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World of Warcraft reaches milestone in the lead up to the release of Wrath of the Lich King expansion

In a press release Blizzard Entertainment, Inc. announced today that the subscribership for World of Warcraft has exceeded 11 million players worldwide. This milestone was reached as Wrath of the Lich King, World of Warcraft's second expansion, nears its worldwide launch date of November 13.

Mike Morhaime, CEO and cofounder of Blizzard Entertainment commented on World of Warcraft reaching the milestone stating, "It's been very rewarding to see gamers around the world continue to show such strong support for World of Warcraft.” He also said, “We remain fully committed to responding to that enthusiasm with a high-quality, constantly evolving game experience.”

World of Warcraft debuted in North America on November 23, 2004, and has become the most popular MMORPG around the world. According to the press release World of Warcraft was the bestselling PC game of 2005 and 2006 worldwide, and finished behind only World of Warcraft: The Burning Crusade, the first expansion pack for the game, in 2007. In addition to being the bestselling PC game of 2007 in both North America and Europe, The Burning Crusade holds the record for fastest-selling PC game of all time, with nearly 2.4 million copies sold in its first 24 hours of availability and approximately 3.5 million in its first month.

World of Warcraft was recently launched in Russia and Latin America, and is currently available in eight languages. In addition to North America and Europe, the game is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau.



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Someone needs to mod...
By MrBlastman on 10/29/2008 10:29:11 AM , Rating: 5
A hack into WoW which will magically turn all the WoW players into Zombies onscreen so us quakers/FPS'ers can log in and blow them all to bits.

11 Million - that is a LOT of limbs that could be flying through the air. Oh the glory. The beauty. The screams of despair as they all shout - NO PVP! (of course, being zombies all we would hear is moaning)

:)

We can dream.




RE: Someone needs to mod...
By excelsium on 10/29/2008 10:55:28 AM , Rating: 4
Yes playing WoW can turn you into a Zombie :].


RE: Someone needs to mod...
By Tegrat on 10/29/2008 11:01:34 AM , Rating: 2
I second that.... Years of creating a character and about 10 seconds to insert enough shrapnel to force a "create new character"!


RE: Someone needs to mod...
By MrBlastman on 10/29/2008 11:09:07 AM , Rating: 3
The Doom guy would be in paradise.

He'd need a lot of ammo though - even with the Backpack powerup he wouldn't have enough. I also don't think the Wombies will drop shotgun ammo.

We might need to improvise.

We might need IDKFA


RE: Someone needs to mod...
By Proteusza on 10/29/2008 11:18:53 AM , Rating: 2
Well the BFG would certainly become the gift that keeps on giving. Or the chainsaw.

if Blizzard offered a $10 000 a month service that allowed someone to run around in a realm carrying a rocket launcher that could permanently delete characters or precious equipment, it would be so worth it. If they really wanted to be politically correct about it, they could restrict the rockets to only affecting gold farmers. would still be fun though.


RE: Someone needs to mod...
By MrBlastman on 10/29/2008 11:53:11 AM , Rating: 2
Perhaps an option in the hack would be to turn about 5% of players into Cacodemons.

Something about Cacodemons that gives me that extra urge to keep blasting away. Not the Doom 3 Cacodemons, the original ones. The newer ones were only shadows of their former selves.


RE: Someone needs to mod...
By Schrag4 on 10/29/2008 4:22:16 PM , Rating: 2
When I was in high school I played a lot of Doom/D2. I once had a dream that I was being stalked by a giant cyborg-cacodemon that shot rockets instead of, well, whatever they normally shoot at you. I mean this things was huge, like 50 feet in diameter.

I think I played too much Doom...


RE: Someone needs to mod...
By Mr Perfect on 10/29/2008 11:25:00 AM , Rating: 3
Actually, Blizzard has a "world event" in WoW right now that does turn you into a zombie. A kind of infection going around, sort of like Resident Evil. It's tied in with the whole Lich King thing.

Oh, and you respawn when you die in WoW. Even PVP realms. So it probably wouldn't phase many players, alot of people are zombieing it up for fun already.


RE: Someone needs to mod...
By Dharl on 10/29/2008 11:30:01 AM , Rating: 2
Hmm... sounds just like the Undead Plague you could catch in game immediately after the 3.0.2 patch.

