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If you've been waiting for Duke Nukem Forever, and still had faith in the project, this news will sadden you

After numerous delays and years of hype in the gaming community, it looks like 3D Realms will never release Duke Nukem Forever, as the game studio has run out of money and will close its doors.

"We can confirm that our relationship with 3D Realms for Duke Nukem Forever was a publishing arrangement, which did not include ongoing funds for development of the title," explained publisher Take-Two.

Duke Nukem Forever has been in development for more than 12 years and was a follow-up to the popular 3D video game released by 3D Realms in 1996.  The studio's games were popular more than a decade ago, but simply couldn't match game studio development in the 21st century, according to video game industry analysts.

The studio also worked on Commander Keen and Major Stryker, which were popular but never reached the same level as Duke Nukem and Wolfenstein 3D.

Take-Two and other studios involved in the project noted that the game may not be fully dead, but after such a long delay in development, it's highly unlikely the game will ever hit store shelves.

"Development of the Duke Nukem Trilogy is continuing as planned and further announcements about upcoming games will be made in the near future," according to a statement issued by Apogee Software.

News of the studio's closure is especially ironic as 3D Realms recently celebrated the 17th anniversary of its release of Wolfenstein 3D, which first hit the market in 1992.



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argh
By codeThug on 5/7/2009 2:22:24 PM , Rating: 5
Noooooooooooooooo!!!!!!!!!!!!!!!!




RE: argh
By teng029 on 5/7/2009 2:23:41 PM , Rating: 5
a moment of silence please...


RE: argh
By BladeVenom on 5/7/2009 10:54:13 PM , Rating: 5
"I've got balls of steel."


RE: argh
By inperfectdarkness on 5/8/2009 1:39:52 PM , Rating: 2
*zips up asbestos suit*

i won't miss it.

blood...i miss. serious sam...i miss. tf2...i'm glad it finally made it into reality.

dn...you should have stuck to EGA...because even now, in retrospect, commander keen totally kicked your ass.


RE: argh
By Brandon Hill (blog) on 5/7/2009 2:22:48 PM , Rating: 5
"It's time to kick ass and chew bubble gum, and I'm all out of gum."


RE: argh
By HostileEffect on 5/7/2009 2:28:55 PM , Rating: 5
DNKROZ


RE: argh
By LRonaldHubbs on 5/7/2009 2:34:38 PM , Rating: 5
DNCASHMAN


RE: argh
By Hudly on 5/7/2009 2:51:24 PM , Rating: 2
DNCORNHOLIO

In honor of this tragic event, I am going to install my original Duke3D (1.3d) and run it with JDuke3D and then beat it, then play my Duke It Out in D.C. expansion, and THEN play my Life's a Beach expansion.

I miss this game. It is still amazing. And I'm very sad to hear that Duke4Ever will probably never see the light of day.

*whistles Indian Jones theme


RE: argh
By acase on 5/7/2009 3:09:43 PM , Rating: 2
DNSTUFF


RE: argh
By cheetah2k on 5/7/2009 5:08:21 PM , Rating: 2
............DNF..............

........1992-2009...........

...A kind and loving man....
Loved guns & blowing $hit up
Survived by his undying fans
.......may he R.I.P.........


RE: argh
By bighairycamel on 5/7/2009 5:00:26 PM , Rating: 5
"Hmm, don't have time to play with myself."

"Damn, those alien bastards are gonna pay for shooting up my ride!"

"Damn, that's the second time those alien bastards shot up my ride!"

"I ain't afraid of no quake!"

"Nobody steals our chicks... and lives!"

"Who wants some?" I do Duke, I do. :_(


RE: argh
By clovell on 5/7/2009 5:43:14 PM , Rating: 2
"I ain't got time to bleed."


RE: argh
By Bubbacub on 5/14/2009 8:50:02 AM , Rating: 2
thats predator not Duke!


