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GTA IV was the top game of April, though Nintendo ruled all once again in hardware

Lately, the NPD monthly console sales figures all start off the same way with Nintendo on top. The figures for April are no exception, with the Wii and DS planted solidly in first and second place.

The Wii sold a stunning 714,000 units, almost matching the 721,000 it did in March. On top of the still strong-selling Super Smash Bros. Brawl, April also had the release of Mario Kart Wii to add to the Nintendo mascot-fuelled software frenzy. The upcoming release of Wii Fit will only boost Wii sales even higher, if such a thing were possible.

“Wii sales were buoyed in part by the strong launch of Mario Kart Wii, which sold more than 1.1 million units,” said Cammie Dunaway, Nintendo of America’s EVP of sales and marketing. “Our belief in appealing to a broad, diverse audience of players continues to resonate with consumers, and we look forward to continuing our outreach to an expanded audience with the launch of Wii Fit next week.”

The DS sold 414,000 handhelds, well behind the 698,000 units it did in the month prior, but still well ahead of all the competitors.

Sony’s handheld took up third place once again with 192,000 sold – strange for a month where no PSP game appeared on the top ten best-selling games.

Surprisingly, Grand Theft Auto IV’s release at the end of the month didn’t seem to stir high-definition console sales as much as most were expecting. Both the Xbox 360 and PlayStation 3 sold roughly the same number of hardware.

Microsoft’s console was just ever so slightly ahead with 188,000 Xbox 360s sold, while the PlayStation 3 was right next to it with 187,100 sold. Both consoles sold fewer units than it did in the previous month, when the Xbox 360 at 262,000 units and PlayStation 3 selling 257,000.

Despite the slowing sales, Sony seemed pleased by the sales improvement over a year ago. “Clearly, the tremendous legacy of Grand Theft Auto on PlayStation, combined with the blockbuster launch of Gran Turismo 5 Prologue packed a one-two punch with consumers at retail this month. The proof is in the numbers and, in April, PlayStation 3 hardware sales experienced a 127% increase over April of last year,” said Jack Tretton, president and CEO of SCEA.

The PlayStation 2 was still alive with 124,400 sold, but also down from 216,000 units in March.

Without a doubt the biggest game of April, despite being released the last few days of the month, was Grand Theft Auto IV for the Xbox 360 with 1.85 million copies sold. Mario Kart Wii took second place with an impressive 1.12 million. PlayStation 3 owners also bought 1 million of Grand Theft Auto IV to push that version to third place.



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Does anybody know...
By 16nm on 5/16/2008 9:26:21 AM , Rating: 2
if GTA IV plays the same and is of the same quality on both the PS3 and XBOX? In otherwords, if one were to go and buy a new console and this game, would one choice have better graphics or a generally better play experience, or no difference at all?




RE: Does anybody know...
By steve1014 on 5/16/2008 9:37:08 AM , Rating: 2
PS3 copy of GTA IV is known to have glitches in it. I'm sure it will get fixed eventually but its just how it is right now.

Graphics on the PS3 are supposed to be better but I find that you can barely tell any difference.


RE: Does anybody know...
By Bioniccrackmonk on 5/16/2008 10:11:04 AM , Rating: 2
quote:
PS3 copy of GTA IV is known to have glitches in it. I'm sure it will get fixed eventually but its just how it is right now.


Wrong. Certain launch consoles, specifically the 60GB version, were having issues with the game. Also, Rockstar and Sony have already released updates to fix all problems; game patch from Rockstar and firmware update from Sony.

I have a 60GB model and the only thing i noticed prior to these updates were occasional pauses and only one freeze. My roommate has a 40GB model and his ran flawless.


RE: Does anybody know...
By steve1014 on 5/16/2008 10:19:44 AM , Rating: 2
quote:
Also, Rockstar and Sony have already released updates to fix all problems; game patch from Rockstar and firmware update from Sony


http://www.engadget.com/2008/05/15/ps3-firmware-2-...

actually as of yesterday sony and rockstar have not fixed it.

take two did come up with a 12 part fix-it yourself solution though.
http://www.gamespot.com/news/6190279.html


RE: Does anybody know...
By Funksultan on 5/16/2008 9:37:57 AM , Rating: 2
That's a VERY loaded question, but the Reader's Digest version is this...

PS3 - Slightly better graphics
360 - Micro$oft paid in advance for some additional content that will be coming down the pipes in the future.


RE: Does anybody know...
By FITCamaro on 5/16/2008 9:41:48 AM , Rating: 2
The better graphics are debatable. Many say the PS3 version actually runs at a lower resolution than the 360 version.

But the better online integration and exclusive content for the 360 gives it an advantage in my mind. Plus the achievements are another little fun thing to play with if you so chose.


RE: Does anybody know...
By WayneG on 5/16/2008 9:54:33 AM , Rating: 3
Tbh I'm pretty good at spotting differences in graphical quality and all I could tell was that the graphics on the 360 allows a larger draw distance and also less lag (probably to do with RAM).
I think the problems with GTA4 on PS3 are to do with the rumble support? Although I'm not sure...
Personally I made my choice out of both and it was on the green side...


RE: Does anybody know...
By FITCamaro on 5/16/2008 10:03:15 AM , Rating: 1
The 360 version has a farther draw distance? I'd think the PS3 would since its installed on the hard drive. If thats the case thats kinda sad.

As you mentioned memory might be a factor since the 360s GPU has direct access to all 512MB of RAM in the system. The PS3s GPU only has direct access to 256MB.