Unfortunately that event appears to be over... but it was quite fun watching countless people turn into zombies only to die as their own allies attacked them. Of course, the zombies always managed to infect many others causing the mayhem to continue.

Like I said during the event: Gimme a shotgun and a bunch of zombies and let the fun begin! ...BRAINS!....


RE: Someone needs to mod...
By Mitch101 on 10/29/2008 1:11:29 PM , Rating: 2
After several attempts to eat my wife's brain she suggested I take a break from WoW.


RE: Someone needs to mod...
By Hakuryu on 10/29/2008 12:28:51 PM , Rating: 2
I'm not sure how much health a Quake player has, but they seemed to go down fast in ETQW.

With that in mind, my Shadow Priest in WoW has about 10,000 health, and can dish out some serious damage, and would melt legions of Quake players if they were able to get in easily. You can't use your shotgun when I turn you into a chicken with my trinket, or perhaps I'd just mind control you and make you kill other Quake players. :)


RE: Someone needs to mod...
By MrBlastman on 10/29/2008 12:43:20 PM , Rating: 2
All those fancy things won't do you a hill of beans good when you are turned into a Zombie! :P

You'll eat rocket launcher/Quake 2 Chaingun(spooled up at its max RPM, it is quite devestating) before you can even click on a fancy icon to take any defensive action. :)

Or, if we were feeling generous, we'd rail you from long range, well outside your spell effect area. The best part of being a quake player is silly tricks like mind control don't work - because our players are an extension of ourselves in the real world, and don't subscribe to gameworld character traits.

My best advice, just stand still while we circle strafe around you hopping like rabbits. ;)

(oh and ETQW doesn't count as Quake/Doom)


RE: Someone needs to mod...
By WikiChici on 10/29/2008 10:57:57 PM , Rating: 2
Oh thats just awesome.


11 M? right
By vapore0n on 10/29/2008 10:44:23 AM , Rating: 1
11 million subscribers and yet I cant find a group for ubrs...

Maybe its 11 million copies sold, not 11M active players?
Since you have to subscribe to play anyway...




RE: 11 M? right
By rcc on 10/29/2008 10:51:39 AM , Rating: 3
Blizzard has always said that their numbers are active subscribers. If so, you have to wonder how many copies were sold.


RE: 11 M? right
By SavagePotato on 10/29/2008 11:07:22 AM , Rating: 2
I would wager to say their numbers are still somehow very creative or just flat out false.

Companies always dramatize the number of subscribers. Like Second Life with it's player base of two million people. which is actually more like 50k actively played, probably two thirds of which are multiple camping alts for the actual active players.


RE: 11 M? right
By rdeegvainl on 10/29/2008 11:33:41 AM , Rating: 2
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.


RE: 11 M? right
By Murloc on 10/29/08, Rating: -1
RE: 11 M? right
By kamel5547 on 10/29/2008 6:05:20 PM , Rating: 2
*Shrug* I gave my account (and cd's) to my sister, so it may be less than 1 copy sold per subscriber. (seeing how you can download a free demo trail it may well be fewer copies 'sold' at this point).


RE: 11 M? right
By amanojaku on 10/29/2008 10:55:40 AM , Rating: 2
quote:
Since you have to subscribe to play anyway..

You don't need to subscribe every month, according to some sources. The casual player can buy credits for time. I don't play WoW and I can't verify this, but it makes sense.


RE: 11 M? right
By 325hhee on 10/29/2008 11:03:58 AM , Rating: 1
The real numbers are a few hundred thousand subscribers in the US, and the rest are over seas in Europe and Asia, Asia Alone made up over 9 million of those supposed active players. The US has about 400-500 thousand subscribers. Europe has about 1.2 mil.

So in essence 8million GOLD FARMERS STRONG!!!!!

But really, they're lying when they said they were active subscribers, most of those were trial accounts, or gold farmer accounts, the numbers just make the company look good. I forgot which site has the numbers for MMoRPG tracking, but that site was fairly accurate, I was a long time EQ player, and I knew the numbers did seem low, and when I looked at the numbers, I could believe it, 200k active gamers sounds about right for EQ.


RE: 11 M? right
By Raidin on 10/29/2008 4:42:56 PM , Rating: 2
They're not lying, they do have over 11 million active subscribers.

