Print 62 comment(s) - last by mitchger.. on Oct 7 at 9:07 AM

Expensive device leaves UMD owners in the dust

Yesterday was the first day that the PSP Go was available for sale at retail. Reaction was mixed, as many potential customers were displeased with the high price.

The new model (PSP-N1000) will sell for a MSRP of $249.99 compared to the $169.99 of the older PSP-3000 model that will continue to be sold indefinitely. It has a smaller 3.8 inch screen, versus the 4.3 inches of the PSP-3000 which uses Sony's proprietary Universal Media Disc (UMD) format. The PSP Go also features built-in Wi-Fi and Bluetooth connectivity.

The latest generation of the PlayStation Portable lineup is the first to use digital downloads from the PlayStation Store as the exclusive means to buy a game. Games and demos are downloaded to the console's 16GB internal flash memory either directly, through Sony's software on a PC, or through a PlayStation 3. Additional storage of up to 32GB is available by purchasing a Memory Stick Micro device.

Sony had announced plans for a UMD trade-in program so that PSP owners would be able to use their old games, but nixed that due to "legal and technical issues". Many gamers are thus sticking with their older PSP models instead of upgrading to the PSP Go.

The firm hopes to make the entire PSP software library available at the PSP Store, but so far there are already 225 games available for download. Some retailers are upset that they will not see any revenue from software for the PSP Go, and have decided to boycott it.
The whole point of the PSP Go is to deliver games that are more affordable in a smaller, lighter package that has greater battery life. Sony is targeting gamers who don't yet have a portable console and Nintendo DS Lite owners who are looking for better graphics. Time will tell whether Sony will be successful or not.

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By Alexstarfire on 10/3/2009 7:57:20 PM , Rating: 2
I'm gonna go with people that actually want to play them for more than 30 minutes total. I'm not saying all games on the iPhone/iTouch are bad and/or get boring quickly, but I've seen my far share of games on my dad's iPhone and many of them just look stupid.

Though if you're just looking at prices then you might as well just look at only homebrew games for the PSP. I mean, you can get most of them for free after all. I'd personally take quality over price any day. It's why I've loved all of Blizzard's products, although WoW simply doesn't appeal to me you can't say it's not well made, and own all of them. I've paid for Diablo 2 and Starcraft multiple times, sadly because I've lost the discs or more accurately because my friends have lost the discs. It's been worth it every time since the games don't lose there replay value even after this long. I really don't see how something on the Iphone could be equal or better than something like Need for Speed on the PSP. Sure, not all games are going to be great on the PSP just like not all games are going to be garbage on the iPhone. But you have a dedicated gaming device compared to a phone that has the ability to play games. There is never a comparison in terms of quality.

Though your argument seems kind of hypocritical at best. If you are saying that you don't need overlapping devices then that's fine, but I'm sure you probably have a digital camera to take pictures even though your phone has been capable of taking pictures for years. And perhaps not now, but at some point I'm sure you had an MP3 player as well as a phone. Of course you'd be right in that you really don't need 2 multimedia players for one person. The fact that the iPhone/iTouch and PSP overlap in so many areas does make it a dilemma. And considering the price for the Go I certainly understand why you wouldn't get it if your kid has an iPhone/iTouch, but the old PSP is a lot cheaper, and can be found used for even less. No reason you couldn't get one of those if they wanted the games on it.

"Game reviewers fought each other to write the most glowing coverage possible for the powerhouse Sony, MS systems. Reviewers flipped coins to see who would review the Nintendo Wii. The losers got stuck with the job." -- Andy Marken

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