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NVIDIA Tegra  (Source: Reuters)
Tegra chips are smalled than a dime and can accelerate HD video

Mobile devices like Smartphones, portable navigation devices, and ultra mobile PCs are fast becoming some of the most popular devices in the consumer electronics market. To grab its share of the booming market, NVIDIA today announced a new family of processors aimed at accelerating the graphics and more on these small and portable devices.

NVIDIA calls the new line Tegra and it consists of three products.  The more powerful Tegra 600 series is aimed at Windows Mobile and CE-based devices. The Tegra series features the Tegra 650 and 600 GPU. The 650 has an ARM11 MPCore running at 800 MHz, 16/32-bit LP-DDR and NAND flash support.

The 650 is capable of full 1080p H.264 decoding, 720p H.264 decoding, and supports multiple audio formats including AAC, AMR, WMA, and MP3. JPEG encode and decode are supported as well. The ULP chip supports OpenGL ES 2.0, programmable pixel shader, programmable vertex and lighting as well as advanced 2D/3D graphics. Imaging up to 12 megapixels is supports along with advanced imaging features.

The Tegra 600 uses a ARM11 MPCore running at 700 MHz and has the same features save the maximum resolution supported is 720p H.264 and it ads VC-1/WMV9 decoding.

The Tegra APX 2500 is designed to power Smartphones, navigation devices, and portable media players. The APX 2500 has an ARM11 MPCore with 16/32-bit LP-DDR and NAND Flash support. The 2500 supports 720p H.264 encode and decode and supports 720p VC-1/WMV9 decode. D1 MPEG-4 encode and decode are supported as well. Multiple audio formats are supported including AAC, AMR, WMA and MP3 along with JPEG encode and decode.

The ULP chip supports OpenGL ES 2.0, D3D Mobile, programmable pixel shader, programmable vertex and lighting as well as advanced 2D graphics. Imaging at up to 12-megapixels is supported and integrated ISP as well as advanced imaging features are supported. NVIDIA says that product using the Tegra processors are due out in late 2008.

NVIDIA is better known for its computer GPUs, but another product entrant in the mobile processor realm is good news for everyone.



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A matter of time
By FITCamaro on 6/2/2008 1:34:13 PM , Rating: 2
Before we get the XPalm or something like that from Microsoft. With these newer, more powerful mobile graphics coming out, eventually someone will make a gaming device based off one. Nintendo is pretty set in the hand held arena but I think Sony could easily be displaced with the right developer support.




RE: A matter of time
By Wegg on 6/2/2008 1:42:11 PM , Rating: 2
The team making the Pandora gaming computer are well on their way.

http://www.openpandora.org/

Looks very cool. Emulating lost of gaming systems from the past as well as offering an amazing "home brew" development environment built around Linux, ARM and hardware accelerated OpenGL.


RE: A matter of time
By noirsoft on 6/2/2008 4:57:12 PM , Rating: 2
Now imagine a gaming device with mobile D3D and an XNA port, and you gan get developers using a shared codebase across three platforms (PC, 360 and portable) -- that would be awesome.


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