If you don't consider a gold farmer or trial account as an active subscriber, that's your problem, doesn't make them liars. Besides, it's not like they can tell you off-hand how many of their accounts are gold farming accounts in order to exclude them, should they wish to publish the numbers of 'non-gold farming players'.


RE: 11 M? right
By Dharl on 10/29/2008 11:16:59 AM , Rating: 2
quote:
You don't need to subscribe every month, according to some sources. The casual player can buy credits for time. I don't play WoW and I can't verify this, but it makes sense.


You sir are correct.

I have a friend who does this when he plays WoW. He'll buy the game cards from various stores. Usually one months worth, even though he doesn't really play the full month. He'll end up playing 3 or 4 months out of a year.


RE: 11 M? right
By Aikouka on 10/29/2008 11:06:30 AM , Rating: 2
Your reasoning is that it's not true because you can't find a group for a level 60 10-man dungeon? 11 million, for one... doesn't mean there's 11 million on your server or even in your region. WoW is available in Europe, Asia and Latin America as well. We won't even mention that there are over 100 realms in the North America/Oceanic region.


RE: 11 M? right
By vapore0n on 10/29/2008 12:27:44 PM , Rating: 2
I heard blizzard added a new item

Its stats include pluses to satire, sarcastic, and funny_bone.
I think you need to grind for one of those. They are epic.


RE: 11 M? right
By walk2k on 10/29/08, Rating: 0
RE: 11 M? right
By rcc on 10/29/2008 1:40:31 PM , Rating: 2
Did you even read what you quoted? In January they had 10 Million subcribers. Not sold games, subcribers. Unless they don't understand the language it's pretty unambiguous.

But, I'm not sure I really care.


RE: 11 M? right
By walk2k on 10/29/2008 2:43:11 PM , Rating: 2
http://www.mmogchart.com/faq/

"It is important that the number is representative of TOTAL CURRENT SUBSCRIBERS, not other metrics like box sales, or peak concurrent users."


RE: 11 M? right
By HeelyJoe on 10/30/2008 6:53:36 AM , Rating: 3
Do you really not realize that you have just proven his point?


RE: 11 M? right
By Ammohunt on 10/29/08, Rating: -1
RE: 11 M? right
By jonmcc33 on 10/29/2008 8:25:25 PM , Rating: 2
Um, you can download the game for free and have a 10 day long trial now. It has nothing to do with "copies sold".

https://signup.worldofwarcraft.com/trial/

Given that it is indeed 11 million subscribed, that's a lot of people without a life.


RE: 11 M? right
By gyranthir on 10/31/2008 10:23:58 AM , Rating: 2
And a lot of gold farmers.

The trick though is, this game is all over the world.

8 Languages, many server farms.

CWoW (wow in china), has more subscribers than the US that actively play and aren't gold farming.


WoW is evil.
By DPigs on 10/29/2008 2:17:39 PM , Rating: 2
Quitting WoW was one of the best things I ever did. That game is like virtual crack and slowly starts to take over your life without you knowing it.

One day I finally got it together, cancelled my subscription and pressed uninstall. The disks are stashed away out of sight. The worst part though is that I know that they will indefinitely save my lvl 65 mage (and alts) and all my loot so that I can fall off the wagon and pick up right where I left off whenever I want.

Maybe I will start a support network. WoWaholics anonymous. Dial 1-800-NO-TAUREN.

Overall though, life is better without WoW, and if I ever need a fix of elves and orcs I just play a round of DotA.




RE: WoW is evil.
By Iaiken on 10/29/2008 3:38:18 PM , Rating: 2
Is wow really evil or are you just an adult with a personality that makes you prone to addictive behavior? There are workaholics, gambling addicts and even people who are addicted to competitive sports to such a degree that it destroys the rest of their life.

I find it funny how people are prone to blaming the object of their behavioral addiction instead of their own lack of responsibility to themselves and those around them. I commend you on your self honesty in coming to terms with your addiction, but I am sorry to say that wow hardly evil. In fact, it is an excellent product and inexpensive source of entertainment to those people who enjoy it responsibly.

