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Westmere has a small package

Note the 45nm integrated graphics
Intel prepares for its 32nm transition

Intel's P1268 32nm process is at an incredibly advanced stage, and Intel wants the world to know it.

The CPU behemoth has cancelled several 45nm products because it will have much more advanced 32nm products available this year. AMD, meanwhile, has only been selling 45nm chips since November.

Clarkdale is the desktop version of Westmere, built using two 32nm logic cores and a 45nm graphics core using Intel's "Multi-Chip Packaging". Targeted at the mainstream value market, it is capable of running four threads at once with Intel's newest generation of Hyper-Threading. A server variant of Clarkdale is also to be introduced later in Q1 of 2010.

Arrandale is the mobile version of Clarkdale and will also be available with integrated-on-package graphics. It will allow switchable graphics within Windows 7 and Windows Vista, enabling the use of a higher performance GPU through PCIe when plugged in.  Both Clarkdale and Arrandale will use 5 series chipsets exclusively with DDR3.

This is the first 32nm silicon out of Intel's Fab D1D Research and Development center in Hillsboro, Oregon. We were told that it is fully functional and running Windows 7. Intel also claims that its cycle times are greatly improved over its P1266 45nm process, and expects a faster ramp.

Power consumption numbers are visible for both Clarkdale and Arrandale, but these are just preliminary. Final production silicon will probably be much lower, but this gives a good indication of Intel's prowess.

We’d like to give a special thanks to Stephen Smith, Vice President and Director of Business Operations of Intel's Digital Enterprise Group, for making these pictures possible.



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Graphics on CPU package : What's the point?
By aegisofrime on 2/16/2009 9:00:49 AM , Rating: -1
It sure as hell doesn't seem to has any purpose for gamers. If I remember correctly, when AMD first announced Fusion it seemed like the GPU portion was supposed to actually assist the CPU in calculations. As we have seen from GPU computing, there's some things GPU can do way better than a general purpose CPU.

Now with Intel's solution, it seems like all they have done is to move the integrated graphics onto the CPU package. I speculate that the benefits would be a slight speed increase due to decreased distance between the CPU and GPU, but it seems totally useless for gamers, who would obviously use a discrete GPU anyway. So are we paying for something that we won't use?




By AntiV6 on 2/16/2009 9:04:16 AM , Rating: 3
It's optional I think.

But if you ever use the battery, it will get much better battery life because it can use the integrated GPU.

Technology is a good/bad thing for me. I hate when I buy something, 6 months later something twice as fast comes out. lol


By CSMR on 2/16/2009 9:07:55 AM , Rating: 2
-GPGPU is independent of this architectural question. You can do it with both discrete and integrated graphics, on or off die.
-Integrated graphics are not for gamers. This chip is good for average consumers, business users, and power users depending on features, but not gamers. The main benefits will be power consumption and cost, and speed compared to the current generation of integrated graphics.


By Master Kenobi (blog) on 2/16/2009 9:28:11 AM , Rating: 3
quote:
So are we paying for something that we won't use?

No. Read the article and research the chip. These are for low end consumer notebooks. Notebooks that are already sold with IGP's. These are not for our kickass gaming desktops and high end notebooks. Instead of having 2 chips on the board (IGP and CPU) on the budget boards/laptops you now get a single chip/socket with both.


RE: Graphics on CPU package : What's the point?
By TSS on 2/16/2009 9:39:52 AM , Rating: 3
besides that it's a good step forward to more powerfull systems on chips, or rather, system on dies.

just look at the picture. now drop a 4Gbit ram chip and a 8Gbit flash chip on there and you have an oversized watch with more computing power then desktop computers had at the turn of the milennium.

reminds me of one of the top 100 quotes on bash.org:

<erno> hm. I've lost a machine.. literally _lost_. it responds to ping, it works completely, I just can't figure out where in my apartment it is.


RE: Graphics on CPU package : What's the point?
By mattclary on 2/16/2009 10:17:07 AM , Rating: 2
That makes me think of a story I read years ago about a Novell server that accidentally got walled up during a renovation. They rediscovered the machine when remodeling yet again and it had never dropped a packet the whole time.


RE: Graphics on CPU package : What's the point?
By Alphafox78 on 2/16/2009 12:49:31 PM , Rating: 2
The University of North Carolina has finally found a network server that,
although missing for four years, hasn't missed a packet in all that
time. Try as they might, university administrators couldn't find the
server. Working with Novell Inc., IT workers tracked it down by
meticulously following cable until they literally ran into a wall. The
server had been mistakenly sealed behind drywall by maintenance workers.
Source: TechWeb News, 04/09/01:
http://www.techweb.com/wire/story/TWB20010409S0012

link doesnt work tho..


