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In-game XMB accesses

PS3 game Trophies
2.40 firmware bricks some PS3 consoles

Many rejoiced late last night when Sony posted the 2.40 firmware update for the Playstation 3. The 2.40 brought a number of improvements to the platform including in-game XMB accesses, a new Trophy system similar in concept to Xbox 360 Achievements, and the ability for gamers to use music playlists within games (provided that the game developers provides a patch to support the feature).

Shortly after the update went live, many users began reporting problems with the update. A thread over at the official Playstation 3 forums is currently up to 61-pages and is filled with a number of irate owners.

According to Kotaku, the update is causing some controllers to malfunction, and in many cases, it bricks the system altogether. All Playstation 3 systems -- 20GB, 40GB, 60GB, and 80GB -- have an equal chance in having problems with the update, so no one is safe.

There are currently numerous theories and workarounds being proposed by forum-goers, but no one fix has been found to fix everyone's 2.40 firmware woes.

Because of the widespread problems, Sony decided to pull firmware update. In a statement released this afternoon, the company said, "In order to further assess the issue, we have temporarily taken the firmware offline for further testing. We are working diligently to isolate the problem for those few consumers and to identify a solution before we put the firmware back up."

No other details were provided on when the "fixed" 2.40 firmware will be uploaded or if a 2.41 firmware will simply be issued to address the problems at hand.



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RE: This blows!
By Aloonatic on 7/4/2008 4:42:04 AM , Rating: 2
I guess he's saying that (as complexity increases) there's more opportunity for errors to occur, that's just common sense.

But end user reliability should not necessary increase automatically and unhindered.

If that were the case, imagine what the reliability of the much more complex xBox720 (or whatever it will be called) would be? *I'm not having a go, just using the xBox360 as an obvious example.

It will almost certainly (fingers crossed) be a much more reliable system than it's predecessor as they will put much more time/resources into making sure that this is the case.

Therefore I don't think it's unreasonable to say that the amount of effort required to maintain a certain level of reliability does increase as complexity increases however?


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