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Microsoft's Barrelfish operating system is an experimental OS looking to bring improved multicore performance to Microsoft's OS's  (Source: Network World)

"Barrelfish hackers and hangers-on, Zurich, August 2009 "  (Source: Microsoft/ETH Zurich)
Microsoft tests out multi-core improvements that will eventually be rolled into Windows

Microsoft has long cooked up new and experimental operating systems whose features eventually got rolled into its central Windows offerings.  Most recently it's been dabbling with Singularity, an experimental OS designed for increased reliability thanks to kernel, device drivers, and applications being written in managed SING# (an extension of C#) code.  Another test OS is Midori (not to be confused with the web browser), an OS that sandboxes applications for security and is designed for running concurrent applications, a feature geared towards cloud computing schemes.

Other recent efforts include its Windows Azure OS, a cloud computing OS currently offered for free to developers.

Now Microsoft has unveiled another new OS prototype codenamed "Barrelfish".  Barrelfish is an OS optimized to run on multi-core machines.  Namely, Barrelfish uses message passing and a database like system to pass information between cores.  Typically OS's use share memory schemes, which become very inefficient when resource demands are high.

The new OS was jointly created by ETH Zurich, a technology university, and Microsoft Research, located in Cambridge, Mass. 

Interestingly, it uses some open source BSD third-part libraries, which are "covered by various BSD-like open source licenses."  This has led to speculation that the new OS may be free and open source, not terms you typically would associate with Microsoft.

According to developers who have attended conferences on the new OS, it reportedly brings some of the Midori/Singularity sandboxing protections onboard.  Additionally, applications reportedly have an alternate route of accessing information from devices like graphics or sound cards.  A large deal of device information is reportedly stored in a central database that can be queried.

Writes developer "AudriUSA", "... instead of fully isolating program from device via driver, Barrelfish has a kind of database where lots of low level information about the hardware can be found. The kernel is single threaded and non preemptive. Scheduling is coupled with the message passing, an arrival of the message simply activates the waiting thread. It also uses a little bit of the microkernel concepts, running drivers in protected space, like L4 and in general pushing a lot into application domains."

As Intel and AMD expand their 4, 6, and 8-core lineups and approach even higher core counts, using these resources efficiently will be a crucial operating system responsibility.  It will be exciting to see what kind of improvements that Microsoft can accomplish with Barrelfish, as these improvements will surely be rolled into successors to Windows 7.



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RE: A little late...
By lotharamious on 9/28/2009 10:56:02 AM , Rating: 3
You state these things on a completely unfounded basis.
quote:
The Windows Server line uses multiple CPUs and cores more efficiently than the Windows desktop line, so Barrelfish is more of a desktop improvement than a server improvement.

What are you talking about? The Windows server and Windows desktop for the consumer use the exact same kernel since Vista/2008 R1. It's the uses of Windows server and Windows desktop that are completely different. Server applications are generally parallelizable since most data access is independent. The consumer desktop on the other hand generally runs many single-threaded applications that cannot be parallelized, and thus makes multi-core processors a bit underutilized.

Barrelfish is simply a different paradigm for an operating system, similar to how other experiemental Microsoft operating systems (like Midori) are different from the core Windows OS. Microsoft is trying to expand all of Computer Science by developing new types of thinking about computers and how they interact with electronics and people. Ask any Computer Scientist/Computer Engineer... this is incredibly exciting stuff from a theoretical standpoint.


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