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Westmere has a small package

Note the 45nm integrated graphics
Intel prepares for its 32nm transition

Intel's P1268 32nm process is at an incredibly advanced stage, and Intel wants the world to know it.

The CPU behemoth has cancelled several 45nm products because it will have much more advanced 32nm products available this year. AMD, meanwhile, has only been selling 45nm chips since November.

Clarkdale is the desktop version of Westmere, built using two 32nm logic cores and a 45nm graphics core using Intel's "Multi-Chip Packaging". Targeted at the mainstream value market, it is capable of running four threads at once with Intel's newest generation of Hyper-Threading. A server variant of Clarkdale is also to be introduced later in Q1 of 2010.

Arrandale is the mobile version of Clarkdale and will also be available with integrated-on-package graphics. It will allow switchable graphics within Windows 7 and Windows Vista, enabling the use of a higher performance GPU through PCIe when plugged in.  Both Clarkdale and Arrandale will use 5 series chipsets exclusively with DDR3.

This is the first 32nm silicon out of Intel's Fab D1D Research and Development center in Hillsboro, Oregon. We were told that it is fully functional and running Windows 7. Intel also claims that its cycle times are greatly improved over its P1266 45nm process, and expects a faster ramp.

Power consumption numbers are visible for both Clarkdale and Arrandale, but these are just preliminary. Final production silicon will probably be much lower, but this gives a good indication of Intel's prowess.

We’d like to give a special thanks to Stephen Smith, Vice President and Director of Business Operations of Intel's Digital Enterprise Group, for making these pictures possible.

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RE: Graphics on CPU package : What's the point?
By Patito on 2/16/2009 10:43:00 AM , Rating: 3
(And when Larrabee is released, it will not worry Nvidia or ATI(MD:-) because even if it is a speed demon, programming games to take advantage of it will take a lot of time. And Intel will have to maintain graphic drivers for it, an exercise at which they suck)

A small comment on Larrabee. If I'm not mistaken, Larrabee will be an x86 GPU which should make programming games easier as it is a well-established architecture. So in my opinion Nvidia and AMD(ATI) should be worry when Larrabee comes out. Sony has already reported that Playstation 4 will use Larrabee. Who knows what other companies will ditch Nvidia or AMD graphics and go with Larrabee for future their products?

By Master Kenobi on 2/16/2009 1:27:40 PM , Rating: 2
Ditto. Larrabee is supposed to be able to execute C++ or DirectX code no problem. Considering some of the best C/++ compilers are from Intel, I don't see them having a problem with this.

By monomer on 2/17/2009 10:54:15 AM , Rating: 2
Sony has denied the rumors that they will be using Intel as a supplier for the GPU of the PS4. The news was originally published by The Inquirer, so I would take it with a grain of salt.

“So far we have not seen a single Android device that does not infringe on our patents." -- Microsoft General Counsel Brad Smith

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