Look at it this way, Blizzard doesn’t care one bit whether you play 8 hours a month or 8 hours a day; either way they get the same monthly subscription. In fact, the player who plays like it is a full time job costs Blizzard more in the way of bandwidth and is more likely to quit because they can easily exhaust content faster than Blizzard can create it.


RE: WoW is evil.
By DPigs on 10/29/2008 6:38:17 PM , Rating: 2
Way to over analyze.

The fact is that there comes a pint where you need to start doing end game raiding to advance your character and that demands a major commitment of time, both for doing the run itself and for just organzing the 25/40 people. And then the end boss doesn't drop the item you need and you have to do it all over again. At least that was how it was when I played; I know they have tweaked things since then.

And I stand by my statement that WoW is evil. DotA FTW.


RE: WoW is evil.
By Iaiken on 10/30/2008 10:13:13 AM , Rating: 2
Way to get defensive.

Don’t even bother trying to imply that I don’t understand; my raid managed to clear TBC raid content on a 9-10 hour/week schedule. To top it off, I was raid leader! Sure there is a small amount of logistics involved during start up, but once things got rolling it took less time than most people spend watching television.

Really, it’s just a matter of being in control of yourself and having realistic priorities. But congratulations anyway on trading in your WoW addiction for a budding DoTA addiction. :P


RE: WoW is evil.
By dsumanik on 10/31/2008 12:17:11 AM , Rating: 2
You sir are full of it... running endgame content in wow is a FULL TIME JOB...its a LIFESTYLE choice, and a daily commitment for several hours a day. I was a raid leader for about 6 months... then burnt out...9 hours a week? Some raids can take 3-4 hours just for one instance... much longer if there are unecessary wipes or you are learning new content, or dont have the right RAID composition...

i.e. heavy healing low DPS...youll make it through but its gonna take forever. Never mind keeping up with the spawn cycles, theres a different dungeon every night.

This is purposely set up by blizzard to encourage more play time, develop real "friendships" and commitment to ensure continued active play and difficulty of walking away.

Its hard to bail on the raid when you are the Main tank, or primary healer.. you let down 25 of your friends because now they cant run the instance without you.

Guild Drama, politics, Website maintenance, DKP tracking, ninja rolls, poor loot assignment by blizzard, immaturity, people not showing up, or too many showing and getting mad they cant join the raid, or subbing members out for certain bosses when they need drops etc etc....all adds to the stress and juggling act that is running an endgame guild in WOW.

9 hours a week?

Not for a serious raiding guild, its every weeknight, all day saturday and twice on sundays.

If it wasnt everyone on the server would be runnin around with sunwell lewts and legendary weapons galore.


RE: WoW is evil.
By v3rt1g0 on 10/29/2008 4:03:55 PM , Rating: 2
Good for you for setting the game down, but instead of the dramatic uninstall, cancel subscription, hide/break game disks -- make a permanent lifestyle decision, or you WILL be back.

Remind yourself of the things that you could be doing with your freetime instead. I've lost 20lbs since I stopped end-game raiding and decided to put a fraction of that time into fitness/weights.

Everything in moderation.


RE: WoW is evil.
By Aeonic on 10/29/2008 4:30:33 PM , Rating: 2
quote:
...cancelled my subscription and pressed uninstall. The disks are stashed away out of sight


if you were serious you would have deleted your character...

quote:
1-800-NO-TAUREN

I laughed :)

quote:
I ever need a fix of elves and orcs I just play a round of DotA.


But.. how do you get your gnome fix?


RE: WoW is evil.
By Iger on 10/30/2008 4:52:18 AM , Rating: 2
Warcraft 2, I guess!


RE: WoW is evil.
By Darkk on 10/29/2008 11:29:48 PM , Rating: 2
I played WoW for only two months and quit. I used to be a Asheron's Call player of 2 years before I finally quit.

WoW is pretty to look at and play but it's too addicting. I prefer offline games where I can play at my own pace and not having to worry about being left behind while my friends level. And I like the ability to click "save" and play exactly where I left off 6 months later and not worry about some damn patch changed the rules around.


RE: WoW is evil.
By bighairycamel on 10/31/2008 12:30:27 PM , Rating: 2
I played WoW myself along with my brother and sister for about 1.5 years. I'll admit I enjoyed the time I played, leveling to 70 and doing some endgame raids and PvPing, but I was glad to put the game down. I had no desire to continue into WotLK because I knew it would be more of the same... level to 80 then kill bosses and arena... no thanks.