RE: Graphics on CPU package : What's the point?
By freeagle on 2/16/2009 3:35:30 PM , Rating: 4
Maybe they thought firewall is not good enough for securing the servers, so they "implemented" a drywall.


By cheetah2k on 2/16/2009 10:06:11 PM , Rating: 2
AMD must be spewing - Intel beat them to CPU + GPU on a single package... In the Dave vs Goliath battle, Dave is looking about ant sized right now.


By Cypherdude1 on 2/18/2009 12:49:25 AM , Rating: 2
"The requested resource was not found."

http://www.techweb.com/wire/story/TWB20010409S0012


RE: Graphics on CPU package : What's the point?
By amanojaku on 2/16/2009 10:25:51 AM , Rating: 3
quote:
These are for low end consumer notebooks. Notebooks that are already sold with IGP's.
That's not true; the desktop variant has integrated graphics, as well.
quote:
Clarkdale is the desktop version of Westmere, built using two 32nm logical cores and a 45nm graphics core using Intel's "Multi-Chip Packaging".
Intel is smart to do this. If the IGP is capable of playing common low end games like Warcraft a lot of "casual" gamers would benefit from not having to scope out a GPU. I suspect the IGP adds no more than $30 to the cost, anyway, which won't be noticed in the usual debut price of $200-$400. Intel gets a couple of extra bucks, the consumer gets a "free" video card, and a true GPU maker looses market share. Brilliant.


By Master Kenobi (blog) on 2/16/2009 11:08:54 AM , Rating: 2
You conveniently overlook 2 sentences down.
quote:
Instead of having 2 chips on the board (IGP and CPU) on the budget boards/laptops you now get a single chip/socket with both.


RE: Graphics on CPU package : What's the point?
By amanojaku on 2/16/2009 11:26:48 AM , Rating: 2
If this works out on desktops and mobile devices I can see this making its way to servers, particularly blades, and home theater devices, as well. Any device that has limited space will benefit from the reduction resulting from a seamless integration. And imagine Intel bidding for an Intel-inside XBox with some proprietary graphics. This all depends on Intel's level of interest and capability, both of which seem to be increasing these days.


By InternetGeek on 2/16/2009 5:40:34 PM , Rating: 2
I'd rather not based on the historic performance


RE: Graphics on CPU package : What's the point?
By paydirt on 2/16/2009 11:42:40 AM , Rating: 1
I said this about 5 months ago. The battle is no longer between nVidia and AMD, it is between nVidia and Intel. AMD is done.


By grcunning on 2/16/2009 12:15:25 PM , Rating: 2
I wish I had a dollar for each time someone has told me that AMD was done. I remember many "computer experts" telling me that my purchase of an AMD 386-40MHz was a waste of time because AMD wouldn't be around to honor the warranty.


RE: Graphics on CPU package : What's the point?
By Oralen on 2/16/2009 9:39:46 AM , Rating: 1
I don't think the important thing here is the GPU: Intel has never cared for gamer.

(And when Larrabee is released, it will not worry Nvidia or ATI(MD:-) because even if it is a speed demon, programming games to take advantage of it will take a lot of time. And Intel will have to maintain graphic drivers for it, an exercise at which they suck)

What's interesting here is how fast Intel is extending it's lead over AMD, on the manufacturing front:

Smaller die=More profits

The ability to package the CPU and GPU on the same chip=More profit

The fact that those two to are not both 32 nm, but only the CPU, means the ability to continue to use older fabs for longer to manufacture the GPU's=More profits

The conclusion: Even in these uncertain times, I'm not worried about Intel's health or survival. They are going to be OK.

And it's probably what they want to say to their shareholder with these kind of news: ok, the market is in poor shape, but we'll be fine, keep your stocks...


By Oralen on 2/16/2009 9:41:44 AM , Rating: 2
Sorry about the typo's... End of the day...


RE: Graphics on CPU package : What's the point?
By Patito on 2/16/2009 10:43:00 AM , Rating: 3
(And when Larrabee is released, it will not worry Nvidia or ATI(MD:-) because even if it is a speed demon, programming games to take advantage of it will take a lot of time. And Intel will have to maintain graphic drivers for it, an exercise at which they suck)


A small comment on Larrabee. If I'm not mistaken, Larrabee will be an x86 GPU which should make programming games easier as it is a well-established architecture. So in my opinion Nvidia and AMD(ATI) should be worry when Larrabee comes out. Sony has already reported that Playstation 4 will use Larrabee. Who knows what other companies will ditch Nvidia or AMD graphics and go with Larrabee for future their products?


