Print 80 comment(s) - last by samoak54.. on Nov 14 at 5:25 PM

World of Warcraft reaches milestone in the lead up to the release of Wrath of the Lich King expansion

In a press release Blizzard Entertainment, Inc. announced today that the subscribership for World of Warcraft has exceeded 11 million players worldwide. This milestone was reached as Wrath of the Lich King, World of Warcraft's second expansion, nears its worldwide launch date of November 13.

Mike Morhaime, CEO and cofounder of Blizzard Entertainment commented on World of Warcraft reaching the milestone stating, "It's been very rewarding to see gamers around the world continue to show such strong support for World of Warcraft.” He also said, “We remain fully committed to responding to that enthusiasm with a high-quality, constantly evolving game experience.”

World of Warcraft debuted in North America on November 23, 2004, and has become the most popular MMORPG around the world. According to the press release World of Warcraft was the bestselling PC game of 2005 and 2006 worldwide, and finished behind only World of Warcraft: The Burning Crusade, the first expansion pack for the game, in 2007. In addition to being the bestselling PC game of 2007 in both North America and Europe, The Burning Crusade holds the record for fastest-selling PC game of all time, with nearly 2.4 million copies sold in its first 24 hours of availability and approximately 3.5 million in its first month.

World of Warcraft was recently launched in Russia and Latin America, and is currently available in eight languages. In addition to North America and Europe, the game is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau.

Comments     Threshold

This article is over a month old, voting and posting comments is disabled

RE: 11 M? right
By walk2k on 10/29/2008 1:24:35 PM , Rating: 0
From - the leading authority on the subject:

"As of January 2008, WoW has over 10 million subscribers worldwide, including over 2.5 million in North America, over 2 million in Europe, and approximately 5.5 million in Asia (primarily China). "

5.5 million .... "primarily" gold farmers.

They count everyone who has ever logged in and created an account - whether they just played for the 1 month trial period, or played for a few months then quit years ago. Every single account ever created is counted. They don't have 11 million ACTIVE accounts... probably not even 1/4 of that.

RE: 11 M? right
By rcc on 10/29/2008 1:40:31 PM , Rating: 2
Did you even read what you quoted? In January they had 10 Million subcribers. Not sold games, subcribers. Unless they don't understand the language it's pretty unambiguous.

But, I'm not sure I really care.

RE: 11 M? right
By walk2k on 10/29/2008 2:43:11 PM , Rating: 2

"It is important that the number is representative of TOTAL CURRENT SUBSCRIBERS, not other metrics like box sales, or peak concurrent users."

RE: 11 M? right
By HeelyJoe on 10/30/2008 6:53:36 AM , Rating: 3
Do you really not realize that you have just proven his point?

"I'm an Internet expert too. It's all right to wire the industrial zone only, but there are many problems if other regions of the North are wired." -- North Korean Supreme Commander Kim Jong-il

Copyright 2016 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki