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Official sales numbers are not in at this time

Hardcore gamers tend to buy video games no matter how the economy is. Video games have continued to be robust despite the economic downturn over the last year as people look for ways to spend on entertainment that offer more value.

Certainly one of the biggest games to be released this year will be Activision's Call of Duty: Modern Warfare 2 . The game is widely expected by analyst to be a huge money maker for Activision. Some analysts predict that the game will make up a significant portion of Activision's profits for Q4 2009.

The game officially went on sale at 12 am this morning and many locations reported small lines of hardcore gamers waiting at the doors of stores to get their hands on the game. About 10,000 GameStop and Best Buy locations around the world opened at midnight to sell the game.

One GameStop location at Union Square in New York City had a line of about 80 mostly young people lined up about two hours before the store opened.

One person waiting in the line said, "This is the only game I'm probably going to do this for." The young woman planned to play the game all night online against a friend.

An employee at the Union Square GameStop said, "Gamers are enthusiastic about picking this stuff up at midnight."

Sales of the game are expected to top 11 to 13 million units by the end of 2009. One San Francisco Best Buy store had about ten people lined up at 10pm Monday night to buy the game. One man waiting in the line said, "I'm going to be up all night playing it, until I crash."

Modern Warfare 2 has a long way to go to beat the top game from last year -- GTA IV. The game sold 3.6 million units on its first day and 6 million in its first week totaling more than $500 million in sales.



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RE: Boo
By MrBlastman on 11/10/2009 1:12:16 PM , Rating: 5
No dedicated server support is so pre-1996. QuakeWorld changed everything in that year. Who remembers gaming online before that? I do. It sucked, hard. Peer-to-peer was horrible and required you to lag shoot and imagine where people would be. Not only that, but if ONE person with a bad connection joined the p2p network, everyone suffered horribly.

QuakeWorld changed all of that. Sure, it took about 5 years for the majority of people to begin getting highspeed connections, that and Valve to release the much heralded Half-Life networking code patch that allowed lookbacks in server-time giving dialup users a tremendous boost in aiming ability--but, it was a heck of a lot better even to begin with than peer-to-peer.

It still IS a heck of a lot better. Dedicated servers run by the community (not a publishing house) are _the_ best way to have multiplayer gaming, period.

These tools at Infinity Ward need to suffer for their callous disregard for modern technology and their blind insistence in going back to the days of old. Boycotting COD:MW 2 is the only route us PC gamers can take.

Just the other day even John Carmack alluded to no dedicated servers in Rage. How hard is it to re-use dedicated code to plug into new games? It can't be _that_ hard. It is worth it if the experience is that much better.


RE: Boo
By dtm4trix on 11/10/2009 3:49:15 PM , Rating: 3
I agree with you 100% MrBlastman....dedicated servers is the way to go. It keeps things more fair and allows for a better gaming experience all round. BOO to Infinity Ward for their short sided view of PC gamers.


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