Between the three of us we had 4 accounts that we sold on mmobay.net for $542 after paypal's cut. We used it to buy a PS3 and some games. I know blizzard got more out of us than we got back, but I'm loving the PS3 right now.


Console versions...
By therealnickdanger on 10/29/2008 10:28:19 AM , Rating: 2
Obviously the PS3 would support keyboard/mouse, but it would be great to see them bring WoW to the PS3 and 360 for the rest of gamedom. I'm sure it could cannibalize PC sales, but it would also expand their userbase substantially...




RE: Console versions...
By Schadenfroh on 10/29/2008 10:41:42 AM , Rating: 3
No need to bother developing one, WoW runs on anything... even that shiny new bargain dell with a low-end graphics card that was designed to run Vista Aero that you bought to check your email with.


RE: Console versions...
By therealnickdanger on 10/29/2008 11:13:03 AM , Rating: 2
But there are lots of people that do NOT game on PCs. Many gamers are console-only.


RE: Console versions...
By piroroadkill on 10/29/2008 12:00:20 PM , Rating: 3
Anyone trying to play WoW on a console, even a console with a keyboard and mouse, would be at a serious disadvantage - one of the ways people make WoW much more playable is through extensive use of addons


RE: Console versions...
By aharris on 10/29/2008 12:22:34 PM , Rating: 2
You remember the CS port?

That's why they don't make WoW for a console.

Not to mention that the variety of the game requires the ability to have dynamic controls. You have classes in the game that have upwards of 30 abilities at higher levels. The limitations of console controllers alone would be seriously gimped.

Also, Since Blizzard has a knack for cross-platform development (their titles always run on Mac/PC/Wine(Linux)), they wouldn't want to just develop for the PS3 because it supports mouse/kb. As far as I can tell development of WoW for the Wii/360 would be extremely difficult if not impossible.


RE: Console versions...
By InvertMe on 10/29/2008 1:55:26 PM , Rating: 5
quote:
But there are lots of people that do NOT game on PCs. Many gamers are console-only.


Those people can either get a PC or not play WoW... Not everything needs to be on a console.


RE: Console versions...
By GaryJohnson on 11/2/2008 8:24:37 AM , Rating: 2
But everything, eventually, comes to PC.


In other news...
By akugami on 10/29/2008 10:58:57 AM , Rating: 1
Reports indicate that of the 11 million subscribers, 6 million are gold farmers. Should Blizzard ban those gold farmer accounts, the GDP of China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau will be cut in half.




RE: In other news...
By ExarKun333 on 10/29/2008 12:07:42 PM , Rating: 2
LOL, gold farmers for who? Blizzard or for selling to users? Does Blizzard really care if 6 million accounts for gold farming are still putting money in their pockets? Probably not...:)


RE: In other news...
By aharris on 10/29/2008 12:25:30 PM , Rating: 2
They do a mass roundup of these accounts on a regular basis.

Yes, they do ban offenders.


RE: In other news...
By 325hhee on 10/29/2008 1:41:14 PM , Rating: 2
quote:
They do a mass roundup of these accounts on a regular basis. Yes, they do ban offenders.


And they ban those account, only to have another account to generate, and add more numbers to their ever growing database of accounts. The more you ban, the more new accounts needs to be made.


RE: In other news...
By rcc on 10/29/2008 1:44:00 PM , Rating: 2
So it's your contention that each "active" WoW player require 1+ gold farmer to function?


Wives and Girlfriend
By HmmSureYNot on 10/29/2008 12:48:16 PM , Rating: 3
If you didn't think there was enough women to pick from before. looks like WOW has freed up another 11 million women from potential men. :-)




RE: Wives and Girlfriend
By FaceMaster on 10/29/2008 5:26:26 PM , Rating: 2
You have just made my day.


RE: Wives and Girlfriend
By v3rt1g0 on 10/29/2008 5:36:23 PM , Rating: 2
Surprisingly, my guild's current raid roster is 30% female.
But honestly, we are the exception, not the norm.


RE: Wives and Girlfriend
By Iger on 10/30/2008 4:55:15 AM , Rating: 2
epic!


