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World of Warcraft reaches milestone in the lead up to the release of Wrath of the Lich King expansion

In a press release Blizzard Entertainment, Inc. announced today that the subscribership for World of Warcraft has exceeded 11 million players worldwide. This milestone was reached as Wrath of the Lich King, World of Warcraft's second expansion, nears its worldwide launch date of November 13.

Mike Morhaime, CEO and cofounder of Blizzard Entertainment commented on World of Warcraft reaching the milestone stating, "It's been very rewarding to see gamers around the world continue to show such strong support for World of Warcraft.” He also said, “We remain fully committed to responding to that enthusiasm with a high-quality, constantly evolving game experience.”

World of Warcraft debuted in North America on November 23, 2004, and has become the most popular MMORPG around the world. According to the press release World of Warcraft was the bestselling PC game of 2005 and 2006 worldwide, and finished behind only World of Warcraft: The Burning Crusade, the first expansion pack for the game, in 2007. In addition to being the bestselling PC game of 2007 in both North America and Europe, The Burning Crusade holds the record for fastest-selling PC game of all time, with nearly 2.4 million copies sold in its first 24 hours of availability and approximately 3.5 million in its first month.

World of Warcraft was recently launched in Russia and Latin America, and is currently available in eight languages. In addition to North America and Europe, the game is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau.

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Console versions...
By therealnickdanger on 10/29/2008 10:28:19 AM , Rating: 2
Obviously the PS3 would support keyboard/mouse, but it would be great to see them bring WoW to the PS3 and 360 for the rest of gamedom. I'm sure it could cannibalize PC sales, but it would also expand their userbase substantially...

RE: Console versions...
By Schadenfroh on 10/29/2008 10:41:42 AM , Rating: 3
No need to bother developing one, WoW runs on anything... even that shiny new bargain dell with a low-end graphics card that was designed to run Vista Aero that you bought to check your email with.

RE: Console versions...
By therealnickdanger on 10/29/2008 11:13:03 AM , Rating: 2
But there are lots of people that do NOT game on PCs. Many gamers are console-only.

RE: Console versions...
By piroroadkill on 10/29/2008 12:00:20 PM , Rating: 3
Anyone trying to play WoW on a console, even a console with a keyboard and mouse, would be at a serious disadvantage - one of the ways people make WoW much more playable is through extensive use of addons

RE: Console versions...
By aharris on 10/29/2008 12:22:34 PM , Rating: 2
You remember the CS port?

That's why they don't make WoW for a console.

Not to mention that the variety of the game requires the ability to have dynamic controls. You have classes in the game that have upwards of 30 abilities at higher levels. The limitations of console controllers alone would be seriously gimped.

Also, Since Blizzard has a knack for cross-platform development (their titles always run on Mac/PC/Wine(Linux)), they wouldn't want to just develop for the PS3 because it supports mouse/kb. As far as I can tell development of WoW for the Wii/360 would be extremely difficult if not impossible.

RE: Console versions...
By InvertMe on 10/29/2008 1:55:26 PM , Rating: 5
But there are lots of people that do NOT game on PCs. Many gamers are console-only.

Those people can either get a PC or not play WoW... Not everything needs to be on a console.

RE: Console versions...
By GaryJohnson on 11/2/2008 8:24:37 AM , Rating: 2
But everything, eventually, comes to PC.

"Mac OS X is like living in a farmhouse in the country with no locks, and Windows is living in a house with bars on the windows in the bad part of town." -- Charlie Miller

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