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Will Wright has finally left EA to focus on his own company, after thinking about the move for more than a year

Electronic Arts confirmed Will Wright, the man behind The Sims and Spore, is leaving EA to work at an entertainment studio he originally created in 2001.

Wright will be working full-time at Stupid Fun Club, a company designed to focus on new projects that could later be turned into video games, movies, toys, and other entertainment ventures -- EA also is serving as a sponsor of the company.

In 2001, the company was focused on robots, and drew a large amount of media attention because of Wright's involvement.

"The entertainment industry is moving rapidly into an era of revolutionary change.  Stupid Fan Club will explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a variety of platforms," Wright said in a statement.  "In my twelve years at EA, I’ve had the pleasure to work alongside some of the brightest and most talented game developers in the industry and I look forward to working with them again in the near future.”

Wright began talking about leaving EA for Stupid Fun Club -- located in Berkeley, California -- last year, and will lead a team of nine employees.  Sim City -- and all of its expansion games -- has sold more than 100 million copies since the game's original launch in 1989.

Considering Wright's involvement has led to some of EA's biggest game titles, it should be interesting to see if this hurts the company's future projects.  The company is currently reorganizing after announcing it will lay off around 1,100 employees and will publish a smaller number of video games.



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RE: EA games even LESS desirable now
By callmeroy on 4/9/2009 2:04:37 PM , Rating: 2
quote:
Burnout - you serious? only the most mindless racing game of the decade. Each sequel is the same game with different cars and tracks ... let the series die for crying out loud.


Now am I the only one who read that line and had to chuckle?

Please please don't tell me I have to play Captain Obvious and point out the irony for you....


By bighairycamel on 4/9/2009 2:47:18 PM , Rating: 2
The game doesn't fit in the same category as other racers.

The problem with the series is that the original appeal was not just racing... it was somewhat unique the way it used crash physics. They just take the same game with no new gameplay and add different cars and different tracks. The whole series is lazy. It's only fun so many times to crash into traffic... we don't need a new game every year.


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