FOR THE HORDE!!!
By Ordr on 10/29/2008 11:45:02 AM , Rating: 3
:)




RE: FOR THE HORDE!!!
By rudolphna on 10/29/2008 10:08:01 PM , Rating: 2
damn beat me to it! I was just about to post that when I saw this. For lady sylvanas! for... the forsaken!


I didn't realize
By kenferg1 on 10/29/2008 11:11:00 PM , Rating: 2
that there were 11 million people without real lives that still lived in their parent basement. I wonder what they do when the sewer backs up and they actually have to leave their dungon?




RE: I didn't realize
By ICE1966 on 10/30/2008 12:22:22 AM , Rating: 1
If all those people play during the month at approx. $13 dollars average cost, just look at the money blizzard makes in a year. man are you folks getting ass-banged to play wow. I can tell you this much, it does not take that much money to keep up thier servers, or produce the expansion packs. to me, WOW suck ass


RE: I didn't realize
By rudolphna on 10/30/2008 6:42:09 PM , Rating: 2
they have to turn a profit to keep in buisness dont they? And remember, they need to run hundreds of server racks. a Single server probably takes up a whole server room.


This might be pointless
By HostileEffect on 10/29/2008 11:41:28 AM , Rating: 2
I think those shoulder pads look like the head of Diablo... horns, soul stone, etc. Maybe it was a hidden thing in the WoW commercials?




RE: This might be pointless
By v3rt1g0 on 10/29/2008 3:16:08 PM , Rating: 2
Just Tier 4 as it exists in game. Nothing special about them.


Another WoW article...
By Aloonatic on 10/29/2008 10:58:38 AM , Rating: 3
...another article where I have no idea what most people are going on about with all this talk of "gold mining", PvP and such like.

Am I the only person who hasn't played WoW for more than 5 minutes?

/comment that shows both my age (probably) and ignorance (more likely)




Sick
By BruceLeet on 10/31/2008 12:28:35 AM , Rating: 2
Thats 11 million people that dont shower on a daily basis :-& among other things...




By Dreifort on 10/31/2008 11:04:29 AM , Rating: 2
5 years ago...you'd see every teenage kid on a cell phone and think...damn kids and their phones!

Now every teenageer is on their cellphone while casting spells and such playing WoW on their parent's computer... damn kids! hogging all my bandwidth!

Can you image the # of WoW subscribers will jump too if we get the "Free" internet implemented by the burocrats? 11 million would jump to 30 million.

I was visiting one of my clients going over updates on her website yesterday. Her oldest son (15) was on HER laptop in the living room playing WoW. Her youngest (12) was in her office on HER desktop playing WoW also. I guess they were looking for a jr-prom date?




Subscribers
By Lenith on 10/31/2008 12:27:06 PM , Rating: 2
1 million players
10 million bots




By Setsunayaki on 11/2/2008 3:54:54 AM , Rating: 2
My problem with Blizzard is that they use "number of subscriptions" as a means to say "Our game is great." This information exists online, in all their commercials as well as all Blizzard Executive Speeches one encounters.

What any gamer cares about is "how many players exist in my server at any give point?"

I'll make up a Mathematical Hypothetical Example.

Suppose that 20% of 11 million played online at a certain point in time. Suppose 100 Worlds of Warcraft exist (sets of servers that make up one world.) Find the average who play per world.

Answer 11 million x .2 = 2.2 million
2.2 million / 100 = 22000

This would mean that since each world of Worlds of Warcraft Clones one another for consistency, that the true population of the worlds of warcraft is 22000....

So if i played the game it would mean that 11 million is completely irrelevant as they are not all in the same server.

What is relevant is 22,000 who can help one another or kill one another in the server that one is in. Now if the game has you choose an allegiance, say three of them existed....and the number was equal...That would mean around 7333 players per faction....Divide that by the total number of areas in the game and you get those who can truly be a help to you.

All I've done is take a line like "we have 11 million subscribers to WoW" and proven why such a line is extremely useless and irrelevent to the actual player. All a player will say to this is "Im glad Blizzard is doing well" but thats it. :)

For those who play any MMO game, players care about getting ahead, finding parties and making sure the game can work for them. ^_^




I call BS
By Mopar63 on 11/2/2008 8:29:12 AM , Rating: 2
A look at the quarterly financials from Activision/Blizzard does not show even CLOSE to the numbers that would suggest 11 million activew accounts. In fact the PC division does not even make the majority of the money for the company.