RE: Does anybody know...
By michal1980 on 5/16/2008 12:37:40 PM , Rating: 2
fit, you know better.

if the 360 uses all that 512mb for graphics, then where does the game fit?

both consoles have a total 512mb ram, the ps3 has a fixed split. And while the 360 is more flexible, Unless we are going to just watch graphics, the 512mb accessiable to the gpu is just theory.


RE: Does anybody know...
By FITCamaro on 5/16/2008 1:45:38 PM , Rating: 2
Yes you are correct. But it means the 360 can more easily use more than 256MB of RAM for graphics if need be. It also means the system can use more than 256MB of RAM for processing the other aspects of the game if need be. While the PS3s GPU has the ability to write information to the main system memory, the CPU and SPUs cannot write to the graphics memory, only read from it.


RE: Does anybody know...
By Locutus465 on 5/16/2008 1:50:39 PM , Rating: 2
I don't think whether or not data is installed on the HDD is going to affect drawing distance much... I think that's more of a RAM + GPU & CPU Horse power thing... In which case, it depends on what is more important. A better GPU or a better CPU.


RE: Does anybody know...
By Locutus465 on 5/16/2008 10:59:31 AM , Rating: 2
You know, I really thought the 360 had the superior GPU... Am I wrong here? Wouldn't that give the 360 the graphics edge?


RE: Does anybody know...
By Aloonatic on 5/16/2008 12:17:22 PM , Rating: 2
I guess you would buy the version that most of your friends have in order to play online.

Apparently better graphics on the PS3 with less "pop up" and more AA, according to the reviews I've seen anyway.

Oddly tho, the PS3 version has a Halo 3 like 640 image compared to the 360s 720 so maybe the size of your TV is more important?

Also, load times are quite annoying on the 360 sometimes, compared to the PS3 where the game is installed on the hard disk, although you have to install it.


RE: Does anybody know...
By FITCamaro on 5/16/2008 12:27:09 PM , Rating: 2
I have yet to even see popup on the 360 version. Ever. Not even when going pedal to the metal with the fastest car in the game.

And I don't see how the PS3 version would be antialiased better since the 360 gets it for free.


RE: Does anybody know...
By 16nm on 5/16/2008 1:58:36 PM , Rating: 1
This, I'm sure, is a dumb question, but I googled "What is video game popup?" and I am pretty sure that I did not find the answer I was looking for. What exactly is popup wrt video games??


RE: Does anybody know...
By Locutus465 on 5/16/2008 2:11:27 PM , Rating: 1
I think what they are talking about is "HD POP", not sure if you have an HD TV or not, but basically well done HD encodes will feel like they're poping up out of the screen... Or more accuratly give you a very good 3D feel, as if you're watching the movie through a picture window. Harry Potter and the Prisoner of Azkaban does this effectivly durring the quiddich match.

As far as AA, I think the 360 has a better GPU there for it would have superior AA.... Or at least that is what would make sense.


RE: Does anybody know...
By omnicronx on 5/16/2008 2:27:15 PM , Rating: 2
quote:
As far as AA, I think the 360 has a better GPU there for it would have superior AA.... Or at least that is what would make sense.
Its not that the GPU is better in terms of power, its that for any game regardless of how the dev codes it, 4X AA is automatically added to all 360 games without taking a performance hit. Programmers then have the option of adding even more AA if they so choose. So when someone tries to tell me the PS3 version has better AI, I really find it hard to believe, as it would take twice the work to implement it.


RE: Does anybody know...
By Locutus465 on 5/16/2008 2:40:26 PM , Rating: 2
Who knows, could be R* putting more work into the PS3 version to see if it will sell better than the 360 version or something sort of like the several experiments waner did with hd dvd/bluray... If so I think it's highly unlikely R* will be considering any sort of PS exclusivity any time soon. Assuming they put the effort in, then it's all that effort only to see the 360 version murder PS3 sales anyway.


RE: Does anybody know...
By omnicronx on 5/16/2008 3:15:08 PM , Rating: 2
quote:
Who knows, could be R* putting more work into the PS3 version to see if it will sell better than the 360 version or something sort of like the several experiments waner did with hd dvd/bluray...
As I said, I very much doubt it, Rockstar had to delay GTAIV just because it was taking longer to finish the PS3 version. The chances that not only did the programmers add 4x AA to match what the 360 does without coding, but went over and beyond when they were already rushing to release their product is very, very small. PS3 owners can wish it, but I very much doubt it is true.


RE: Does anybody know...
By Aloonatic on 5/16/2008 6:11:49 PM , Rating: 3
"Popup" as far as I'm aware, is when objects suddenly appear (in your immediate field of view/area of focus) prior to this a rather odd empty space is often present which obviously shouldn't be there (if something no being there can be somewhere???) making the scene or action appear unrealistic.

As FITCam says, it usual happens in fast moving parts of a game but can also happen quite often when the scene or game space is loading.

As for the rest of my prev post, I was simply passing on a very brief synopsis of the reviews I have read.

All in all, both games are the same, unless you're able to play them both right next to each other I doubt if you will be seriously upset with either choice, apart from realising that all the AA and lighting effects in the world don't change the fact that GTA4 is pretty much the same as all the other GTA games that you've played and nothing new really.

They should bring back the line of Hari Christnas who you got a bonus for running them all over in 1 "spree", the best part of the original top down GTA games :)


RE: Does anybody know...
By FITCamaro on 5/16/2008 9:01:20 PM , Rating: 2
Lol. Yeah I remember that. "Killing Spree"


RE: Does anybody know...
By FITCamaro on 5/16/2008 12:32:24 PM , Rating: 2
The load times are a con but they're not too bad. Mass Effect definitely wins that contest.


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