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  (Source: kotaku.com)

  (Source: kotaku.com)
Bioware and LucasArts team up to release a new Star Wars MMO

LucasArts and BioWare officially announced the development of a new massively multiplayer online pc game called Star Wars: The Old Republic. The game will be story-driven and set during the timeframe of past hit Star Wars: Knights of the Old Republic. Star Wars: The Old Republic, is being developed and published by BioWare and LucasArts.

Star Wars: The Old Republic, is set thousands of years before Darth Vader and Luke Skywalker, when war between the Old Republic and the Sith Empire raged. Players can choose to play as Jedi, Sith, or a variety of other classic Star Wars roles. Similar to other MMOs, players will be able to define their personal story and decide whether to follow the light or dark side of the Force. Players will be able to choose to team up with friends to battle enemies and overcome huge challenges as a group.

LucasArts president Darrell Rodriguez’s discussed how their goal was to return to the Star Wars: Knights of the Old Republic franchise stating, “Star Wars: Knights of the Old Republic is the most critically acclaimed Star Wars game in LucasArts history and a preeminent example of our company’s interactive storytelling heritage, For a long time, we’ve long wanted to return to the franchise in a grand way, and we felt that the best setting for it was an online world that would allow millions of people to participate in the experience together. We knew that the developer capable of working with us to deliver an engrossing story with a fully-realized online world was BioWare."

The game will explore a time frame 300 years after the events of Star Wars: Knights of the Old Republic.  This area of Star Wars chronology has been relatively unexplored when compared to the Darth Vader, Luke Skywalker era.

According to Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare, storytelling will help to differentiate this MMO from the rest.  He states, "In Star Wars: The Old Republic, we’re fusing BioWare’s heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts”

Similar to Muzyka, Dr. Greg Zeschuk, Co-Founder and Vice President Development Operations of BioWare discussed how this MMO will emphasize innovative story and character development, saying, “BioWare has been able to add to the Star Wars history in developing the game’s story and has created an overarching narrative that players can enjoy, regardless of their play style. Our goal is to offer players an emotionally rewarding experience that combines the traditional elements of MMO gameplay with innovations in story and character development."

Additional details for Star Wars: The Old Republic such as features, gameplay and release date will be announced at a later time.



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RE: not sure...
By Reclaimer77 on 10/22/2008 5:23:32 PM , Rating: 2
Yes its a much better game, but for some reason they have .00000000001% of WoWs subscriber base. Makes perfect sense...


RE: not sure...
By MrPickins on 10/22/2008 10:08:53 PM , Rating: 2
A big part of it has to do with the steep learning curve. But, I like that. It helps weed out the dumb.


RE: not sure...
By Reclaimer77 on 10/22/2008 11:37:37 PM , Rating: 2
Its not a " learning curve ". Its an avalanche of MENIAL tasks. You FF guys act like you have earned a medal and are better than everyone just because you enjoy wasting your time more than others.


RE: not sure...
By The0ne on 10/23/2008 1:34:45 AM , Rating: 1
You are saying FFXI has "menial tasks?" Are you freaking serious? You are comparing this to WoW I assumed? Do you want to go to allakhazam and make comparisons between the two games and see which one actually has more "menial tasks?" I'm pretty sure I don't have to tell you which one does. In fact, I have a list of the missions and quests I've done in FFXI right in my character log if you want to run over and grab a few hundred off of WoW.

FFXI does require a learning curve, much like FF games have always been. You're not given things just like that. You have to actually do some work if you're working on missions and quests. If you want it easy most are already posted on websites. So complaining about them being timesink is useless. Take the first FF game for example. It took a while for a lot of people to figure out where Life and Nuke were. If you don't like the game mechanics you probably don't like many of the older FF games.

And the game does weed out most of the impatient, stupid and arrogant players. If you can't work with others you're not going to get far, if you don't take time to actually learn how to play the jobs you're pretty much screwed and if you are bitchy and complain that you can't level fast enough because the game is too "slow pace" then you're most likely not going to get an invite get anything done.

Here's what you do get if everyone knows what their suppose to be doing and are decent to each other. You don't end up "wasting" time, like what you've stated, and actually level up...quickly. The XP doesn't change for the normal ranges. You'll get 150-200xp and this is quite a lot at the lower levels. But then again, this just doesn't apply to FFXI does it. Not it doesn't, it's just that the FFXI gameplay requires a lot more from a player than your normal MMO.


RE: not sure...
By Reclaimer77 on 10/23/2008 5:28:28 PM , Rating: 2
Typical elitist FF player tone here. Especially this.

quote:
it's just that the FFXI gameplay requires a lot more from a player than your normal MMO.


You guys keep saying that, but nobody has explained what, exactly, does FFXI require of you that " normal " MMO players can't hack ?

Unless you mean more of your real life time, then I'll happily agree.


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