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Windows Mobile use has plunged in the last year, while Apple's OS X-driven iPhone and RIM's Blackberries have both posted impressive growth.
Microsoft's sales have plunged while competitors Apple and RIM have flourished

Smartphones only recently have risen to sales prominence over more crude cell phone models.  The shift has come largely thanks to more powerful and energy efficient mobile processors, putting unprecedented media, internet, and communications devices in the hands of users.  A year ago, Microsoft looked comfortable in that market, coming off another year of growth and holding a promising 11 percent global marketshare, almost tied with Apple's 12.9 percent and just behind Research in Motion's 16 percent.

The picture became increasingly dismal for Microsoft over the course of 2009, though.  According to market research firm Gartner, Windows Mobile's marketshare now stands at 7.9 percent.  Apparently its competitors ate its lunch as Apple's (OS X) share rose to 17.1 percent and RIM also grew significantly, now at 20.8 percent.

That's disappointing considering that Microsoft was one of the first players to enter the market with its Windows CE, released in 1996, which went on to form the foundation Windows Mobile.  One of the main problems has been the iPhone, which launched in the summer of 2007 and has since seen two compelling hardware updates, the first bumping it up to 3G and the second delivering a faster processor.  States Ross Rubin, an NPD Group consumer technology analyst, "It was really the iPhone that came out full-bore for a consumer perspective.  We saw app development focus on consumer applications like social networking and games.... Particularly with Apple's retail presence and advantages in that market, through design and so forth, that's where Microsoft's main challenge lies."

Raven Zachary, a technology analyst and owner of iPhone app development house Small Society comments on Microsoft's missed opportunity in the smartphone market, "It was theirs to lose and they lost it. They had everything they needed to execute, to do the right kinds of carrier deals to create an app store, create visual voice mail, touchscreens and so on. They've been in this space since the beginning."

One problem has been the segmented hardware.  RIM doesn't overly rely on media to sell; rather it sells itself with a strong suite of proprietary business tools.  Apple, meanwhile has a single basic hardware design (with some variations between its three generations) allowing an App to easily work on any of its phones.  Windows Mobile phones, however, include handsets from HTC, LG, Samsung, and others -- in other words developers have to deal with the headache of creating multiple versions of a single app to reach the entire audience.  At least Microsoft is not alone in this plight -- segmentation has also become an emerging problem for Google's Android OS.

Another problem has been the slow pace of updates.  With the launch of Windows 7, many heard that Windows Mobile 7 was soon forthcoming.  However, Microsoft instead released Windows Mobile 6.5, a stopgap solution. Windows Mobile 7, codenamed "Photon", has been bumped back to 2010.  That delay has caused many buyers to simply not upgrade -- or more likely, pick a Blackberry or iPhone instead.

Microsoft isn't out of the game just yet.  Just as Apple looked to be on its way out of the PC market, but managed a turnaround, Microsoft still can hope to right the ship and dig out a nice niche of marketshare for itself.  Forthcoming proprietary phones may play an important role in that.  However, the trouble signs remain for Microsoft and if doesn't take strong action, it risks losing OS war for good -- in the smartphone market.



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RE: .
By sprockkets on 11/19/2009 9:50:06 PM , Rating: 2
API's solved one problem, but imagine some PCs didn't have a keyboard, some didn't use mice, and some had square screens and some were widescreen, and of course, some had video cards that could actually run games.

Look at WinMob phones: Some are square, some have touch screens, some have hi res screens, very few had some have some form of GPU, some have a keyboard, some have faster processors, etc.

It's so bad that WinMob 6.5 can't even run on any phone save for the ones that just came out. It's the only native version of it that is finger friendly.


RE: .
By omnicronx on 11/20/2009 5:24:15 PM , Rating: 2
quote:
ook at WinMob phones: Some are square, some have touch screens, some have hi res screens, very few had some have some form of GPU, some have a keyboard, some have faster processors, etc.
Almost all have GPU's integrated with the processor, just like pretty much any other smartphone. Some are definately better than others though. That being said, the same situation exists even with the iPhone, games in particular have to be coded to lower poly counts because because the 2g/3g/3gs have different GPU's/Different clockspeeds.

As for screen sizes, yep it can be a *****, but people are kidding themselves if they think that Apple will stay at 480x320 resolution forever, same with Palm (whatever resolution they use now). In the next few iterations, they will have exactly the same problem when they up the phone resolution. This will pose a problem for Apple and their appstore at some point. Just imagine 90 thousand apps designed for WQVGA will have to be either changed to work with different screen resolutions or scaled(assuming this can even be done).

Now if they were smart they could easily stay with the same aspect ratio which would make things easier, but mark my words, this will create huge issues going forward.


RE: .
By adiposity on 11/23/2009 2:05:22 PM , Rating: 2
6.5 is not finger friendly. I had it on my touch pro and it's MUCH better than 6.0, but still has major problems. For example, changing the ringtones and other areas still requires a stylus or the use of a fingernail to be accurate. I thought with the hardware of the touchpro it would finally be enough to overcome the latency of WinMo devices, but it wasn't. I still really like my touchpro but the lag is unbearable sometimes.

Now that I have a Droid, I can't believe the speed of everything. It's sad, really, a brand new OS that feels so much more "mature." WinMo is obviously more powerful but I fear the backwards compatibility just is too much of a burden for phone hardware.

I do miss Microsoft Voice Command, though, the bluetooth voice functionality on Droid is crap...

-Dan


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