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Print 51 comment(s) - last by BansheeX.. on Mar 14 at 10:47 AM


Move Controller  (Source: Joystiq)

Remind You of Anything?  (Source: Joystiq)

Move sub-controller  (Source: Joystiq)
Launch set for fall 2010 for under $100

The video game market is very robust and has been doing well compared to other markets during the poor global economy. When the Nintendo Wii debuted years ago, it quickly became the most popular console due in large part to its innovative motion control. 

Despite Nintendo's early success and exceptional demand for its Wii console, recently sales of the Wii have started to slump significantly. Nintendo profits slumped 23% in Q3 in part due to softening demand for the Wii. Sony tried with the initial launch of the PS3 console to offer its own motion control via its standard game controllers, but the feature was ignored by many gamers and developers. Sony has been talking about its upcoming motion controller that was initially expected to hit store shelves this spring and was delayed until the fall for a while now. The reason for the delay according to reports at the time was to give game developers a chance to ready more software that would work with the new motion controller.

Sony has now gone official with its motion controller called PlayStation Move. The Move system includes three pieces counting the motion controller, the sub-controller, and the PlayStation Eye camera. The combination of the three devices allows the PS3 to detect the precise movement, angle, and absolute 3D position of the move controller when players are playing a game.

Sony says the Move controller has unmatched accuracy with a three-axis gyroscope, a three-axis accelerometer, and a terrestrial magnetic field sensor along with the color changing ball that the PlayStation Eye camera follows. The system lets the gamer provide input to the game with action buttons and an analog trigger and be rewarded with rumble feedback and different colors from the sphere attached to the Move controller.

The Move sub-controller device is designed for one hand use and has a curved design with an analog stick and directional buttons for controlling a game character. The Move controller and the associated sub-controller are more than a little reminiscent of the Wii Remote and Nunchuk. Power for the devices comes from a lithium-ion battery like the one used on other wireless controllers for the PS3. Sony reports that Move is to be supported by 36 game developers and more than 20 games will be launched this year dedicated to the Move platform or at least supporting it. The Move sub-controller can be replaced with a Dualshock or Sixaxis controller, but the camera and Move controller are required.

Sony has tagged the Move controller with product code CECH-ZCM1 and confirmed the fall 2010 release date. The retail price of the controller has not been set at this time and it will come in black only. Move controllers will weigh about 145g and measure 200mm x 46mm. The Move sub-controller is produce code CECH-ZCS1 and will debut this fall. No MSRP has been set for the sub-controller, which measures 138mm x 42mm. Among the third party companies supporting the Move system are Activision, Capcom, Disney Interactive, Konomi, Majesco, EA and many more.



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How nice
By bug77 on 3/11/2010 10:50:03 AM , Rating: 3
So you'll have a choice of either buying two of these of a Wii, for the same price.

And regarding the "controller has unmatched accuracy", I bet it was very hard to achieve. I mean, there are so many competitors in the market...




RE: How nice
By The0ne on 3/11/2010 11:57:20 AM , Rating: 2
Yes, was thinking the same when I saw the price. Honestly for $100 bucks? I just can't wait to see the numbers from consumers actually buying them at this price. It'll be just as grand and baffling as Apple products.

It almost doesn't make any sense to me for this product to exist. So you pay $300 for the system then shell out at least another $100 for the motion controller to play games that may or may not be good, while at the same time dissing and bashing Wii for its motion control implementation. Something is wrong here and it's not just the math!


RE: How nice
By Suntan on 3/11/2010 1:41:11 PM , Rating: 2
quote:
while at the same time dissing and bashing Wii for its motion control implementation. Something is wrong here and it's not just the math!


Is it really that hard to fathom? People tend to become encamped in the brand of the product that they purchase and then defend it while degrading competing brands. Even if the competition has some good ideas. Honestly, anyone with the slightest bit of experience interacting with other human beings should be able to figure that out.

Anyway, if people are willing to pay money for a plasitc guitar, just so they can press colored buttons as the corresponding color scrolls by on screen… yeah, they will pay $100 for these.

-Suntan


RE: How nice
By The0ne on 3/11/2010 2:45:05 PM , Rating: 2
You're much too serious :)


RE: How nice
By BansheeX on 3/14/2010 10:47:11 AM , Rating: 2
The people who diss airmice aren't exactly who this is being marketed towards. I wouldn't use an airmouse online against people using controllers for the same reason I wouldn't use a controller online against people using mice: I'd get pwned, and getting pwned isn't fun.

Playing ping pong with a drunk buddy... okay, that might be an interesting sideshow. But let's face it, this is for kids and people who hate traditional games. I like the fact that it's an option and not the centerpiece of the console.


"And boy have we patented it!" -- Steve Jobs, Macworld 2007

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