Print 31 comment(s) - last by NoCashBob.. on May 8 at 2:33 PM

Nintendo DLC now pirate booty

Even the current generation of consoles is not immune to piracy. The Wii especially is a big target for pirates, thanks to a large user base.

Just months after the launch of the Wii in November 2006, crafty developers had created a modchip that allows the console to run bootleg game copies. Nintendo responded by making its hardware more difficult to interface with modifications, though not impossible.

Up to this point, however, most piracy occurred on the physical media level. Pirates would create near-duplicates of retail discs.

The latest development is now in digital downloads. Last month, the console hacking community successfully extracted Wii Virtual Console titles. Through the use of a special WAD packer that would make the Virtual Console download installable on a Wii that did not originally purchase the title.

The ability to rip and install Virtual Console titles led to the latest effort this month to bring WiiWare titles onto unauthorized Wiis. Thus far, only a couple of WiiWare titles from Japan (a ping pong game and Pokemon game) have been ripped and released on the Internet.

With the use of a patching tool, the Japanese WiiWare titles are made playable on North American Wii consoles.

While it’s safe to say that most of the recent Wii hacking will lead to piracy of paid downloads, a segment of console modders will put their efforts towards homebrew applications. In fact, modders have posted a YouTube video showing off an early version of a homebrew channel that could run applications such as ScummVM.

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Sad news....
By Locutus465 on 5/6/2008 10:10:48 AM , Rating: 3
For me this is sad news... The Wii is very sorly lacking the ability to allow you to store VC games onto flash cards and just play them off that. With these latest developments I'm guessing we'll never see this ability... Makes me sad, it really makes me wonder why in god's name I bothered throwing my 512MB SD card into the console. All it's good for is sound track on excite truck, that's about it. And that seems to be the only game that allows for custom sound tracks..

Ugh... I want my darn VC games on SD card!!!!!

RE: Sad news....
By Golgatha on 5/6/2008 11:01:58 AM , Rating: 2
Yes, the internal 512MB limitation is pretty pathetic considering the cheap prices of SD cards. I also thought SD was a evolution of MMC, which added encrypted files support and thus the ability to implement DRM.

"Another feature supported by SD, but not MMC, involves copyright protection. The SanDisk web site refers to this feature as "cryptographic security for protection of copyrighted data", and other locations reference it as DRM, or Digital Rights Management. Basically, licensed content can be written to an SD card and it can not be executed except from that specific card."

So why can't we download content to SD cards again Nintendo?

P.S. I have a Wii and several games (both disc based and VC downloads) for said Wii, so I'm certainly not knocking the experience as a whole; I just wonder why in God's name we can't save VC content to DRM laden media (SD cards).

RE: Sad news....
By Locutus465 on 5/6/2008 11:12:10 AM , Rating: 2
Perhaps they want to tie it to that specific consle?? If you ask me that's getting into the realm of ridiculas... So who cares if you download a bunch of games to VC card then either gift that card to a friend or let them borrow it... Hey guess what, wii shop already lets you gift VC downloads anyway :P, The only think you can do is lend one out, frankly that's not going to hurt sales much.

RE: Sad news....
By Etsp on 5/6/2008 11:34:43 AM , Rating: 2
it IS tied to a specific console. Physically moving the games from the internal flash to the SD card is something I do all the time. However, should I try to put that SD card into another Wii, copy it to that Wii's internal flash, and try to play it, it won't play. At least, that's from what I hear, I've never actually tried it on another Wii myself...

I also wish I could play the games straight from the SD card.

“So far we have not seen a single Android device that does not infringe on our patents." -- Microsoft General Counsel Brad Smith
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