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  (Source: kotaku.com)

  (Source: kotaku.com)
Bioware and LucasArts team up to release a new Star Wars MMO

LucasArts and BioWare officially announced the development of a new massively multiplayer online pc game called Star Wars: The Old Republic. The game will be story-driven and set during the timeframe of past hit Star Wars: Knights of the Old Republic. Star Wars: The Old Republic, is being developed and published by BioWare and LucasArts.

Star Wars: The Old Republic, is set thousands of years before Darth Vader and Luke Skywalker, when war between the Old Republic and the Sith Empire raged. Players can choose to play as Jedi, Sith, or a variety of other classic Star Wars roles. Similar to other MMOs, players will be able to define their personal story and decide whether to follow the light or dark side of the Force. Players will be able to choose to team up with friends to battle enemies and overcome huge challenges as a group.

LucasArts president Darrell Rodriguez’s discussed how their goal was to return to the Star Wars: Knights of the Old Republic franchise stating, “Star Wars: Knights of the Old Republic is the most critically acclaimed Star Wars game in LucasArts history and a preeminent example of our company’s interactive storytelling heritage, For a long time, we’ve long wanted to return to the franchise in a grand way, and we felt that the best setting for it was an online world that would allow millions of people to participate in the experience together. We knew that the developer capable of working with us to deliver an engrossing story with a fully-realized online world was BioWare."

The game will explore a time frame 300 years after the events of Star Wars: Knights of the Old Republic.  This area of Star Wars chronology has been relatively unexplored when compared to the Darth Vader, Luke Skywalker era.

According to Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare, storytelling will help to differentiate this MMO from the rest.  He states, "In Star Wars: The Old Republic, we’re fusing BioWare’s heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts”

Similar to Muzyka, Dr. Greg Zeschuk, Co-Founder and Vice President Development Operations of BioWare discussed how this MMO will emphasize innovative story and character development, saying, “BioWare has been able to add to the Star Wars history in developing the game’s story and has created an overarching narrative that players can enjoy, regardless of their play style. Our goal is to offer players an emotionally rewarding experience that combines the traditional elements of MMO gameplay with innovations in story and character development."

Additional details for Star Wars: The Old Republic such as features, gameplay and release date will be announced at a later time.



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RE: I have a bad feeling about this..
By talozin on 10/22/2008 11:49:41 AM , Rating: 4
I hope they make jedi or sith really difficult to the point only a select few types of people can hack it.

Telling a large portion of your potential customer base that they can't play the type of character that -- if your "everyone will play one" estimation is accurate -- they actually want to play doesn't seem like a great business strategy.


RE: I have a bad feeling about this..
By Heero on 10/22/2008 12:06:23 PM , Rating: 2
quote:

Telling a large portion of your potential customer base that they can't play the type of character that -- if your "everyone will play one" estimation is accurate -- they actually want to play doesn't seem like a great business strategy.


Well yes it is great business strategy, to get all the people who want to play Jedis or siths to play Jedis or siths, but it feels like Lucasarts and everyone are making it seem that your not playing Star Wars if your not play a Jedi or Sith. And Galaxies did rather well before all the Jedis and the trails of Obi-wan fiasco. But again I I'm just hoping that they don't put to much special attention on the Jedi side over the rest of the other professions of this game. I can hope.


RE: I have a bad feeling about this..
By talozin on 10/22/2008 12:14:16 PM , Rating: 5
But again I I'm just hoping that they don't put to much special attention on the Jedi side over the rest of the other professions of this game.

This I'm on board with. Lots of people will want to play Jedi, and good for them, but that's no reason to game-mechanically screw the people who want to play bounty hunters or assassin droids or whatever.

So, to recap: easily available Jedi == good, Jedi who are obviously the best characters in the game == bad.


By Digimonkey on 10/22/2008 11:00:13 PM , Rating: 3
if (jedi == "best") {
dont_buy_old_republic_mmo();
}
else buy_old_republic_mmo();

?


RE: I have a bad feeling about this..
By kattanna on 10/22/2008 12:08:06 PM , Rating: 3
hence why in the beginning of SWG, it was a true feat to get to play a jedi.. thousands whined and cried on forums.. and them after a bit it became easy.

though honestly, i left the game long before that happened as it simply wasnt fun.


By FITCamaro on 10/22/2008 12:11:09 PM , Rating: 2
Yeah I played for 2 months. In that amount of time they managed to ruin the game.

It was fun though finding the guy in the middle of nowhere on Dantooine (I think) who gave quest item that was a Jedi Holocron. When you cancelled the quest it would leave the Holocron in your inventory. So me and a buddy got about a hundred of them and sold them. Made a fair amount of cash.


RE: I have a bad feeling about this..
By Wagnbat on 10/23/2008 6:50:48 PM , Rating: 2
quote:
Telling a large portion of your potential customer base that they can't play the type of character that -- if your "everyone will play one" estimation is accurate -- they actually want to play doesn't seem like a great business strategy.


It worked for Star Wars Galaxies. SWG didn't go under until they made it so easy that anyone could just click the Jedi icon during character creation. SoE lost millions of subscribers from that one mistake alone.

Reason being, Jedi are rare. So seeing one in SWG was also rare in the beginning. You felt 'shocked and awed' when you encountered one, forcing yourself to close your mouth with your hands because your jaw stopped working. Everyone was on even ground except the rare few who had a slight advantage.

And the counter to that advantage? Bounty Hunters. Any disgruntled whiner could roll a BH character and go hunt Jedi to make themselves feel better, while everyone else in the game played it for what it was... A superb role playing game set in the Star Wars Universe.

The 1 click Jedi was the straw that broke the camels back... SoE prior to that had established a history of adding new broken content/features instead of fixing the ones that people pointed out as needing attention.


RE: I have a bad feeling about this..
By Reclaimer77 on 10/23/08, Rating: 0
By ElFenix on 10/28/2008 7:43:24 PM , Rating: 2
raiding sucks. UO gold > all.


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