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Print 109 comment(s) - last by murphyslabrat.. on Oct 17 at 8:46 PM

Necessary sacrifice or cash grab?

Shacknews reports that Blizzard has chosen to release the much anticipated Starcraft 2 as a trilogy of separate games with each release focusing on one of the 3 factions. The first game in the trilogy will consist of the Terran campaign, and will be called "Terrans: Wings of Liberty." The second campaign will focus on the Zerg and will be called "Zerg: Heart of the Swarm," The third campaign will be focused on the Protoss and will be called "Protoss: Legacy of the Void."

Blizzard’s Rob Pardo stated, "The second and third games will be like expansion packs, but we really want them to feel like standalone products." He also justified the decision mentioning it was necessary to maintain the quality of the product, the alternatives either being a long delay of the game, or a scaling back of the campaigns.

According to the Shacknews article, each of the campaigns will have different play styles with the Zerg campaign implementing RPG elements, the Protoss campaign will implement diplomacy elements, and the Terran campaign will implement a Protoss mini-campaign.

The very important multiplayer component will be unchanged despite the separation of the campaigns. Some units will be specific to the each campaign and will not be available in multiplayer.

It remains to be seen if the separation of the campaigns is a necessary sacrifice to provide the best possible gaming experience to the customer. Each game will now feature more in-game cinematics and story content. Whether the decision was an unnecessary cash grab or not will become clear after the game is released.



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RE: Hmmmmmmmm
By The0ne on 10/13/2008 12:16:43 PM , Rating: 0
It IS greed. You think a game like SC will get release with just the Terran as the only crucial race and not face heat from fans? With bigger and even roles from Zerg and Protoss it will seem like an empty game, or rather a content-less game.

And last content is subjective. What matters is whether or not fans will appreciate the deviation from the first game. My opinion is that most will not. So far both SC2 and D3 are not innovating anything that hasn't been done before. I'm still waiting for the "ohhh", "that's amazing" type of wow factor. I hope Blizzard puts more "content" into the games before they are release rather than spread the already thin content over 3 releases and charges you for each one.

As someone already said, this is a good business decision; a good idea to get the most money out of loyal and dedicated gamers. There will be the thousands that will pay no matter what. But that doesn't make it right for the consumer.


RE: Hmmmmmmmm
By CosmoJoe on 10/13/2008 12:25:53 PM , Rating: 5
Like I said, I was at the Blizzcon panel when the announcement was made. I watched the presentation of what kind of content will be in SC2. The type of choice-driven missions and number of missions PER SIDE (30-36) basically means each game of the trilogy is the equivalent content of 1 game.

quote:
I hope Blizzard puts more "content" into the games before they are release rather than spread the already thin content over 3 releases and charges you for each one.


This is the exact reason Blizzard is doing this. They stated that for what they are trying to do with the game, it would be too much to put into one game without drastically delaying the game and/or trimming down content. This is not a case of taking a single game and chopping it into 3 smaller pieces but charging the same for each piece.


RE: Hmmmmmmmm
By CloudFire on 10/13/2008 3:04:39 PM , Rating: 3
"So far both SC2 and D3 are not innovating anything that hasn't been done before. I'm still waiting for the "ohhh", "that's amazing" type of wow factor. I hope Blizzard puts more "content" into the games..."

well, if blizzard can't deliver the "that's amazing" factor, i don't know what company can. Maybe you should stick to your EA or ubisoft ;)

besides that, each part of the trilogy has as much content as the original SC game stated by blizzard. SC is agreed by millions to be the pinnacle of the RTS genre, it's still being played 10 years later. what other RTS has seen such an amazing fan base and long lasting life? NONE.

diablo by itself was the game that revolutionized and helped propel the action-RPG genre. these 2 franchises are WHAT created the so called "innovation" you speak of.


RE: Hmmmmmmmm
By Reclaimer77 on 10/13/2008 6:04:32 PM , Rating: 1
We loved Diablo II. We don't WANT " innovation " as you call it. We want the gameplay we know and love with a new engine, content, and updated graphics etc etc.


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