Print 60 comment(s) - last by TreeDude62.. on May 28 at 9:19 AM

Samsung throws down the gauntlet when it comes to SSD performance

The solid state disk (SSD) market is really starting to heat up as more player enter the market and NAND flash memory/controller technology improves. A few weeks ago, Super Talent dazzled consumers with a new "budget" line of SSDs which offered surprisingly large storage capacities at relatively affordable levels.

Samsung today is taking tackling the opposite end of the pricing spectrum with its new 256GB SSDs which it plans to introduce later this year. Samsung's new SATA II SSD should obliterate the competition with read speeds of 200MB/sec and write speeds of an amazing 160MB/sec. This compares to 120MB/sec and 40MB/sec respectively for Super Talents latest SSDs. Even Mtron falls far behind Samsung's new 256GB SSD with read speeds of 120MB/sec and write speeds of 100MB/sec.

Most would take a guess that Samsung is using single-level cell (SLC) NAND chips to achieve these unheard of performance figures, however, the company instead settled on cheaper multi-level cell (MLC) NAND chips.

"With development of the 256GB SSD, the notebook PC is on the brink of a second stage of evolution," said Samsung Memory Marketing VP Jim Elliott. "This change is comparable to the evolution from the Sony Walkman to NAND memory-based MP3 players, representing an initial step in the shift to thinner, smaller SSD-based notebooks with significantly improved performance and more than ample storage."

Given the wide performance delta between Samsung's new 256GB SSD and lesser rivals, the drive will likely come to the market with a price tag that pushing into the multi-thousand dollar range. With a price tag that high, the SSD will likely be relegated to high-end business use and for consumer with plenty of money to burn.

However, as the technology matures, we can expect to see prices drop as we have seen with the offerings from Super Talent. And if Intel has anything to say about it, it will offer SSD performance that will rival all contenders and likely will use its girth to push pricing further down to “mere mortal” levels.

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RE: Nice job, Sammy!
By codeThug on 5/27/2008 12:24:11 AM , Rating: 0
the external storage like hard drives/optical drives are the main slow points.

Only when you are booting or loading program/data. Take for instance COD4, let's say 20sec map load times with HDD and 5sec map loads with SSD. The 4x improvement is great, but what about the other 20min you spend playing the game needing little or no disk transfer.

System ram is cheap. You can get 8gig for what 250-300 bux. At that price, you're not stuck paging/swapping like back in the day.

So now you are back to system RAM being the slow poke.

RE: Nice job, Sammy!
By Spoelie on 5/27/2008 6:41:29 AM , Rating: 3
try 150$, you can get 4gb at 75$ easily

RE: Nice job, Sammy!
By TreeDude62 on 5/27/2008 9:43:51 AM , Rating: 2
Are you kidding? As tastyratz said, anything above DDR2 800 gives little to no performance increase. So how is the RAM the bottleneck? I think you don't understand what bottleneck means.

If you have 8gb of DDR2 800 and are playing CoD4 and not getting a good framerate. I don't think getting 8gb of DDR3 1333 is going to help you much. Generally a new processor or graphics card is the way to go.

RE: Nice job, Sammy!
By teldar on 5/27/2008 6:59:36 PM , Rating: 2
Actually, what he's saying is that if you get enough ram to lose the pagefile, GENERAL performance will improve dramatically as Windows will be able to pull everything it needs for second to second running from RAM rather than the PAGE FILE. It would make a significant difference in the multi-tasking daily use arena.

RE: Nice job, Sammy!
By TreeDude62 on 5/28/2008 9:19:23 AM , Rating: 2
No he said RAM in general is a bottleneck. That means that even if you have the latest and greatest in RAM that it is still holding your system back (like a HD). That is simply not true.

Also, no matter how much RAM you have it is generally a good idea to keep a small pagefile. There are some applications out there (not games generally) which require a pagefile regardless of the amount of RAM you have.

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