RE: argh
By thekdub on 5/7/2009 10:27:52 PM , Rating: 5
"It's time to kick ass and chew bubble gum, and we're all out of funding!"


RE: argh
By MonkeyPaw on 5/7/2009 6:10:21 PM , Rating: 5
"DNF" is also an acronym for "Did Not Finish." How ironic.


RE: argh
By someguy123 on 5/7/2009 7:33:05 PM , Rating: 5
That's not ironic, that's coincidental!

-El Zilcho


RE: argh
By xsilver on 5/7/2009 9:09:25 PM , Rating: 3
Its about time that they quit - GNR's chinese democracy was released already. I guess they didnt have enough money to beat that record.
They cant even be the biggest loser lol.


Dang...
By Souka on 5/7/2009 2:51:05 PM , Rating: 5
Now I can't send out my yearly April 1st joke to all my friends that Duke has been released!




RE: Dang...
By Bateluer on 5/7/2009 3:08:03 PM , Rating: 2
Shoot, this kills a lot of April Fools jokes.


RE: Dang...
By UNHchabo on 5/7/2009 3:15:55 PM , Rating: 5
Don't worry, you can either announce that they've released the code under an open source license, or you can announce that the code's been acquired by another company!

"id Software Announces Duke Nukem Forever To Be Released on Steam" -- now there's a headline!


RE: Dang...
By codeThug on 5/7/2009 5:31:48 PM , Rating: 3
yeah.... yeah....

No need to panic yet. Stay positive.

Maybe somebody else will pick it up. Somebody has too. You know it'll make money.

<put's .357 revolver back in drawer>

What if DNF just get's buried and nothing happens?

Nooooooooooooooooo..........

<gets .357 revolver back out of drawer>


RE: Dang...
By inighthawki on 5/7/2009 4:54:05 PM , Rating: 2
You mean your friends would seriously believe that anyway?


RE: Dang...
By DragonFire on 5/7/2009 4:59:06 PM , Rating: 3
The biggest problem for them, They switched game engines at least twice.... I believe it started out with the quake 1/2 engine and they later switched over to the Unreal one....

Their problem was they were trying to make DN4 the greatest game of all time but I.D software and Epic kept coming out with better engines. They just couldn't keep up....


RE: Dang...
By inighthawki on 5/7/2009 8:52:09 PM , Rating: 2
Perhaps in their situation it would have turned out better to create their own engine, maybe one that is expendable with new features. Probably would've shaved off some years of the development time.


RE: Dang...
By SlyNine on 5/8/2009 2:07:05 AM , Rating: 3
Or just have built it on the Crysis engine. Since it'll be 10 years before people can run it on max.


RE: Dang...
By SlyNine on 5/8/2009 2:08:16 AM , Rating: 2
Oh Sorry, CryEngine 2.


RE: Dang...
By safcman84 on 5/8/2009 3:44:06 AM , Rating: 2
quote:
Oh Sorry, CryEngine 2.


Nope, wrong again. CryEngine 3.


Internet IPO
By InternetGeek on 5/7/2009 2:59:04 PM , Rating: 2
They should have issued stock or bonds through the internet. I'm sure they could have raised enough money (and more) for at least 5 more parts of the game, a MMoRPG version... and even a board game, a strategy one plus a TV-series and 2 movies...




RE: Internet IPO
By Smilin on 5/7/2009 4:46:31 PM , Rating: 5
You think people love Duke so much that they would give these incompetent nutbags investment money?

Given their record would you invest in them?

No, the way you get investment money for the next part of the game is to complete then sell the first part.


RE: Internet IPO
By LRonaldHubbs on 5/7/2009 5:08:34 PM , Rating: 4
quote:
You think people love Duke so much that they would give these incompetent nutbags investment money?

Yes.


RE: Internet IPO
By Digimonkey on 5/7/2009 7:12:34 PM , Rating: 2
I don't think those that would've bought in would've cared about a return in their investment, other than the game being released. I think you underestimate the fanatical stance of most of the fans.


RE: Internet IPO
By Smilin on 5/8/2009 1:07:16 PM , Rating: 3
Hm perhaps I don't :(

I guess my excitement about the game faded years ago when I realized these guys were incompetent.

I kind of expected Duke to be released, have a rush of hardcore fans buy it, get terrible reviews, then ultimately bomb out like Diakatana


RE: Internet IPO
By Spoelie on 5/10/2009 4:49:10 PM , Rating: 2
Incompetent no, mismanaged yes

I mean, the 2001 trailer is still amazing. Graphically outdated maybe, but man I'd love to play that version of the game even today.


RE: Internet IPO
By yxalitis on 5/11/2009 10:16:32 PM , Rating: 2
...except that the 2001 trailer was a total fake...


not dead it seems
By Homerboy on 5/7/2009 3:51:03 PM , Rating: 2
http://kotaku.com/5243324/3d-realms-situation-wont...

This story is entirely yesterday's news (well yesterday's rumor and today's actual news it seems).

3DR is closing shop but SUPPOSEDLY work on Duke will carry on. They'd be stupid to kill the IP that is Duke.




RE: not dead it seems
By donjuancarlos on 5/7/2009 4:14:52 PM , Rating: 3
No that's the Duke trilogy, for handhelds, not DNF


RE: not dead it seems
By 440sixpack on 5/7/2009 4:18:26 PM , Rating: 2
That's what's surprised me about this whole thing - given how hard it is to come up with a successful franchise, you would think the Duke brand would have been worth getting something out somewhere.

Ah well, I really enjoyed this game and its sense of humor, just have to retain that tiny smidgen of hope that, who knows, maybe something will still come of it.


RE: not dead it seems
By Belard on 5/7/2009 6:56:39 PM , Rating: 2
But didn't we get a REPORT recently that DNF was almost finished.... only 20 more items to finish out of 600~800.

If so close to going gold, this would be stupid.

Also... in generally, they should have done DNF years ago, so what that tech changes. They could have done 2-3 more Duke Nukem games by now and made money.


RE: not dead it seems
By Digimonkey on 5/7/2009 7:16:38 PM , Rating: 2
If we can believe George yes, DNF would've been finished by this year given enough funds to finish the project. I'm not sure if George was telling the truth all along though.

I can think of another scenario playing out, if given George is telling the truth. It would not be a hoax per se, but the biggest ruse in gaming history to screw Take Two out of their share. It's all wishful thinking at this point though.


RE: not dead it seems
By Belard on 5/9/2009 2:31:01 AM , Rating: 4
In the end... screw them. According to that "chair" story (if true) and to a degree... 12 years to develop a game? It can be believable that it was all nothing but marketing.

But after a while... who cares? In the real world, its easy to make a Duke Nukem game. (A) Kill Aliens (B) Say something stupid, but funny (C) Have strippers. Easy. Dozens or hundreds of FPS have come out since DN-3D.

I won't lose sleep over it. If there was a real game out there and it comes out, fine - we'll check it out. But otherwise... it doesn't really matter. They shot themselves in the foot screwing around for fun, etc... in the end, they lose, out of money and business and look like retards.


These guys are GENIUSES!
By Smilin on 5/7/2009 3:13:58 PM , Rating: 5
I don't think any of you naysayers truly appreciate the genius of the 3D Realms developers.

These guys have been getting well PAID for over a DECADE and have produced NOTHING!

That is Genius! I wish I could come up with such a scheme. The only ones who have trumped this are Bernie Madoff and Paris Hilton.




RE: These guys are GENIUSES!
By soloman02 on 5/7/2009 8:35:23 PM , Rating: 4
Except that Bernie is going to go to pound me in the a$$ prison, so no he didn't trump them.