For my radio show I have called and asked for a clarification of the subscription numbers. I was given the 11 million BS answer but when I pointed out the financials do not match the numbers in ANY form of calcualtion they quickly began stuttering and then actually hung up the phone.

Blizzard is full of CRAP and always has been as a company.




WoW is so unreal that nobody wants to play that cheap trash
By on 10/29/08, Rating: -1
By G2cool on 10/29/2008 3:22:31 PM , Rating: 2
quote:
WoW is so unreal that nobody wants to play that cheap trash.


..... Hmmm .... Nope ..... Ok, I give up. What are you talking about? Where are your supporting facts? Did you look at the preview before you posted your comment?


By Raidin on 10/29/2008 4:51:29 PM , Rating: 2
This guy's (PS3) primary occupation is posting random nonsense on DailyTech articles. This makes his post make perfect sense.

I guess 11+ million players pay for WoW, play it, but don't actually want to, according to our PS3 kid.


By v3rt1g0 on 10/29/2008 5:30:01 PM , Rating: 2
I have $20 that says this poster is 13 years old.


By Makaveli on 10/29/2008 7:20:38 PM , Rating: 3
I will raise that by another $20 that says he is eleventeen and his daddy rapes him in the ass for getting low marks in school.

However two thumbs up for his sister she was at my house last night, and man that girl can suck a golf ball thru a garden hose!

Booya!


By Neodude007 on 10/30/2008 12:41:14 PM , Rating: 1
This post has turned into trash, not WoW. First of all, YES WoW has 11 million ACCOUNT that PAY each month, making 11m SUBSCRIBERS.
2nd, maybe a ton of those are farmers, it doesn't matter and Blizzard doesn't ban those account just to make more money because the farmer opens another account. They ban to keep the currency in check because it actually means something unlike Diablo 2. The farmers opening another account is great for Blizzard anyways, more money.

And YES, noobs you need another boxset and CD keys number to create an account... again, this ain't Diablo 2 where you have 10 accounts for free just to hold your loot.

If you don't like WoW, oh well you didn't have to read this article, comments, and MAKE comments. 11 million accounts are paying about $14-15 monthly to play and Blizz makes mad money.

FOr those who say $15 monthly is a lot for WoW, then you don't understand the game or the business, go to school or think about it. Plus this may sound sad but, spending more time playing WoW than spending $10 for a dam movie once or twice a month plus going out for drinks, blah blah blah, you save money playing WoW


By Mopar63 on 11/2/2008 1:15:53 PM , Rating: 2
Are you really that niave? Lets presume that the average WoW Account generates say $10 per month. This allows for the average to include free accounts and subscription saving for long term.

With this number in mind WoW would generate 110 million dollars. That means in a quarter it would generate 440 million or 1.32 billion per year.

Now do a search for the Activision/Blizzard financials and you will find they are not even CLOSE to these numbers as an entire company. WoW is part of the PC division which accounts for only about 30% of the companies total revenue, so the fully company is not even close and the section that is only 30% is that much farther away. Now take into account the WoW is not the only game the PC division sells and suddendly we see that the numbers do not come even close.

WoW DOES NOT have 11 million active subscribers and anyone with a clue knows it. My question is why does Blizzard lie about it?

BTW based on a rough run of the numbers from last year, when WoW was claiming something like 8 million subscribers, the actual income was closer to 200,000 active. Blizzard is lying when they claim these amazing active subscriber bases.


By samoak54 on 11/14/2008 5:25:27 PM , Rating: 2
Your forgetting the WoW is not Blizzard's only game, they are currently in development for several new games, diablo 3, and three starcraft games, plus the lich king expansion that was just released. It takes a lot of money to produce a game, and they are simultaneously working on a quite a few right now, plus probably some stuff they haven't announced. And I believe that this 11 million is slightly off, the last estimate I read was 7 million playing accounts.


By FaceMaster on 10/30/2008 8:49:54 PM , Rating: 1
Your Mum doesn't think that Pay to Play is such a bad idea.


"When an individual makes a copy of a song for himself, I suppose we can say he stole a song." -- Sony BMG attorney Jennifer Pariser











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