By Master Kenobi (blog) on 2/16/2009 1:27:40 PM , Rating: 2
Ditto. Larrabee is supposed to be able to execute C++ or DirectX code no problem. Considering some of the best C/++ compilers are from Intel, I don't see them having a problem with this.


By monomer on 2/17/2009 10:54:15 AM , Rating: 2
Sony has denied the rumors that they will be using Intel as a supplier for the GPU of the PS4. The news was originally published by The Inquirer, so I would take it with a grain of salt.


RE: Graphics on CPU package : What's the point?
By sweetsauce on 2/16/2009 1:28:12 PM , Rating: 1
One quick search for larrabee and you'll see that the points you made are irrelevant and completely wrong.
quote:
As a GPU, Larrabee will support traditional rasterized 3D graphics (DirectX/OpenGL) for games. However, Larrabee's hybrid of CPU and GPU features should be suitable for general purpose GPU (GPGPU) or stream processing tasks
You really think Intel would be stupid and not include Directx/OpenGL extensions on the chip? Its programmable functions will be for the more advanced programmers like a Carmack or a Tim Sweeney, who won't be tied down to a specific API. Worst case scenario for nvidia and ati is Larrabee being a speed demon. Intel getting serious about graphics is the best thing ever for us gamers. We may actually see real time ray-tracing in games. Imagine the possibilities...
http://upload.wikimedia.org/wikipedia/commons/e/ec...


By Oralen on 2/16/2009 5:25:41 PM , Rating: 2
Well...

Intel is a great company, but if there is one area in which they have never delivered, it is graphics.

People can throw around rumors about the future Playstation, or about how great Larrabee is going to be, about what may happen...

Personnaly I'll wait before making assumption, and I don't think the decades of experience ATI and Nvidia have build will just come overnight to Intel the day Larrabee is released.


By mindless1 on 2/16/2009 8:37:15 PM , Rating: 2
Intel is not getting serious about graphics from a gaming perspective. This is a low-end product to make use of the same carrier/heatsink. Otherwise, it could have been designed to be blazing fast and it would still disappoint because Intel doesn't commit the necessary resources to driver development for gaming. They could surprise me and change gears, but this has not happened in the past, IGP after IGP and now yet another IGP.


By haukionkannel on 2/17/2009 3:07:05 AM , Rating: 2
Yep!

This mean that when in the past the manufacturer desided if they put intel, amd (ati) or nvidia integrated graphic in their low end products (read products that is the biggest selling and most profitable in the world...) They now deside between intel and intel... If the GPU is allready in the CPU why to put in another? No reason at all. So this actually kills completely AMD and NVidia in low end intel CPU based computers...
If someone use AMD CPU they deside between intel, amd and nvidia like before, so intel really takes the low end front this time! They will get total monopoly sooner than anyone expected. In midle and high end the situation does not change, but this may eat the economy of Nvidia and AMD so badly that they may have to give up the fight, or the high end GPU will get much more expensive that today.
Maybe in the future we all all play with intel grahics because there is not any competition left? Who knows... I can't wait that day to happen... I may even have to did out my old Doom if i want to play games... och and nethack ;-)

Seriously. This is strong move from Intel to completely take over low and low-middle range GPU manufacturing.


RE: Graphics on CPU package : What's the point?
By phatboye on 2/16/2009 12:16:23 PM , Rating: 3
The CPU world does not revolve around gamers.


By Anonymous Freak on 2/16/2009 12:56:40 PM , Rating: 2
Indeed. And many gamers forget that the GPU world doesn't actually revolve around them, either.

Intel is still the largest supplier of GPUs, and sub-$100 GPUs are still nVidia and AMD's biggest money makers.

Yeah, the ultra-high end GPUs are the ones that get the press, (and the ultra-high-end CPUs, for that matter,) but they're not where the money is.


RE: Graphics on CPU package : What's the point?
By iwod on 2/16/2009 8:59:36 PM , Rating: 1
Actually, the point is that Intel is shaving CRAPPY Graphics whether we want it or not.
Westmere as far as roadmap goes, is not available without Intel Graphics MCM.


By Meph3961 on 2/17/2009 1:42:11 AM , Rating: 2
quote:
Actually, the point is that Intel is shaving CRAPPY Graphics whether we want it or not. Westmere as far as roadmap goes, is not available without Intel Graphics MCM.


Not true. You forgot about Gulfstown. It does not have a gpu on chip.


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