RE: These guys are GENIUSES!
By Steve1981 on 5/8/2009 9:03:45 AM , Rating: 4
It's comparable to the feats of BitBoys Oy!


day old news but
By jay401 on 5/7/2009 2:28:34 PM , Rating: 5
Completely expected given the 13-year development cycle. What a joke.




RE: day old news but
By mmntech on 5/7/2009 2:49:34 PM , Rating: 2
That's what I thought. I doubt anybody was surprised by this. It's really bad news for Polyphony though. 12+ years of vapourware is going to be a tough record for Gran Turismo PSP to beat. lol


RE: day old news but
By xti on 5/7/2009 3:45:59 PM , Rating: 3
lol - i almost embarrassed to say this, but i thought DNF actually coming out was an ongoing joke... i thought for sure they stopped the project/development a long time ago.

i guess...now it is an ongoing joke when someone says 'when DNF comes out'.


RE: day old news but
By Inkjammer on 5/7/2009 4:03:27 PM , Rating: 2
The last game they developed was Shadow Warrior, almost twelve years ago. Can't say this is unexpected. The only two other games I can recall they dabbled in was Prey (dev'd by Human Head) and Max Payne (dev'd by Remedy), and even that was only as producers.

I can't imagine any company surviving ten years without putting anything out there. :| I seriously wonder why they didn't put out anything else in the mean time. Seriously, they at least could have put Duke Nukem: Manhatten Project on Xbox live. That would have been PERFECT for it, and would have at LEAST been some sort of revenue stream for them.

Sadly, even Manhatten Project wasn't developed by 3D Realms. :|


Crazy story about 3DR...
By tonjohn on 5/7/2009 3:28:26 PM , Rating: 5
http://www.shacknews.com/onearticle.x/58519

Here is a quote from a former 3DR employee about the 2001 DNF trailer:
quote:
The 2001 trailer was 100% scripted cinematic, and not actual gameplay. They built specific demo maps just to record video from to make a trailer. Everything you see in that trailer was phony.

The typical work flow there went something like this:
Designer would be assigned a task (build a new map, rebuild an old map, polish a bit of a map, etc.). Designer would work on said task for two, three weeks, a month, all the while lower management would be looking over it and making sure it was going in a "good general direction." Designer would move on to another task. A month or two later upper management would finally look at the work and say, "It's all wrong, do it again." Rinse, repeat.

Entire maps would be done from the ground up, almost to beta quality, and then thrown out simply because no one would make decisions early on in the process. (Read up on Valve's 'orange box' method of design -- that's how you make games)

Another example [redacted] of is the fact that there was one part of one map that was being worked on before I started working there. Nineteen months later and the same designer was still working on the same part of that same map... I'm not blaming the designer, it wasn't his fault.

I think the biggest problem that the company had in general is being self-funded. When you're a developer working directly with a publisher and you have milestones to meet it's a whole different ballgame. If you don't meet those milestones, you don't get any money. That right there will keep your project on schedule. If, however, you're funding it yourself, you don't really have anyone to answer to except yourself and you can quickly lose sight of just how much money is going out the door.


Also, the last part of the article is odd to me:
"News of the studio's closure is especially ironic as 3D Realms recently celebrated the 17th anniversary of its release of Wolfenstein 3D, which first hit the market in 1992."

Wolfenstein 3D was developed by id Software and published by Apogee Software (basically, 3DR). I feel like the statement in the article is kind of misleading.




RE: Crazy story about 3DR...
By callmeroy on 5/7/2009 3:32:35 PM , Rating: 3
The whole "story" on DNF is text book on how you do NOT run a game company or really you can take it out of the game industry and make it an example of horrid project management skills.

Completely pathetic all those years and nothing ..... I loved and played Duke 'Em when it originally came out and for the first couple years I believed in DNF --- but its been about 8 years now since I honestly though it would ever move out of vaporware status.

This is no surprise to me --- the article did however remind me how pathetic that game's development and management teams must have been -- to think they tell friends and family at social gatherings they are "professionals" to..pathetic...


