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Apple's new developer license terms simply leave no other option, says Adobe

Its been a bitter couple weeks between Apple and Adobe.  While the pair's relationship has long been icy due to Apple's lack of desire to support Flash on the iPhone, in recent weeks Apple vocally attacked Adobe and more.  

Apple's latest SDK version -- 3.3.1 -- add terms prohibiting developers from porting Flash apps to iPhone binaries.  Reads the terms:

3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

That prohibition appears to ban the ports made with Adobe's CS5 iPhone linking tool.  That tool replaces Flash calls with iPhone OS X calls that yields a binary that looks almost identical to a C-language app, but was originally written in Flash.

Yesterday Adobe's Mike Chambers, Principal Product Manager for developer relations for the Flash Platform at Adobeannounced that the company would be officially dropping support for iPhone ports after CS5.  

Chambers makes it clear he has little respect for Apple's moves mentioning many examples of Apple's App Store restrictions and censorship.  He writes, "However, as developers for the iPhone have learned, if you want to develop for the iPhone you have to be prepared for Apple to reject or restrict your development at anytime, and for seemingly any reason."

Chambers expresses his frustrations as he comments about the reasoning behind Apple's move.  He writes, "The primary goal of Flash has always been to enable cross browser, platform and device development. The cool web game that you build can easily be targeted and deployed to multiple platforms and devices. However, this is the exact opposite of what Apple wants. They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms."

He warns developers to prepare to have their apps developed in Flash to be kicked out of the iTunes store.  Many developers mention on their sites or promotional materials that they use the Flash porting tool.  That indiscretion could make Chambers prediction come true in many cases.  After all, it's hard to recognize a port via the binary, but if the developers itself has talked about porting it, it's an easy catch.

Chambers concludes, "Personally, I am going to shift all of my mobile focus from iPhone to Android based devices (I am particularly interested in the Android based tablets coming out this year) and not focus on the iPhone stuff as much anymore. This includes both Flash based, and Objective-C based iPhone development. While I actually enjoy working in Objective-C, I don’t have any current plans to update and / or maintain my existing native iPhone applications (including the AS3 Reference Guide, and Timetrocity). As I wrote previously, I think that the closed system that Apple is trying to create is bad for the industry, developers and ultimately consumers, and that is not something that I want to actively promote."

Steve Jobs has defended his stance on Adobe several times.  He say it's "buggy" and virus-prone and crashes Macs.  He's dodged the question of ports, but has alleged that the Flash platform in general leads to deficient code.

Updated 4/21/2010 @ 2:48 pm

According to CNET, Apple has responded back to Mike Chambers' comments regarding Apple and Flash. "Someone has it backwards--it is HTML5, CSS, JavaScript, and H.264 (all supported by the iPhone and iPad) that are open and standard, while Adobe's Flash is closed and proprietary," responded Apple spokeswoman Trudy Miller.

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Stupid Adobe got what it deserved
By Pirks on 4/21/2010 10:49:35 AM , Rating: -1
If you sleeping asses were not sleeping and have done your homework faster... where my freakin Win64 Flash plugin huh? None? Fuck you then.

I'm for one glad that Jobs avenged Ballmer, what an irony :)))

RE: Stupid Adobe got what it deserved
By satveeraj on 4/21/2010 4:26:47 PM , Rating: 2
And for once if you could crawl out of your basement and smell the fresh air then we wont have to deal with your Fanboyism either.

RE: Stupid Adobe got what it deserved
By cyberserf on 4/22/2010 6:03:45 AM , Rating: 2
Since you are so smart, can you please tell us in what part of his statement did the person above you ever mention anything about ever using a MAC?

By DigitalFreak on 4/22/2010 9:10:00 PM , Rating: 2
You must be new. Anyone who's been here awhile knows all about Pirks.

By Shatbot on 4/22/2010 11:24:19 AM , Rating: 1
C'mon; no "normal" user of any platform gives two shits about coding language. I have a perfect example- . Just a random, out of the hat website by an artist. He made his site ALL flash, who the fuck should tell me that I can't see this website because of some arbitrary-bullshit decision by some random guy who built my hardware? The internet is the internet, and now his site would be "off limits" (unless he re-does his site), on some whim from Apple.

Apple can go suck a tube steak. If you don't like flash, make a "disable flash option". Easy. This has nothing to do with cpu usage or stability.


By DigitalFreak on 4/22/2010 9:11:42 PM , Rating: 1
Damn, we need to be able to rate Pirks lower than just -1!

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