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M.E. takes a hint from E.T. and decides to phone home more regularly

While Xbox 360 gamers have been able to enjoy Bioware's action-RPG title Mass Effect -- and all the innuendo and controversy surrounding it -- since November 2007, PC gamers will only receive their first taste of Commander Shepard's interstellar adventuring and Captain-Kirk-esqe taste for alien romance later this month.

That is, assuming their computer can not only meet the modest system requirements, but also remain connected to the Internet for the mandatory authorization check that occurs upon installation and every ten days thereafter.

That's right, fellow PC gamers -- it seems that the complaints and furor that surrounded Bioshock's irritating activation scheme have been taken as a "how-to" rather than something to be avoided. Bioware marketing employee Chris Priestly has posted the grisly details on the official Bioware forums, and it isn't pretty for those who only have sporadic connectivity:

Q: What happens if I want to play MEPC but do not have an internet connection?
A: You cannot play MEPC without an internet connection. MEPC must authenticate when it is initially run and every 10 days thereafter.

Q: What happens if I install and activate MEPC with an internet connection, but then do not have an internet connection after 10 days? Can I still play MEPC?
A: No. After 10 days the system needs to re-authenticate via the internet. If you do not have an internet connection you will not be able to play until you are reconnected to the internet and able to re-authenticate.

The discussion thread on the Bioware forums has grown rapidly, with several members voicing their distaste to various degrees of subtlety -- some even openly declaring that they will pirate the game rather than buy it, simply because it will be less of an inconvenience.

In addition to the game routinely phoning home, the SecuROM copy protection will also enforce a limitation of three "activated" installations of the game -- any copies installed beyond this will require a phone call to EA Support. For those who recall the server issues during the initial launch of Bioshock, EA has addressed this with no small amount of confidence:

Q: There were some problems with authentication servers for games like BioShock. Is EA ready for the influx of MEPC players? Will we be able to play our games when we get them home?
A: Yes, EA is ready and we are confident there will be no server problems. EA has assured us that they have their authorization systems and customer support staff in place and ready for the launch of Mass Effect for PC. Anyone having issues with getting the game activated will be able to contact EA Support and get their problem resolved.
Gamers of the world will have to wait until May 28th to determine if EA remains true to their word, or if they will be forced to eat them.


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RE: Bioware pulls plug on DRM
By Asmodean on 5/15/2008 1:19:14 AM , Rating: 2
This is indeed very good news.

One of my favorite games was Raven Shield. You had to have an internet connection so that it too could authenticate every minute or so. If not you could still play however, you would have a noticeable pause every minute or so as it tried to authenticate. The game was unplayable. At the time I didn't have a dedicated DLS line. I for one hate being called a pirate when I have purchased every game I have put on my computer. I agree that rewards for those who buy software should given instead of insults. Forcing honest people to jump through several long and terrible hoops isn't good for business.


"I f***ing cannot play Halo 2 multiplayer. I cannot do it." -- Bungie Technical Lead Chris Butcher

















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