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GTA IV was the top game of April, though Nintendo ruled all once again in hardware

Lately, the NPD monthly console sales figures all start off the same way with Nintendo on top. The figures for April are no exception, with the Wii and DS planted solidly in first and second place.

The Wii sold a stunning 714,000 units, almost matching the 721,000 it did in March. On top of the still strong-selling Super Smash Bros. Brawl, April also had the release of Mario Kart Wii to add to the Nintendo mascot-fuelled software frenzy. The upcoming release of Wii Fit will only boost Wii sales even higher, if such a thing were possible.

“Wii sales were buoyed in part by the strong launch of Mario Kart Wii, which sold more than 1.1 million units,” said Cammie Dunaway, Nintendo of America’s EVP of sales and marketing. “Our belief in appealing to a broad, diverse audience of players continues to resonate with consumers, and we look forward to continuing our outreach to an expanded audience with the launch of Wii Fit next week.”

The DS sold 414,000 handhelds, well behind the 698,000 units it did in the month prior, but still well ahead of all the competitors.

Sony’s handheld took up third place once again with 192,000 sold – strange for a month where no PSP game appeared on the top ten best-selling games.

Surprisingly, Grand Theft Auto IV’s release at the end of the month didn’t seem to stir high-definition console sales as much as most were expecting. Both the Xbox 360 and PlayStation 3 sold roughly the same number of hardware.

Microsoft’s console was just ever so slightly ahead with 188,000 Xbox 360s sold, while the PlayStation 3 was right next to it with 187,100 sold. Both consoles sold fewer units than it did in the previous month, when the Xbox 360 at 262,000 units and PlayStation 3 selling 257,000.

Despite the slowing sales, Sony seemed pleased by the sales improvement over a year ago. “Clearly, the tremendous legacy of Grand Theft Auto on PlayStation, combined with the blockbuster launch of Gran Turismo 5 Prologue packed a one-two punch with consumers at retail this month. The proof is in the numbers and, in April, PlayStation 3 hardware sales experienced a 127% increase over April of last year,” said Jack Tretton, president and CEO of SCEA.

The PlayStation 2 was still alive with 124,400 sold, but also down from 216,000 units in March.

Without a doubt the biggest game of April, despite being released the last few days of the month, was Grand Theft Auto IV for the Xbox 360 with 1.85 million copies sold. Mario Kart Wii took second place with an impressive 1.12 million. PlayStation 3 owners also bought 1 million of Grand Theft Auto IV to push that version to third place.

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RE: Does anybody know...
By FITCamaro on 5/16/2008 9:41:48 AM , Rating: 2
The better graphics are debatable. Many say the PS3 version actually runs at a lower resolution than the 360 version.

But the better online integration and exclusive content for the 360 gives it an advantage in my mind. Plus the achievements are another little fun thing to play with if you so chose.

RE: Does anybody know...
By WayneG on 5/16/2008 9:54:33 AM , Rating: 3
Tbh I'm pretty good at spotting differences in graphical quality and all I could tell was that the graphics on the 360 allows a larger draw distance and also less lag (probably to do with RAM).
I think the problems with GTA4 on PS3 are to do with the rumble support? Although I'm not sure...
Personally I made my choice out of both and it was on the green side...

RE: Does anybody know...
By FITCamaro on 5/16/2008 10:03:15 AM , Rating: 1
The 360 version has a farther draw distance? I'd think the PS3 would since its installed on the hard drive. If thats the case thats kinda sad.

As you mentioned memory might be a factor since the 360s GPU has direct access to all 512MB of RAM in the system. The PS3s GPU only has direct access to 256MB.

RE: Does anybody know...
By michal1980 on 5/16/2008 12:37:40 PM , Rating: 2
fit, you know better.

if the 360 uses all that 512mb for graphics, then where does the game fit?

both consoles have a total 512mb ram, the ps3 has a fixed split. And while the 360 is more flexible, Unless we are going to just watch graphics, the 512mb accessiable to the gpu is just theory.

RE: Does anybody know...
By FITCamaro on 5/16/2008 1:45:38 PM , Rating: 2
Yes you are correct. But it means the 360 can more easily use more than 256MB of RAM for graphics if need be. It also means the system can use more than 256MB of RAM for processing the other aspects of the game if need be. While the PS3s GPU has the ability to write information to the main system memory, the CPU and SPUs cannot write to the graphics memory, only read from it.

RE: Does anybody know...
By Locutus465 on 5/16/2008 1:50:39 PM , Rating: 2
I don't think whether or not data is installed on the HDD is going to affect drawing distance much... I think that's more of a RAM + GPU & CPU Horse power thing... In which case, it depends on what is more important. A better GPU or a better CPU.

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