RE: Crazy story about 3DR...
By tonjohn on 5/7/2009 5:07:14 PM , Rating: 2
Whoops - I forgot the actual crazy story. This is a must read:

http://gamingisstupid.com/2009/05/06/the-chair-sto...


RE: Crazy story about 3DR...
By Digimonkey on 5/7/2009 7:06:17 PM , Rating: 2
It's fake, even the author doesn't deny that.


Sad but true
By pinto4402 on 5/7/2009 8:11:53 PM , Rating: 2
To put 3DR's incompetence in better perspective, Microsoft, who is not known for meeting deadlines, has produced over 9 OS versions since DN3 came out.

MSDOS
Win95
Win95SE
Win98
Win98SE
WinNT
WinME
Win2000
WinXP
Vista

Watta waste.




RE: Sad but true
By Devo2007 on 5/7/2009 9:55:48 PM , Rating: 2
Lots of other fun facts relating to this can be found over at http://duke.a-13.net/ (though this might not be the original site for this info).


RE: Sad but true
By sheh on 5/8/2009 12:33:01 AM , Rating: 2
DOS and Win95 were out before DN3D. And comparisons to Microsoft aren't really valid; Microsoft has about 1000 times more dev people.

But yes, 12 years is a long while.


Oh well...
By Maximilian on 5/7/2009 2:27:36 PM , Rating: 5
I genuinely thought i would get to play this game sometime before 2010, despite the naysayers... ah well cest la vie.




pre-purchase
By braintuba on 5/7/2009 3:22:42 PM , Rating: 5
I hope I can get my pre-purchase reserve money back from Babbages!!!




Get Serious
By shin0bi272 on 5/8/2009 5:33:13 AM , Rating: 2
Ok people I know you are all saddened by this news but really did you expect anything less? A group of Croatians got together in a war torn country and designed their own engine and released 3 games based on that engine in less time than it took 3dr to come out with 1 video for their vaporware. If 3dr had actually been working on it instead of that promo movie we would have had something years ago. I used to make levels for serious sam so I know it can take a while to get everything exactly right but if you have more than 1 or 2 people on a project things eventually progress to a point where you are putting out at least rendering shots of your work... we never saw that from 3dr and everyone kept on saying it was going to come out. At least now we have confirmation that hes dead.

"Operator get me las vegas

Hello?

Blondie!?

No its John...

Well when will he come? Ive been waiting forever..."

Sam "Serious" Stone on the phone in Serious Sam: the second encounter.




RE: Get Serious
By Smilin on 5/8/2009 1:10:44 PM , Rating: 3
Hell, NASA envisioned, planned, funded, built, tested, and launched several spacecraft to another !@#$ing planet in the solar system in the time it took for 3DR to rewrite a single levl.

Yeah I saw this coming. I actually figured they would get it done but it would be crap.


Argh..phew
By DukeN on 5/7/2009 5:56:41 PM , Rating: 2
Argh - waiting on this for a few years now (check my nickname).

Phew - guess I don't have to be worried about this ruining my nickname.




RE: Argh..phew
By codeThug on 5/7/2009 10:37:38 PM , Rating: 2
...or getting sued for trademark infringement.


All Hype
By honolululu on 5/7/2009 10:20:45 PM , Rating: 4
Just another cog in the hype machine.

'Duke Nukem Forever! Resurrected!!'

You'll see.




Please
By ascian5 on 5/8/2009 3:19:51 PM , Rating: 2
Are people really upset by this? Does anyone care? Did anyone labor under the delusion that DNF was actually going to be made and released? Please.

I for one am surprised that it took THIS LONG and a recession to close company doors. So cry, bitch, moan, whatever. If you are genuinely upset by this, then you deserve it. Sorry, but it needs to be said.




