backtop


Print 109 comment(s) - last by murphyslabrat.. on Oct 17 at 8:46 PM

Necessary sacrifice or cash grab?

Shacknews reports that Blizzard has chosen to release the much anticipated Starcraft 2 as a trilogy of separate games with each release focusing on one of the 3 factions. The first game in the trilogy will consist of the Terran campaign, and will be called "Terrans: Wings of Liberty." The second campaign will focus on the Zerg and will be called "Zerg: Heart of the Swarm," The third campaign will be focused on the Protoss and will be called "Protoss: Legacy of the Void."

Blizzard’s Rob Pardo stated, "The second and third games will be like expansion packs, but we really want them to feel like standalone products." He also justified the decision mentioning it was necessary to maintain the quality of the product, the alternatives either being a long delay of the game, or a scaling back of the campaigns.

According to the Shacknews article, each of the campaigns will have different play styles with the Zerg campaign implementing RPG elements, the Protoss campaign will implement diplomacy elements, and the Terran campaign will implement a Protoss mini-campaign.

The very important multiplayer component will be unchanged despite the separation of the campaigns. Some units will be specific to the each campaign and will not be available in multiplayer.

It remains to be seen if the separation of the campaigns is a necessary sacrifice to provide the best possible gaming experience to the customer. Each game will now feature more in-game cinematics and story content. Whether the decision was an unnecessary cash grab or not will become clear after the game is released.



Comments     Threshold


This article is over a month old, voting and posting comments is disabled

RE: En Taro Adune
By therealnickdanger on 10/13/2008 2:35:37 PM , Rating: 4
You'll never convince people of that around here. Notice all the -1 ratings on people speaking the truth? Pirating software is stealing and everyone that does it rationalizes it in order to justify it. I'm not sure when exactly that line was crossed.

Do games cost too much? No, games today are a STEAL already at their pricing. Bioshock cost $60 when it came out. Zelda on NES cost $70. Compare the artwork, audio, development time, development staff, and coding of both games. Compare the budgets of both games....

Do anti-piracy measures suck? Yes, limiting installs, "calling home", etc. are all annoying features that I hope the industry shys away from. In this regard, I fully support cracking the games, but it still doesn't justify stealing the game on the whole. Buy the retail copy, apply patches, then crack it.

The problem doesn't lie with anti-piracy measures or costs, despite being often cited. The problem is that people have become used to getting things for nothing, and even worse, they advocate it. Just because it's "on the Internet" doesn't make it free, let alone legal. It's cool to "fight the man", but games are made by gamers! They don't work 80-hour weeks just to get laid off due to poor sales. The only reason they end up siding with "the man" is because of the attitude so many have adopted regarding stealing their products.


RE: En Taro Adune
By TSS on 10/13/2008 3:48:02 PM , Rating: 3
well it still isn't stealing. the murky part is this: when you walk into a store, find a chair a craftsman has taken time and effort to build costing him money for labor and materials, and take it. this would be stealing. walking into the same store, finding the same chair, then go "POOF" and there's a second chair exactly like the first one standing there, which you carry out of the store undetected. the store didn't lose a chair, but it did lose a customer. unless said chair was already above the pricepoint of said customer making it impossible for him to buy it, in which case the store never had any revenue to begin with.

it's honestly a mind**** of epic proportions. you spend millions and millions into making a product, which can then be copied and transported around for no money at all. so how much is it worth then?


RE: En Taro Adune
By rcc on 10/13/08, Rating: 0
RE: En Taro Adune
By inighthawki on 10/15/2008 9:38:15 PM , Rating: 2
If you want to get "technical" you can copy the chair a billion times if you like, as long as you don't sell it or use it for personal gain. Private use is protected under fair use.

Please don't argue with me on a specific side from this comment, I'm just pointing out factual information, not taking sides.


RE: En Taro Adune
By rcc on 10/16/2008 6:59:02 PM , Rating: 2
The "specifics" are not the point. The point is that it's easy, they want, so it's ok by them.


RE: En Taro Adune
By therealnickdanger on 10/14/08, Rating: -1
RE: En Taro Adune
By kelmon on 10/14/2008 8:33:03 AM , Rating: 3
Technically, I believe the product is "worth" whatever your customer is prepared to pay for it. At its most basic level, that's the cost of the raw materials used in the product that the customer could sell to someone else. If the customer values the function of the product itself then its value increases accordingly. Additionally, more value can be placed on the product if the customer believes that they can sell it to someone else for a cost in excess of the raw materials cost.

Ultimately, I can never condone downloading unauthorised versions of anything, be it games, books, music, or whatever. It is not our place to decide how much we value something and then only pay that unless the owner has agreed to this (i.e. an auction or similar).


RE: En Taro Adune
By rudy on 10/14/2008 11:13:09 AM , Rating: 2
Millions and millions divided by the number of customers which is why you get it for a steal of 60$ rather then paying millions. I think you are wrong people have a right to ask what ever they want for their product and the free market will determine success or failure. Stealing is not part of the free market. If you do not like DRM DO NOT BUY IT. Comananies will very quickly get the hint when sales are dead even on a good product.


RE: En Taro Adune
By Totally on 10/13/2008 8:21:55 PM , Rating: 2
games a steal at current their pricing? are you that ignorant, you guys saying this fail to realize the landscape was very different from two decades ago. The markets were small video gaming was almost a checkbox under niche markets. You could compare budgets but go ahead and compare the returns. It would be criminal for then to charge more $60 for a game today.


RE: En Taro Adune
By therealnickdanger on 10/14/2008 12:27:37 AM , Rating: 2
Adjust for inflation and today's games should be almost double the price... so you still can't justify price being a factor. Prices are way down from where they should be, not up.


RE: En Taro Adune
By Totally on 10/15/2008 2:22:13 AM , Rating: 2
that's like saying after adjusting for inflation, i should be happy i don't have to take out a second on my home to buy a new pc.


RE: En Taro Adune
By inighthawki on 10/15/2008 9:41:48 PM , Rating: 2
Now account for the gains in technology, and the software that allows for far faster and superior quality of content, and tada, a difference.

You think the NES was as easy to develop for as the 360 or PC for example? Hell a lot of people can make the nes zelda in week, alone, because they were bored.


"I'd be pissed too, but you didn't have to go all Minority Report on his ass!" -- Jon Stewart on police raiding Gizmodo editor Jason Chen's home











botimage
Copyright 2014 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki