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Revenue in enthusiast market will grow significantly despite lost market share

Computer and hardware manufactures know that consumers willing to spend vast sums of cash can most often be found in the enthusiast and gamer markets. These people will spend hundreds of dollars on the latest video cards and processors in pursuit of every last ounce of performance.

Jon Peddie Research (JPR) has announced new data on the PC gaming hardware market and the worldwide DIY market segments of the computer industry. According to JPR, 46% of the dollars spent in 2009 on gaming-motivated PC hardware was from the enthusiast class. The money was spent on gear like boutique PCs, high-end processors, and SSDs.

JPR is predicting that a shift in the product mix is coming to the PC gaming market. By 2013, the enthusiast class will lose market share to the performance and mainstream classes. However, the money spent in the enthusiast hardware segment will grow significantly from $9.5 billion to almost $12.5 billion in 2013 making the enthusiast class one of the most important for manufacturers.

JPR video game analyst Ted Pollak said, "PC hardware has caught up to most of the software and people are able to play computationally intensive games on Performance level systems. Performance systems now even support high resolution for all but the most demanding simulations and FPS's. The frequency of Direct X updates is also driving some people toward mid-range GPU's. Some gamers are buying Performance GPUs at a higher refresh rate to engage the latest Direct X version, instead of a longer term investment for Enthusiast GPU's."

JPR president Jon Peddie said, "Gamers are ordering, building, and modding their rigs with components that just a few years ago were simply not available with any economy of scale. SSD's, water cooling, gaming mice and keyboards and other components have come to the Performance class and gamers are starting to snap them up. "

The firm also announced that the global market analysis for DIY PC builds covering gamer segments and business segments has predicted robust growth as well. The market will be worth about $10.4 billion in sales annually and much of the sales will be driven by businesses looking to get better performance from their enterprise applications.

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RE: PC gaming is where it's at!
By cmdrdredd on 3/24/2010 5:10:00 PM , Rating: 2
AVP in DX11 mode just oozes quality

Quality eh? How come every review is very critical of the game and it's numerous flaws. Graphics don't mean anything if the game behind it is junk.

RE: PC gaming is where it's at!
By themaster08 on 3/24/2010 8:42:53 PM , Rating: 2
Except I have the game, played it, and it's my opnion that it oozes quality. I meant that more from a graphical standpoint than anything though. I do think the game is very good. Not perfect. It has it's flaws, but many of those have been patched.

The debate isn't about the quality of said game. It's about the graphical advances that can only be achieved with a PC.

RE: PC gaming is where it's at!
By Pirks on 3/25/2010 10:24:08 AM , Rating: 2
It's about the graphical advances that can only be achieved with a PC.
Too bad graphical advances can't sell PC games well enough.

RE: PC gaming is where it's at!
By Omega215D on 3/25/2010 1:11:28 AM , Rating: 2
like IGN rating Metro 2033 a 6.9 while in my opinion it should be rated an 8 and when they patch it a bit then it'll be a 9 (all out of 10). There are many reviewers who felt the game was good or great as well.

RE: PC gaming is where it's at!
By Pirks on 3/25/2010 10:28:52 AM , Rating: 2
Russian post apocalyptic shooters always pwn western made games in my opinion. Bethesda lost that unique Fallout atmosphere 'cause they couldn't not recreate musical landscape and background of Fallout 1/2. The only good atmospheric western game I know now is The Darkness but it's console only. All STALKER franchise games and Metro 2033 recreate that unique Falloutish atmosphere that western studios unfortunately lost or sold in exchange for $$$ earned by casuality and cheap pop style games.

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