RE: Please
By Chaser on 5/8/2009 8:14:57 PM , Rating: 2
No most of us aren't going to into clinical depression oh insightful one but Duke Nukem had a following, it was a fun game. Many were hoping for DNF therefore some people like me are disappointed. That's all. But just because of that no one "deserves" your pretentious scorn.

Sorry but that needed to be said. Have a good day.


Petition them at this #
By Stillone on 5/7/2009 3:18:42 PM , Rating: 1
Call the publishers and petition them not to stop development at this number:

867-5309

If you forget the number you can find it on the bathroom wall next to the urinal.




RE: Petition them at this #
By Stillone on 5/8/2009 10:30:58 AM , Rating: 2
Apparently the moderators didn't like my joke. :*(

I guess I should've copied and pasted "It's time to kick ass and chew bubble gum... blah blah blah".


Please don't be the end!
By tviceman on 5/7/2009 4:17:47 PM , Rating: 3
Although it's not surprising, I am still surprised by this ending. If there is anything worth salvaging, I truly hope someone picks it up and finishes this game.




Up and Down
By OndrejSc on 5/7/2009 4:32:00 PM , Rating: 3
Duke Nuke Trilogy
By werepossum on 5/7/2009 7:08:47 PM , Rating: 3
They're working on Duke Nuke Trilogy for handholds? They should just buy a couple weeks of John Carmack's time and it would be done.

Hopefully someone not totally incompetent will pick up the Duke Nuke IP, start from scratch, and actually develop a new game.




"Balls of What!?"
By nixoofta on 5/7/2009 3:03:58 PM , Rating: 2
This video was hilarious. (5:34 min.)
*Not for sensative ears*

http://www.youtube.com/watch?v=3p_OuMW4bfE

That's a real shame,...and yet,...
quote:
"Development of the Duke Nukem Trilogy is continuing as planned and further announcements about upcoming games will be made in the near future,"




By s d on 5/7/2009 3:45:13 PM , Rating: 2
News just in ... 3D Realms has decided to release this game instead in 12 years from now

http://www.gametrailers.com/player/41821.html?type...




Change the headline...
By V3ctorPT on 5/7/2009 3:46:52 PM , Rating: 2
To... Duke Nukem gets nuked forever... ^_^

13 years developing... I don't even know how they lasted so long...

I really liked playing that game in my Pentium 133Mhz, those were the days...




DNF = funny
By Motoman on 5/7/2009 5:36:47 PM , Rating: 2
...just thought I'd point out that "DNF" is a term used in motocross, probably other racing sports, for "Did Not Finish."

How apros pos.




bye bye
By DigitalFreak on 5/7/2009 8:13:16 PM , Rating: 2
3D Realms - good riddance to bad rubbish.




By SiliconAddict on 5/7/2009 8:57:25 PM , Rating: 2
And sit on it forever. The legend will live on.




DNMP was actually a good game
By corduroygt on 5/7/2009 9:20:21 PM , Rating: 2
Duke Nukem Manhattan Project was a nice 3D platformer. However it was on the PC, which isn't the ideal platform for that genre. They should put it on PSN, XBLA, and the handhelds for some quick cash.




By msomeoneelsez on 5/8/2009 2:42:05 AM , Rating: 2
... and Apogee is "officially not affected by the situation at 3DRealms."

Food for thought... what does it mean when a parent company is not affected by a subsidiary company's destruction?

Well, that tells me that it is really an infusion of said subsidiary company's productions and resources into the parent company. Interesting...




How long hhas it been...
By Helbore on 5/9/2009 7:21:07 PM , Rating: 2
I remember reading about this game in an E3 special of PC Zone magazine. It was immediately after the preview for Dark Forces 2: Jedi Knight.

Says it all to me. Any game that was in development that long agoand still hadn't made it to fruition either was going to be a colossul disappointment when it finally made its messy debut or was never going to materialize.




RIP Duke
By jtemplin on 5/11/2009 11:45:22 AM , Rating: 2
Shake it baby




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