Print 107 comment(s) - last by Pirks.. on Jul 3 at 9:37 AM

According to reports the new iPhone 3G S's are overheating enough to discolor the plastic from white to pink or brown. The iPod Touches and iPhone 3G's are also suffering lesser heat issues, indicating firmware may be partially responsible. Apple has released no official word on the widespread reports.  (Source: Le Journal du Geek)
Apple's iPhone 3G S takes the heat

Apple boldly advertises the slogan "It just works", but Apple has its share of issues just like any other tech company.  Among the recent problems included Mac display issues (which have been ongoing for over a year) and iPhone signal issues (also a year old problem).

Now another familiar problem has been reported.  Apple's hot new iPhone is not just getting hot figuratively, it's getting hot literally.  Reports of Apple's handsets turning toasty and colorizing from white to a toasty brown or rosy pink have been widely reported.

Reportedly, the phones are more likely to overheat when playing games or using the GPS.  The iPhone 3G S packs a much faster CPU and graphics processor than its predecessor, a likely source of the heating issues.  However, Apple thus far has denied the reports and refused to comment that there is a problem with the handsets.

Melissa J. Perenson of PC World is among those whose iPhone 3G S is overheating.  She writes, "And at some point, I became aware the handset had become very hot. Very, very hot — not just on the back, but the entire length of the front face, too. I was using a game, and then later the Web browser for reading the news about Michael Jackson, all over a Wi-Fi connection while plugged in. And in those circumstances, well…toasty doesn’t even describe how surprisingly hot it got. It was too hot to even put the phone against my face. No discoloration to report, though; I have the black handset, and didn’t see any effects."

OS power management also may be to blame.  Reportedly, iPhones and iPod touches upgraded to the new OS v3.0 have also been heating up.  Writes's Charlie Sorrel, "To add to the confusion, I have noticed my 2G iPod Touch getting a lot hotter than usual since updating to the v3.0 software. This happens while web browsing, and the battery is draining fast, too. I have no idea if this is related, but if it is it could point at some bad power-management software in OS 3.0."

Ultimately, it may be a combination of hardware and firmware power management that's causing the new iPhone to overload.

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RE: Houston we have a problem.
By Pirks on 6/30/2009 8:02:04 PM , Rating: 2
he makes unfounded and misinformed comments about windows
Look in the mirror, do you see a dumb loser who just made a "YOU CAN'T PUBLISH MAC APPS UNTIL YOU SICK IDICK FIRST!" here? That loser in the mirror is YOU! :)))) hahaaa

RE: Houston we have a problem.
By fsardis on 6/30/2009 8:38:10 PM , Rating: 2
you missed a little detail which proves my point that you are clueless. i said NATIVE apps. i can make java software for OSX any time i want for example but it is not a native app is it?
i can ask MS to be a developer and for a fee I will acquire the API to make native apps for windows and at that point getting it signed is merely option but for OSX it is mandatory.
see the difference?

RE: Houston we have a problem.
By Pirks on 6/30/2009 10:13:46 PM , Rating: 2
Ah, so you mixed up Mac and iPhone in your little chicken brain, that explains your lunacy, hehe :) Well, so you can treat this fact as an advantage - Jobs prohibited all the non-native layers or VMs on iPhone to get maximum performance from its weak hardware and preserve battery as much as possible.

And by the way this did not prevent C#/.Net apps to be deployed to App Store and LEGALLY run on iPhone. Do you want me to give you a link about that, dumbo?

If I give you such a link that proves it's possible to run C# compiled apps on iPhone LEGALLY WITHOUT JAILBREAKING, will you finally shut your dirty BS spewing hole?

'Cause if you won't shut up then, I'm not gonna post the link.

Deal? ;-) I'll be counting on your word, we'll see what it's worth then :))

RE: Houston we have a problem.
By fsardis on 7/3/2009 8:11:42 AM , Rating: 2
you are an idiot.
any NATIVE app to the OSX requires approval to run. any NON-NATIVE (for example java based) does not need approval.

you still fail to understand what native means. that is not my fault, you can post whatever links you like, it still won't make you right and you will still not know what native apps are.

RE: Houston we have a problem.
By Pirks on 7/3/2009 9:37:58 AM , Rating: 2
That's for iPhone, not for Mac, idiot :)))

"Intel is investing heavily (think gazillions of dollars and bazillions of engineering man hours) in resources to create an Intel host controllers spec in order to speed time to market of the USB 3.0 technology." -- Intel blogger Nick Knupffer

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