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Print 109 comment(s) - last by murphyslabrat.. on Oct 17 at 8:46 PM

Necessary sacrifice or cash grab?

Shacknews reports that Blizzard has chosen to release the much anticipated Starcraft 2 as a trilogy of separate games with each release focusing on one of the 3 factions. The first game in the trilogy will consist of the Terran campaign, and will be called "Terrans: Wings of Liberty." The second campaign will focus on the Zerg and will be called "Zerg: Heart of the Swarm," The third campaign will be focused on the Protoss and will be called "Protoss: Legacy of the Void."

Blizzard’s Rob Pardo stated, "The second and third games will be like expansion packs, but we really want them to feel like standalone products." He also justified the decision mentioning it was necessary to maintain the quality of the product, the alternatives either being a long delay of the game, or a scaling back of the campaigns.

According to the Shacknews article, each of the campaigns will have different play styles with the Zerg campaign implementing RPG elements, the Protoss campaign will implement diplomacy elements, and the Terran campaign will implement a Protoss mini-campaign.

The very important multiplayer component will be unchanged despite the separation of the campaigns. Some units will be specific to the each campaign and will not be available in multiplayer.

It remains to be seen if the separation of the campaigns is a necessary sacrifice to provide the best possible gaming experience to the customer. Each game will now feature more in-game cinematics and story content. Whether the decision was an unnecessary cash grab or not will become clear after the game is released.



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RE: Hmmmmmmmm
By DASQ on 10/14/2008 2:03:12 PM , Rating: 1
Look at it this way: The campaigns are so Goddamn large that the Terran campaign alone is as long as all 3 from StarCraft 1. You are getting 9 campaigns for the price of 3.

Seriously, I don't understand why so many people are bitching. Many books some in a series. Many movies come in a series. Why can't games? Why can't games grow to epic proportions that push hundreds of hours of gameplay? Dollar for dollar, the SC2 trilogy will probably be more entertainment:time for the dollar than any Hollywood blockbsuter.


RE: Hmmmmmmmm
By omnicronx on 10/14/2008 2:30:12 PM , Rating: 1
quote:
Seriously, I don't understand why so many people are bitching.
Because if they didnt, they would be no justification for them to download it illegally ;)

Lucky for blizzard, the online Gameplay is what most people are going to buy this game, and it will require to pay for the game to get a valid key. Funny how everyone jumps on the fact that there will be 3 releases, yet nobody mentions that the most played part of starcraft has always been and always will be online gameplay. And as the article states, online gameplay will be pretty much the same throughout all versions.


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