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The gorgeous Ubsioft blockbuster, Assassin's Creed II is making a killing, posting better than-expected sales of 1.6 million.  (Source: TG Daily)
It may be no Call of Duty: Modern Warfare 2, but Assassin's Creed II's better than expected sales is music to Ubisoft's ears

Two weeks ago, the launch of Call of Duty: Modern Warfare 2 posted monstrous sales to the delight of publisher Activision and developer Infinity Ward.  CoD:MW2 raked in over $310M USD in the U.S. and UK in only 24 hours, moving approximately 4.7 million units.  That tidy sum in cold hard cash puts even movie industry's biggest one-day opening ever, Twilight: New Moon (approximately $72M USD) to shame.

Now, rival publisher Ubisoft has a similar success to report.  Its new game, Assassin's Creed 2, developed by Ubisoft Montreal, has posted better-than-expected sales, selling 1.6 million copies in its first week.  With many of the sales occurring at $59.99 mark (Amazon.com and Newegg.com have discounted it to $55.99, and $54.99, respectively), that indicates the game likely has pulled in close to $100M USD in sales.

Cheers Ubisoft in a released statement, "This represents 32 percent growth over the first week sales of [the original] Assassin's Creed. Launched in November 2007, Assassin's Creed remains the fastest selling new video game intellectual property ever in the US."

The sales beat the expectations of most analysts, who were predicting lower sales.  Analysts had stated that Ubisoft would be unlikely to meet its sales targets in the current economic climate

As with sales, critical reception of Ubisoft new blockbuster has been extremely impressive, if a bit behind Activision's juggernaut.  Assassin's Creed II earned an average scores of 92.33 percent (Xbox 360) and 91.20 percent (PS3), just below Call of Duty: Modern Warfare 2's high bar of 93.4 (Xbox 360) and 93.90 (PS3), according to GameRankings.

Ubisoft aims to sell 6 million units by December 31, a goal that analysts now feel it is well on target to meet, according to Wedbush Morgan analyst Edward Woo.  Mr. Woo states, "Sales of Assassin's Creed II have successfully met initial expectations due to a combination of factors, including a bigger install base and an improved marketing campaign strategy.  The game will definitely have a huge impact on the Ubisoft's revenue, but will not change the company's current guidance."

Assassin's Creed II is available for the PS3 and Xbox 360 (the PC edition is not yet out and is currently preorder only), carrying a mature rating.  The player in the game is a modern day assassin who relives the genetic memories of his ancestors to hone his skills.  He jumps back to the Italian Renaissance where he lives through the eyes of a young nobleman-turned-assassin named Ezio Auditore da Firenze.  At the start of the game, Ezio's father Giovanni, elder brother Frederico, and younger brother, Petruccio are all executed by the ruling party.  Vowing revenge, Ezio slays his enemies using an advanced weapons-based combat system and inventions created by a young Leonardo da Vinci.  The game features the voice talents of actress Kristen Bell (of Veronica Mars fame) and humorist Danny Wallace.


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By SunAngel on 11/26/2009 12:37:48 PM , Rating: -1
If what you say is true, I feel there has been a significant rebirth (if there really was such a thing as PC-gaming) of console gaming. This is good new to read. PCs should be used for business and education, not for games. Probably not a popular opinion but nonetheless, many feel the same. There is a time for work and there is a time for fun. Do you eat dinner while taking a shower? Probably not. Why mix two things that inherently should be kept separate?


By rippleyaliens on 11/26/2009 1:10:20 PM , Rating: 4
Awesome Stats sales wise. YET worries me a bit. If developers are purely focused on console gaming, with very little input on the PC side. This will cause a ripple effect that will hit all major vendors.
1. No need for $400-$1000 cpu's
2. No need for 300-600 Video cards and multi-video card solutions
I realize supply/demand and all the other acronyms associated with business with regards to making PC games.. Yet as a PC gamer for >20 years.. this is kinda rough for me. Very interesting..
WOW with 10mil people brings in 1.8 Billion a year in just monthly fees..And developers cry that there is no money to be made with pc gaming. I guess as PC players, we are stuck with benchmark graphics as eye candy versus good games..


By OblivionMage on 11/26/2009 5:32:38 PM , Rating: 3
quote:
1. No need for $400-$1000 cpu's


You can buy a decent gaming computer for $500, you do not need to spend that much on a processor.


RE: NOT out for PC yet, so those are console sales only
By B3an on 11/26/2009 8:26:20 PM , Rating: 5
Yes you can. Especially as most PC games are just console ports, so being as consoles have inferior outdated hardware you dont need anything super high-end to run most new PC games at a console res (720p) and frame rate.
And unlike consoles you can overclock PC hardware and get a lot more than you payed for.


By cruisin3style on 11/27/2009 3:20:00 PM , Rating: 2
Are you kidding me??

Granted, I haven't played any newer games on the PC in a while but I built a gaming PC for about $600 with black friday deals last year and games like crysis warhead ran fine on it. Granted I didn't have EVERYTHING turned up all the way, but ALMOST all games ran at 1080p with all settings turned way up. And crysis warhead still looked awesome at lower res (cant remember 1600x900 or 1280x720, kinda confused with previous video card settings) and i am a friend-proclaimed videophile.

And that was last year. This year, jesus...

in my opinion the graphics demands haven't gone up too much lately (and yeah, it is easy for me to say that since I haven't played any recent titles ;)...but you could build a behemoth

my rig is e5200 + gtx260


By inperfectdarkness on 11/26/2009 6:02:47 PM , Rating: 4
no, it's much worse.

without PC gaming at the apex of the gaming experience--the development of newer, faster, more capable PC technologies will dwindle.

the push to innovate & create new graphics cards (among other parts) will taper off. this will happen because the consumer demand for high-performance graphic solutions for PC's will be in decline. this will eventually cause the prices on all graphics components to rise; which it naturally must as demand slackens.

what will then happen is that consoles (now at the forefront of game development) will be FORCED to adapt to the pricing increases in PC parts--lest their consoles be as obsolete as the outgoing generation. if you thought ps3 initial pricing was bad--wait until the PC market completely dries up.

mock us if you wish--but hardcore videophiles & die-hard PC gamers are the people whose $500 video cards make it possible for you to buy that xbox 360 at ~$299.

you think LCD tv's are cheap because the manufacturer's neglected the high-end market? LOL!


By jonmcc33 on 11/27/2009 8:14:27 AM , Rating: 1
quote:
If what you say is true, I feel there has been a significant rebirth (if there really was such a thing as PC-gaming) of console gaming. This is good new to read. PCs should be used for business and education, not for games.


Must be just you then. FPS, RTS, MMORPG and flight sim games all started on the PC. Despite somewhat success with Halo, FPS gaming just isn't pretty on a console with a controller.

Only the console kiddies/fanatics keep saying that PC gaming is dead. The PC gamers continue to enjoy their games as well as much better graphics. Xbox 360/PS3 are stuck in DX9 world where as PC gaming has advanced to DX11. My Radeon HD 5850 will chew up and spit out any current console available.

On a side note, I am looking forward to Assassin's Creed II for the PC. No doubt that they will include DX10 effects just like the original included over it's console brothers. See what you are missing out with on a console?


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