Print 116 comment(s) - last by curiousgeorgie.. on Nov 25 at 9:41 PM

Wrath of the Lich King breaks day one sales records

When it comes to the world of video games on the PC, some of the most popular games available are MMORPG titles. These same titles also offer the most profitability for the game studios thanks to monthly subscriptions and intense fan bases for the titles.

Blizzard recently launched the second expansion pack for the wildly popular World of Warcraft MMO called Wrath of the Lich King. Blizzard officially acknowledged this week that Lich King has broken the sales record to become the top selling PC game ever in its first 24 hours of release.

Lich King sold a whopping 2.8 million copies in its first 24 hours of availability. Interestingly, the previous first place for day one sales was the first expansion pack for World of Warcraft called The Burning Crusade.

The subscriber base for World of Warcraft is massive at 11 million players globally making the title the crown jewel in the Blizzard games catalog. Blizzard says that over 15,000 stores opened at midnight globally to participate in the launch of Wrath of the Lich King.

Unlike some popular midnight launch events, there are no reports of anyone being shot waiting to get a copy of the game. However, one boy in Europe did collapse after playing the expansion for 24 hours straight without taking a break or eating. Some UK officials and parents fear that the game is too addictive for young players to handle.

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RE: First
By Aikouka on 11/21/2008 5:48:33 PM , Rating: 2
I don't think you really have a grasp on the differences between the content areas. Frankly, story/lore-wise, Northrend is miles above Vanilla WoW and trounces The Burning Crusade by far. In fact, Vanilla WoW was horrible when it came to having a good enveloping story. I think about way back when... did we have a reason to go into Molten Core? Blackwing Lair? I mean sure, we knew who was the boss at the end and said boss was surely not a good person... so we must slay him!?

But in comparison, there was very little interaction with them outside of the raid dungeon story-wise. The Burning Crusade wasn't much better and Blizzard even admitted this. They initially set Illidan up to be the "big bad meanie" yet, he never showed up until you fight him in the Black Temple.

Wrath of the Lich King changes that dramatically as you'll interact with the Lich King or visions of Arthas in almost every zone. Although some of the scripted events are more meaningful than others. It's still nice to see some cohesion between zones, rather than a zone mostly having its own little sub-plot.

Now, to address the issue of the price of the content... well, that's simply subjective. It's no different than the price that TBC launched at and WotLK is by far better. The only complaint I would bring up about content is how almost all items look the same. It seems they spent a majority of the time on everything else and just rehashed the same models (no re-colorings either) over and over again. I don't think it's a big deal, but it's rather easy to notice and it seems much more prevalent to me than it did in TBC. Others may complain about the lack of difficulty in end-game content.

Now, your comment of $60 threw me off for a second, but then I realized you were referring to the fact that you need to buy TBC to be able to play WotLK. That is true, but then you're forgetting the fact that all of the content in Outland and Northrend combined is actually fairly large. I would say that the two combined actually provide around as many quests as you get in Vanilla WoW. You also get quite a few dungeons and raid instances with the two combined.

To give you some quest numbers (for Alliance) using achievements:

Vanilla WoW - EK + Kalimdor: 700 + 730 = 1430 quests
The Burning Crusade: 568 quests
Wrath of the Lich King: 875 quests
Expansions combined: 1443 quests

RE: First
By dragonbif on 11/21/2008 6:35:34 PM , Rating: 2
The funny thing is MC had to do with why the dark iron dwarfs were doing what they were doing.

BWL had to do with his big plans to take over and what got you there was this little quest line that you did at 28 to find the king of stormwind that ony and kidnapped. When never did save the king, he just poped up one day after a patch with no reason why. Prodmore told you at the end of the quest line that she would let you know if they found anything else out where the king is being held but that never happend. Blizzard did this on a few quests lines that you started but they never finished them and do not plan to. They lost their first main story writer.

RE: First
By dragonbif on 11/21/2008 6:43:29 PM , Rating: 2
Ack! thats what I get for doing this fast at work =(

RE: First
By ThePooBurner on 11/25/2008 2:58:58 PM , Rating: 2
In patch 2.3 they actually added on some more to the story line quests when they revamped dustwallow. It still dead ended but it gave you more clues as to who was behind the disappearance of the king and what not. It looked like they were going to continue it, but after 3.0 they changed the quest text on the last 2 quests in the new line from 2.3 to say "we figured it out totally, go tell bolvar" and "that's great that we know for sure now. we already kicked her out of town, but now we know who to take full retribution against. Tell jaina we'll kill everyone" and then "ok" from jaina. So that is how the line ends now. Kind of anti climactic, and i wonder what they will do for the Ony key quest (if it is even still in the game) now, but such is the way of things.

"Game reviewers fought each other to write the most glowing coverage possible for the powerhouse Sony, MS systems. Reviewers flipped coins to see who would review the Nintendo Wii. The losers got stuck with the job." -- Andy Marken

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