Print 31 comment(s) - last by haukionkannel.. on Feb 11 at 2:42 PM

Product cancellations are usually bad, but not if they are replaced with something better.

Intel's P1268 32nm development process is progressing better than expected. It is doing so well, in fact, that they are cancelling Havendale and Auburndale, the 45nm mainstream value versions of Nehalem. These were supposed to be the first mass produced chips with on die integrated graphics and an integrated memory controller.

Havendale was a dual core version of Lynnfield, itself the Core i5 mainstream version of the Nehalem Core i7. It would've used the same LGA-1156 socket as Lynnfield

Auburndale was the mobile version of Havendale, but it had more in common with Clarksfield, the mobile variant of Lynnfield.

Having graphics on die saves motherboard manufacturers money because there is no longer a northbridge to buy and integrate. By lowering platform costs, Intel wants to bring Nehalem technology to a new market, at a price point it previously was not able to. This would also drive DDR3 adoption, something that DRAM manufacturers have been anticipating.

The original launch date for Havendale was towards the end of Q4, missing most of the crucial Christmas buying season. Auburndale would've been introduced in Q1 of 2010. This was to allow time for the production ramping of Lynnfield and Clarksfield into the mainstream market.

With 32nm development so advanced, Intel made the decision to pull in Clarkdale and Arrandale from the middle of 2010 to Q4 of 2009. They seem confident that they will be able to ramp in time to meet demand from the critical Christmas season.

Clarkdale is the 32nm successor to Havendale, built using two logic cores and a graphics core using Intel's "Multi-Chip Packaging". The logical cores are built on a 32nm process, but the integrated memory controller and graphics core are built on a 45nm process. It is capable of running four threads at once with a new generation of Hyper-Threading, promising increased efficiency. A server variant of Clarkdale is also to be introduced later in Q1 of 2010.

Arrandale is the mobile version of Clarkdale, also with integrated on die graphics. It will also allow switchable graphics within Windows 7 and Windows Vista, enabling the use of a higher performance GPU when plugged in.  Both Clarkdale and Arrandale will use 5 series chipsets, exclusively with DDR3.

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I feel bad for AMD now...
By jiteo on 2/10/2009 4:42:46 PM , Rating: 5
AMD: We have this awesome idea called Fusion!
Intel: *yoink*

RE: I feel bad for AMD now...
By soydios on 2/10/2009 5:56:28 PM , Rating: 4
how is Fusion coming along anyway?

RE: I feel bad for AMD now...
By Clauzii on 2/10/2009 6:38:44 PM , Rating: 4
I'd rather wait for an AMD/ATI solution.

UNLESS Intel will make a historic footprint and release a GPU that can actually be used for serious work and not just some 2D+little'bit'o'this'o'that'but'veryyyyy'slow.

RE: I feel bad for AMD now...
By Roy2001 on 2/10/2009 8:22:53 PM , Rating: 2
Do you play games with integrated graphics?

RE: I feel bad for AMD now...
By Clauzii on 2/10/2009 11:16:07 PM , Rating: 2
I would.
I can live with moderate resolutions, so when AMD reaches 45/32nm and will be able to include a 4850 on die (maybe with it's own 128bit GDDR5 bus to the outside world), count me in!

RE: I feel bad for AMD now...
By Clauzii on 2/10/2009 11:29:48 PM , Rating: 1
Oh, let me correct and say 'on chip'. 'On die' would be strange since graphics and CPUs are on different nano sizes.

Would AMD be able to push their CPUs to 40nm, to combine it with the GPU parts, or am I asking the technically impossible?

RE: I feel bad for AMD now...
By bridgeman on 2/11/2009 12:43:23 AM , Rating: 1
Actually, you should say 'in package'. 'On chip' normally means the same thing as 'on die'.

I expect the primary reason for using separate dies is yield. As AMD and nVidia have learned over the past few years, defect density is a huge problem on large dies. Other good reasons for separate dies include having already developed the 45nm parts and keeping the 45nm fab lines busy.

RE: I feel bad for AMD now...
By jonmcc33 on 2/10/2009 11:33:26 PM , Rating: 1
Only 5% of the people that use computers will play games on them. There's a reason that Intel has a clear lead on GPU market share.

By StevoLincolnite on 2/11/2009 1:22:35 AM , Rating: 2
Not always, I know several people who bought a system with Integrated Intel Graphics and were gamers, just because they are gamers, doesn't mean they know everything there is to know about Graphics hardware.

Casual games are also getting big, like Bejeweled, Spore, The Sims etc.

RE: I feel bad for AMD now...
By Murloc on 2/11/2009 11:10:55 AM , Rating: 2
flash games?
Facebook flash apps lags on my intel intregrated gpu.
But I can play gta3 and aoe2, that's nice.

RE: I feel bad for AMD now...
By rudolphna on 2/11/2009 11:14:25 AM , Rating: 2
you can definetely play alot of games at low res on AMD/nvidia integrated graphics. I have a a AMD 690G graphics chip in a laptop with a Turion X2 processor and it can play World of warcraft just fine for my son (and myself sometimes I admit it) at 1280x800 with no AA.

RE: I feel bad for AMD now...
By monomer on 2/10/2009 7:20:40 PM , Rating: 2
Actually, back in 1999 or so, Intel was in the middle of designing something like this, codenamed Timna, which included a CPU, memory controller, and graphics chip on a single die. It was canceled pretty late in development due to issues with the RDRAM/SDRAM memory controller, I believe.

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