Print 104 comment(s) - last by robinthakur.. on May 15 at 5:30 AM

Microsoft preps 65nm GPU for cooler Xbox 360s

Chip process evolution is a usual thing in a console’s lifecycle, but rarely has it been as important as in the case of the Xbox 360.

Known for its relatively hardware fragility, the original design of the Xbox 360 would frequently fall to the “Red Ring of Death” failure, which Microsoft terms as the three flashing red lights. While improvements in cooling and a CPU die shrink to 65nm in the Falcon revision have surely improved the situation, the problematic GPU still sits with its 90nm process.

The 65nm drop for the GPU in the Xbox 360 revision codenamed Jasper isn’t expected until August, a time frame backed up by a report from CENS. Microsoft has contracted Taiwan Semiconductor Manufacturing Co. (TSMC), Advanced Semiconductor Engineering Inc. (ASE) and Nanya PCB Corp. to build the chips that will ship with the Jasper consoles later this summer.

TSMC will produce the 65nm chips, ASE will package and test them, and Nanya will supply the flip-chip packaging substrates. Microsoft has supposedly booked a production capacity at TSMC estimated to be at around 10,000 300mm wafers.

Inventory of the existing Falcon chips are reportedly depleted, paving the way for the transition to Jasper. The next step for the Xbox 360 console is dubbed “Valhalla,” which will integrate both the GPU and CPU in a single package as a cost-cutting measure, isn’t expected until a year after Jasper.

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By robinthakur on 5/12/2008 5:44:17 PM , Rating: 2
Its inevitable that higher capacity formats will start to take a foothold in the market. If you doubt this, look at history. Or do you think the next Xbox will come with a dvd9 drive still? ITs just more likely to be a data limitation which drives the format adoption and not hi-def video as was thought.

GTA4 doesn't look significantly better on PS3 than 360, I know because I bought both versions. The point he was making, which flew clear over your tiny head, was that Rockstar had to work around the limitations of the 360 by decompressing the textures on the fly (hence the odd bit of pop-in visible) The fact that the 360 launched a year and a bit earlier than the PS3 IS indisputable. However, it didn't stop Nintendo from cruising past the 360 sales wise or am I not allowed to mention that, as your brain clearly runs on Vista? Yes Nintendo is the world leader. They sold more consoles. They won this round. The 360 lost. Keep on whining about attach rates and try not to imagine the money bleeding out of Redmond straight into Nintendo's treasure chest.

Sony's arrogance might well be its undoing, but to be fair both MS and Sony have made slip-ups this time around. MS the defective hardware and a not very diverse range of titles and Sony for launching an expensive product too late and too many SKU's.

I've noticed a trend in your posts which is to slam people that criticise MS, slam people from Europe and generally just be spoiling for a reaction. Maybe get some anger management and get off your knees once in a while.

"And boy have we patented it!" -- Steve Jobs, Macworld 2007

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