Print 64 comment(s) - last by afkrotch.. on Jul 7 at 7:50 AM

In-game XMB accesses

PS3 game Trophies
2.40 firmware bricks some PS3 consoles

Many rejoiced late last night when Sony posted the 2.40 firmware update for the Playstation 3. The 2.40 brought a number of improvements to the platform including in-game XMB accesses, a new Trophy system similar in concept to Xbox 360 Achievements, and the ability for gamers to use music playlists within games (provided that the game developers provides a patch to support the feature).

Shortly after the update went live, many users began reporting problems with the update. A thread over at the official Playstation 3 forums is currently up to 61-pages and is filled with a number of irate owners.

According to Kotaku, the update is causing some controllers to malfunction, and in many cases, it bricks the system altogether. All Playstation 3 systems -- 20GB, 40GB, 60GB, and 80GB -- have an equal chance in having problems with the update, so no one is safe.

There are currently numerous theories and workarounds being proposed by forum-goers, but no one fix has been found to fix everyone's 2.40 firmware woes.

Because of the widespread problems, Sony decided to pull firmware update. In a statement released this afternoon, the company said, "In order to further assess the issue, we have temporarily taken the firmware offline for further testing. We are working diligently to isolate the problem for those few consumers and to identify a solution before we put the firmware back up."

No other details were provided on when the "fixed" 2.40 firmware will be uploaded or if a 2.41 firmware will simply be issued to address the problems at hand.

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RE: This blows!
By BansheeX on 7/4/2008 8:37:08 AM , Rating: 2
Exactly, so you are saying "As Technology improves, reliability decreases". - No amount of fancy wording will hide that statement.

No, that's NOT the equivalent of what I said. Reliability depends on the ability to do the job. Does the NES have a more reliable operating system than the PS3? It doesn't have an operating system, so it can't have a more reliable one. Go back to blowing on cartridges if that's your idea of reliability.

RE: This blows!
By StevoLincolnite on 7/4/2008 9:28:36 AM , Rating: 3
The Xbox used a modified Windows 2000 Operating System, and it was perfectly fine.

The NES, Snes and N64, heck even the Sega Master System, Sega Dreamcast, Sega Saturn, Sega Mega drive, Xbox 1, PSX, PS2, Gameboy, Gameboy Pocket, Gameboy Colour, Gameboy Advanced never exhibited these flaws.

Several of those listed have an "Operating System" - Which do not have any of the sort of issues currently shown in this generation of consoles, which throws your theory out of the window.

Cartridges were fine before the advent of Full 3D Acceleration, and non-portable devices, where the storage space was not a requirement.

Heck at least I know if one of the kids grabbed the cartridge, and left it lying on the floor that it would still work again, try that with a CD/DVD and see how long it lasts.

Also the older consoles didn't need an operating system, for the simple fact that programming directly for the hardware provided more performance allowing more processing headroom, these days because games are so complex, that middle-ware is required in order to provide acceptable game-production time, with little overhead.
Although, Game Producers are still able to some extent program directly for the hardware, it's still not performed very often.

PC's have gotten MORE and MORE powerful, yet the hardware/software stability issues have not increased (Remember the Blue screen of Death on the Win95 and 98 platforms? - That out-weighs most issues these days.)

So That is probably another reason that throws that particular theory out of the window.

RE: This blows!
By William Gaatjes on 7/6/2008 9:20:09 AM , Rating: 2
Nothing to do with that.

Either you can do the job or you can not. Simple.

We have come to the point where people accept everything.
I don't buy the new consoles cause the reasons i bought a console in the past are gone : Reliability , no hassle with updates, freedom to play when i want and what i want after i bought the game. All gone.

A occasional ppm failure is not an issue. But what i have seen with for example the xbox360 and now this with the ps3 is not acceptable for me.

You are all paying to be beta testers while instead you should be payed for it.

But then again nowadays it is normal to accept that everything has flawes because god forbid ,we should get quality control back again.

"If this update has flaws, we just make another one ! hahaha"

"God i love the EULA, the virtual chain around their legs"

We had the excuse 1:
It is to complex.

that excuse did not work with the pc, why ?

Since the pc can be build from numerous different pieces of hardware there was an general common api needed to make sure a given program works on any pc. That is why we have for example windows and directx. Alas , game companies did not always listen and microsoft solved compatibility problems with hacks.

Anyway, If i take for example the xbox360, these machines all have the same hardware, run at the same speed, etc etc.
So debugging is a lot easier. That is the whole trick, a common hardware platform.

Now you know 1 of the reasons why Apple is coupling hardware and software.
Common (a known hardware platform) hardware plaform.

So no excuse and this goes exactly for the PS3 and wii too.

IF it doesn't work they screwed you and you just have to deal with it.

Back in the old days there where people who enjoyed making the best hard and software possible for a given budget.

Now they just want budget. There is no drive , no spirit anymore. Just money money money.

I can remember when someone came with the idea to make games based similair as linux live cd's work.

A linux based kernel and build the game on top of it. Everything contained on a dvd. Load the stuff up in your pc and you can game. A good idea but to many parties who did not coöperate.

RE: This blows!
By afkrotch on 7/7/2008 7:50:17 AM , Rating: 2
Now you know 1 of the reasons why Apple is coupling hardware and software.
Common (a known hardware platform) hardware plaform.

Whether you tie hardware to software, problems arise. Everything has problems. The original NES had problems. 10NES lockout chip anyone?

Nowadays, many issues can simply be solved with an update. No longer are we stuck with a bugged game, only waiting for a new version to get released or the next in a series of games.

I have Melty Blood: Act Cadenza for PS2. The main boss is bugged. It makes it purely luck that you beat the boss and no skill in the game helps. As it's a PS2 game, there are no updates you can download. Instead you must spend more money on ver. B that fixes the flaw.

Also additions/changes to the game. Adding new music to Guitar Hero/Rock Band, updated rosters for Madden, new tracks, cars, maps, character costumes, etc. Minor additions created for the game, so you can enjoy it longer.

How about getting demos, videos, etc. Sure, you might run into a bug here or there, but the list of new features never before seen in a console makes it well worth the troubles.

But hey, car companies make lemons sometimes. Do you not buy a car? Even cars come out with problems.

"I mean, if you wanna break down someone's door, why don't you start with AT&T, for God sakes? They make your amazing phone unusable as a phone!" -- Jon Stewart on Apple and the iPhone

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