backtop


Print 109 comment(s) - last by murphyslabrat.. on Oct 17 at 8:46 PM

Necessary sacrifice or cash grab?

Shacknews reports that Blizzard has chosen to release the much anticipated Starcraft 2 as a trilogy of separate games with each release focusing on one of the 3 factions. The first game in the trilogy will consist of the Terran campaign, and will be called "Terrans: Wings of Liberty." The second campaign will focus on the Zerg and will be called "Zerg: Heart of the Swarm," The third campaign will be focused on the Protoss and will be called "Protoss: Legacy of the Void."

Blizzard’s Rob Pardo stated, "The second and third games will be like expansion packs, but we really want them to feel like standalone products." He also justified the decision mentioning it was necessary to maintain the quality of the product, the alternatives either being a long delay of the game, or a scaling back of the campaigns.

According to the Shacknews article, each of the campaigns will have different play styles with the Zerg campaign implementing RPG elements, the Protoss campaign will implement diplomacy elements, and the Terran campaign will implement a Protoss mini-campaign.

The very important multiplayer component will be unchanged despite the separation of the campaigns. Some units will be specific to the each campaign and will not be available in multiplayer.

It remains to be seen if the separation of the campaigns is a necessary sacrifice to provide the best possible gaming experience to the customer. Each game will now feature more in-game cinematics and story content. Whether the decision was an unnecessary cash grab or not will become clear after the game is released.



Comments     Threshold


This article is over a month old, voting and posting comments is disabled

Blizzard is getting greedy.
By Radnor on 10/13/2008 10:00:19 AM , Rating: -1
3 stand alone games ?
Payed Battlenet ?
Payed Wow-Expansions with monthly fee ?

Soz blizz, youll only get my money once.




RE: Blizzard is getting greedy.
By isorfir on 10/13/2008 10:04:33 AM , Rating: 2
Wait, you payed for Battle.net?


RE: Blizzard is getting greedy.
By Radnor on 10/13/2008 10:12:12 AM , Rating: 2
No, but read the news, we will pay.

Blizz is getting the taste for a monthly fee.


By Master Kenobi (blog) on 10/13/2008 10:19:53 AM , Rating: 3
Yea, I was going to pre-order SC2 but I might wait until all of the xpacks are out and buy the battlechest.


RE: Blizzard is getting greedy.
By MrBlastman on 10/13/2008 12:05:18 PM , Rating: 2
I see no mention of them charging a monthly fee for Battle.net.

If they do, then forget playing on battle.net. I have a long standing belief in never paying monthly to play anything online. I've done just fine sticking to that and haven't missed out on anything.

I guess if bnet does become pay to play, a bunch of us will play Starcraft 2 on Kali again, just like in the good old days. At least Kali is (or was) a one time membership fee of 20.00. Besides, everyone knows the best Starcraft players of the old days played on Kali.


RE: Blizzard is getting greedy.
By Screwballl on 10/13/2008 10:28:14 AM , Rating: 2
agreed... these companies need to take the "Gamers Bill of Rights" from Stardock and run with it.
No ingame ads, no monthly fees, no DRM... but also no updates or bug fixes without legal and proper CDKey registration. Also having client based multiplayer takes the load of having to host servers themselves.


RE: Blizzard is getting greedy.
By Spivonious on 10/13/2008 10:33:32 AM , Rating: 4
The word is "paid" people, not "payed".


RE: Blizzard is getting greedy.
By The0ne on 10/13/2008 10:38:42 AM , Rating: 1
yea lol so bad seeing misspellings from many users. :) But then again this is the web and I hardly pay attention to my own hahaha


RE: Blizzard is getting greedy.
By pugz3d on 10/14/2008 12:41:58 AM , Rating: 1
RELEASE THE DAMN GAME ALREADY...
You already caved and stuck with 3 races instead of growing a pair and giving us some Xel'Naga or something else new.

I wonder why PC gaming has a lingering rep of decay...
Blockbuster, rock-solid, beloved game comes out, and it takes 10, 11, 12 years for a follow up?!?!!?!

I don't want constant sequels, but Blizzard could use some of the BILLIONS of dollars that the WoW suckers have given them, to repay their real original base, the RTS PEOPLE!

I'm sure it'll be 60 then 50 then 40 bucks for the first game over 6-12 months. Then an expansion after another 6-12 for another 40 then 30 then 20, etc, etc. They won't be standalones, don't dare call them that, and if they are, it'll be the most epic PC gaming disaster OF ALL TIME.

I WILL NOT PAY $130 for a game I've been forced to wait a DECADE FOR. They should pay ME for still singing the praises of the original, and checking the website every couple weeks to see if there's any news.

If they release the first game next week, I'll bite when it hits 40, otherwise, I'll give up on it until you can get all 3 for less than 50 in 2 or 3 years (by which time many people will have already moved on and the online community will be a sad effigy of what it could/should be). If they release them at anything more than 60, 30, 30, I'll swear off Blizzard forever.

I can appreciate a bit of the bind they find themselves in, but as I said, the WoWtards have made them filthy stinking rich, how bad am I supposed to feel? They do put out quality stuff, but at this point they've reached a simple conclusion. Release it in stages or risk releasing an outdated game in 5 years when the fans of the original will all be too old to care anymore, and OpenGL4/DX11 games will make it look dated.

Cinematics = I watch two or three, Elaborate Storylines that are usually a Frankenstein of a hundred other sci-fi plots = save it for the RPG nerds, Balanced, Innovative multiplayer system/gameplay = a game I'll play for a very long time.

I'll pay $20 a year for Battle.net if it includes ALL Blizzard titles, but $15 a month for one sucker game is baffling idiocy. MS at least gives you, what, a 1000+ games online for 50-60 bucks a year. Ideally they'll keep it free so the community isn't stifled.

Finally...
They haven't lost me yet, but it's hard to hype a non-existent game to your friends to get them interested in playing, and even harder to sell them a non-existent 1/3 of a game...


"Intel is investing heavily (think gazillions of dollars and bazillions of engineering man hours) in resources to create an Intel host controllers spec in order to speed time to market of the USB 3.0 technology." -- Intel blogger Nick Knupffer











botimage
Copyright 2014 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki