true and always will be 100% true.

The VAST majority of the time when someone gets a pirated copy of something, the original publisher LOSES NOTHING. Because there was never a sale to be made there in the first place.

Say some college kid downloads a pirated copy of Photoshop. What does PS cost in the store? $500? The chances of said college kid actually paying $500 for PS is ZERO. It will NEVER HAPPEN. If PS was absolutely not available as a pirated download, the college kid would use something else. Like GIMP or Paint.NET. Or whatever. Adobe loses nothing.

Same thing goes for MS Office and lots of other stuff.

When people download pirated music, it's maybe not necessarily because they can't afford the CD - but it may be due to the fact that they don't like it enough to pay for it. Or they're just checking it out. If it wasn't available for illegal download, they just wouldn't bother with it at all. Money was not lost. Same for movies.

Any time someone comes out with some $XXX LOST DUE TO PIRACY claim, it's total BS that no one should ever tolerate. Take whatever figure they give you and multiply it by 0.01 - maybe 1% of any such figure could be believable. And that last 1% is never going to pay for anything anyway, because that's the way they are.

And don't forget people who have realized that DRM makes piracy the better option for a would-be legitimate consumer. When the Avatar BD won't play on your BD player, both of which were bought with honest dollars at a retail store, because of the DRM infection the publisher chooses to inflict upon honest consumers - piracy is the better option. DRM has not EVER worked, and it will NEVER work. It has had a 100% failure rate, and always will have a 100% failure rate, that the only people that are punished by DRM are legitimate consumers. Who are therefore encouraged by the publisher to get pirated DRM-free copies that will actually work correctly. Every dollar a publisher spends on DRM pushes honest consumers toward piracy.


RE: Bullcrap...
By MindParadox on 5/11/2010 3:18:10 PM , Rating: 2
DRM punishes the law abiding citizens, nothing more, i completely agree with you. look at ubisoft and their latest, you HAVE to be online at all times and connected to their(ridiculously buggy and crash prone) server in order to play Splinter Cell on the PC(the ENTIRE time you play)

how does this do anything for the customer?


RE: Bullcrap...
By lightfoot on 5/11/2010 3:19:56 PM , Rating: 2
I agree that DRM is not the answer to piracy. However ignoring piracy is not the answer either.

The biggest problem with piracy is in countries that have weak IP laws. The choice to the consumer needs to be to either pay for the legitimate product or not to.

Using a product but not paying for it is not an acceptable solution - and it never will be.


RE: Bullcrap...
By Motoman on 5/11/2010 9:25:53 PM , Rating: 1
...and when the consumer is punished by DRM for legally purchasing said product?

First of all, I can't condone piracy. The best option is to do without.

But looking at DRM, if you wanted to watch Avatar on your home theater system and had 2 choices:

1. Get a pirated copy off the internet for free that has no bugs, glitches, or problems of any kind

or

2. Buy a legitimate retail copy that won't work on your BD player, so you try to do a firmware upgrade, and then that bricks your BD player, and the BD won't play on your computer either until you patch your install of PowerDVD and then it plays more or less OK with the occasional pixelation or something.

...are you overly inclined to spend $25 for the privelege of having your BD player bricked and then dick with your PC for a couple hours before finally getting to watch Avatar on your PC monitor? Or is piracy looking more like a good idea, since it won't cause you personally any problems at all?

DRM is sheer stupidity mated with pure evil. It is far and away the #1 technology in the world that *should* be illegal.


RE: Bullcrap...
By xsilver on 5/11/2010 11:09:09 PM , Rating: 2
quote:
Or whatever. Adobe loses nothing.


actually adobe could be losing, they are losing potential future sales when that college kid graduates and decides to buy software, are they going with the familiar tried and true PS or stick with the cheaper option they got accustomed to in college?


"Well, we didn't have anyone in line that got shot waiting for our system." -- Nintendo of America Vice President Perrin Kaplan

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